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  1. #166
    Justinbank's Avatar Member
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    Hmm doesnt work for me ... jamb92 could u plz upload ur pointers?

    [Hack] - XYZ
  2. #167
    hampe90pro's Avatar Member
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    Yeah, would be awesome if you could share that, cause cant get it working either.

  3. #168
    Justinbank's Avatar Member
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    Try this hxxp://rapidshare.com/files/105199714/XyZ.rar.html (change xx to tt)
    Maybe your fault is that u start the hack and than WoW
    U need to start WoW and than the hack
    That worked for me.

    Have fun

  4. #169
    hampe90pro's Avatar Member
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    just gettin "the new pointers arent aviable yet, please try again later. The application will now shut down." message :/ tho thanks for the other dl link, will rep u when i can

  5. #170
    goonsdoom's Avatar Member
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    you might have already said but is this for 2.4.1 too

  6. #171
    Eepi's Avatar Member
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    http://www.filedropper.com/xyz_1. There you go. That is the latest version of this and its working for me in 2.4.1.

    PS. Awwe, just tell if you want me to remove the link.

  7. #172
    Lindoz12's Avatar Member
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    ' API
    Private Const PROCESS_ALL_ACCESS As Long = &H1F0FFF
    Private Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hwnd As Long, lpdwProcessId As Long) As Long
    Private Declare Function OpenProcess Lib "kernel32" (ByVal dwDesiredAccess As Long, ByVal bInheritHandle As Long, ByVal dwProcessId As Long) As Long
    Public Declare Function WriteProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByRef lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
    Public Declare Function CloseHandle Lib "kernel32" (ByVal hObject As Long) As Long
    Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal Classname As String, ByVal WindowName As String) As Long
    Private Declare Function ReadProcessMem Lib "kernel32" Alias "ReadProcessMemory" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByRef lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
    'Public Declare Function GetKeyPress Lib "user32" Alias "GetAsyncKeyState" (ByVal key As Long) As Integer
    Private Type FloatData
    dta As Single
    End Type
    Private Type LongData
    dta As Long
    End Type


    'OLE Constants
    Global Const OLE_CREATE_NEW = 0
    Global Const OLE_CREATE_FROM_FILE = 1
    Global Const OLE_COPY = 4
    Global Const OLE_PASTE = 5
    Global Const OLE_UPDATE = 6
    Global Const OLE_ACTIVATE = 7
    Global Const OLE_EXECUTE = 8
    Global Const OLE_CLOSE = 9
    Global Const OLE_DELETE = 10
    Global Const OLE_SAVE_TO_FILE = 11
    Global Const OLE_READ_FROM_FILE = 12
    Global Const OLE_CONVERT_TO_TYPE = 13
    Global AddedNew
    Global xFilename
    'End OLE Constants

    Enum soundConstants 'Start soundConstants
    snd_sync = &H0 ' play synchronously (default)
    SND_ASYNC = &H1 ' play asynchronously
    SND_NODEFAULT = &H2 ' silence (!default) if sound not found
    SND_MEMORY = &H4 ' pszSound points to a memory file
    SND_LOOP = &H8 ' loop the sound until next sndPlaySound
    SND_NOSTOP = &H10 ' don't stop any currently playing sound
    SND_NOWAIT = &H2000 ' don't wait if the driver is busy
    SND_ALIAS = &H10000 ' name is a registry alias
    SND_ALIAS_ID = &H110000 ' alias is a predefined ID
    SND_FILENAME = &H20000 ' name is file name
    SND_RESOURCE = &H40004 ' name is resource name or atom
    SND_PURGE = &H40 ' purge non-static events for task
    SND_APPLICATION = &H80 ' look for application specific association
    End Enum 'End soundConstants

    'Window/Process Name Global Strings
    Public Const strWN = "World of Warcraft"
    Public Const strGameEXE = "Wow.exe"

    'Process Stuffs
    Public ProcessHandle As Long
    Public bolConnected As Boolean
    Public bolEXEInMemory As Boolean


    'Public Declare Function GetPrivateProfileString Lib "kernel32" Alias "GetPrivateProfileStringA" (ByVal lpApplicationName As String, ByVal lpKeyName As Any, ByVal lpDefault As String, ByVal lpReturnedString As String, ByVal nSize As Long, ByVal lpFileName As String) As Long

    Public Function GamePID() As Long
    On Error GoTo EH
    Dim objWMI, objProcess, objProcesses
    Dim intCounter, intRetVal As Integer
    Dim bolTaskFound As Boolean
    bolEXEInMemory = False
    SetConnected
    Set objWMI = GetObject("winmgmts://.")
    If Err.Number <> 0 Then
    SetConnected
    GamePID2
    Exit Function
    End If
    Set objProcesses = objWMI.execquery("Select * from win32_process")
    If objProcesses.Count = 0 Then
    SetConnected
    GamePID2
    Exit Function
    End If
    For Each objProcess In objProcesses
    bolTaskFound = False
    If UCase(objProcess.Name) = UCase(strGameEXE) Then
    bolEXEInMemory = True
    GamePID = objProcess.ProcessID
    ProcessHandle = OpenProcess(PROCESS_ALL_ACCESS, False, objProcess.ProcessID)
    If ProcessHandle = 0 Then
    If (bolConnected = True) Then
    End If
    SetConnected
    Else
    SetConnected
    End If
    Exit Function
    End If
    Next

    Exit Function
    EH:
    GamePID2
    Exit Function
    End Function

    Public Function GamePID2() As Long
    On Error GoTo EH
    Dim hwnd As Long
    Dim ProcessID As Long
    Dim ProcessHandle As Long
    ' Find game based on window name, rather then use WMI.
    hwnd = FindWindow(vbNullString, strWN)
    If hwnd = 0 Then
    bolEXEInMemory = False
    SetConnected
    Exit Function
    End If
    bolEXEInMemory = True
    GetWindowThreadProcessId hwnd, ProcessID
    ProcessHandle = OpenProcess(PROCESS_ALL_ACCESS, False, ProcessID)
    If ProcessHandle = 0 Then
    SetConnected
    Exit Function
    End If
    SetConnected

    Exit Function
    EH:
    'MsgBox "An error occured while in the GamePID2 function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    SetConnected
    Resume Next
    End Function

    'SetConnected is executed when the trainer makes or can't make a connection to the game.
    'It does things like set the Status bar text, etc.
    Public Function SetConnected()
    Dim i As Integer

    Select Case bolEXEInMemory
    Case Is = True
    'Game In Mem CASE
    Case Is = False
    'Game Not In Mem CASE
    ProcessHandle = 0
    End Select

    Select Case ProcessHandle
    Case Is = 0
    'Game Not In Mem CASE
    bolConnected = False
    Case Else
    'Game In Mem CASE
    bolConnected = True
    End Select
    End Function

    Public Function ReadXBytes(Offset As Long, ReadLen As Long) As Long
    On Error GoTo EH
    Dim Value As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    Exit Function

    End If

    If ReadLen < CLng(1&) Then
    ReadLen = CLng(4&)
    End If

    ReadProcessMem ProcessHandle, Offset, Value, ReadLen, 0&
    ReadXBytes = Value

    Exit Function
    EH:
    'MsgBox "An error occured while in the ReadXBytes function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function Read4Bytes(Offset As Long, ReadLen As Long) As Long
    On Error GoTo EH
    Dim Value As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    Exit Function

    End If

    If ReadLen < CLng(1&) Then
    ReadLen = CLng(4&)
    End If

    ReadProcessMem ProcessHandle, Offset, Value, ReadLen, 0&
    Read4Bytes = Value

    Exit Function
    EH:
    'MsgBox "An error occured while in the Read4Bytes function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function Read4Byte(Offset As Long) As Long
    On Error GoTo EH
    Dim Value As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    Exit Function

    End If

    If ReadLen < CLng(1&) Then
    ReadLen = CLng(4&)
    End If

    ReadProcessMem ProcessHandle, Offset, Value, 4, 0&
    Read4Byte = Value

    Exit Function
    EH:
    'MsgBox "An error occured while in the Read4Byte function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function Read2Byte(Offset As Long) As Long
    On Error GoTo EH
    Dim Value As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    Exit Function

    End If

    If ReadLen < CLng(1&) Then
    ReadLen = CLng(4&)
    End If

    ReadProcessMem ProcessHandle, Offset, Value, 2, 0&
    Read2Byte = Value

    Exit Function
    EH:
    'MsgBox "An error occured while in the Read2Byte function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function ReadByte(Offset As Long) As Long
    On Error GoTo EH
    Dim Value As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    Exit Function

    End If

    If ReadLen < CLng(1&) Then
    ReadLen = CLng(4&)
    End If

    ReadProcessMem ProcessHandle, Offset, Value, 1, 0&
    ReadByte = Value

    Exit Function
    EH:
    'MsgBox "An error occured while in the ReadByte function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function Write4Bytes(Offset As Long, Value As Long) As Boolean
    On Error GoTo EH

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    End If

    Write4Bytes = WriteProcessMemory(ProcessHandle, Offset, Value, 4, 0&)

    Exit Function
    EH:
    MsgBox "An error occured while in the Write4Bytes function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function Write2Bytes(Offset As Long, Value As Long) As Boolean
    On Error GoTo EH

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    End If

    Write2Bytes = WriteProcessMemory(ProcessHandle, Offset, Value, 2, 0&)

    Exit Function
    EH:
    'MsgBox "An error occured while in the Write2Bytes function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function WriteByte(Offset As Long, Value As Long) As Boolean
    On Error GoTo EH

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    End If

    WriteByte = WriteProcessMemory(ProcessHandle, Offset, Value, 1, 0&)

    Exit Function
    EH:
    MsgBox ("An error occured while in the WriteByte function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description)
    Resume Next
    End Function

    Public Function WriteXBytes(Offset As Long, Value As Long, SizeLen As Long) As Boolean
    On Error GoTo EH

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    End If

    WriteXBytes = WriteProcessMemory(ProcessHandle, Offset, Value, SizeLen, 0&)

    Exit Function
    EH:
    'MsgBox "An error occured while in the WriteXBytes function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function LngToFlt(lngData As Long) As Double
    On Error GoTo EH
    Dim lngLongData As LongData
    Dim fltFloatData As FloatData

    lngLongData.dta = lngData
    LSet fltFloatData = lngLongData
    LngToFlt = CDbl(fltFloatData.dta)

    Exit Function
    EH:
    'MsgBox "An error occured while in the LngToFlt function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function FltToLng(fltData As Double) As Long
    On Error GoTo EH
    Dim lngLongData As LongData
    Dim fltFloatData As FloatData

    fltFloatData.dta = fltData
    LSet lngLongData = fltFloatData
    FltToLng = lngLongData.dta

    Exit Function
    EH:
    'MsgBox "An error occured while in the FltToLng function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function ReadAscii(Offset As Long, ReadLen As Long) As String
    On Error GoTo EH
    Dim Value As Long
    Dim AsciiString As String
    Dim Index As Integer
    Dim NewOffset As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    Exit Function

    End If

    For Index = 0 To (ReadLen - 1)
    NewOffset = Offset + Index
    ReadProcessMem ProcessHandle, NewOffset, Value, 1, 0&
    AsciiString = AsciiString & Chr(Value)
    Next

    ReadAscii = AsciiString

    Exit Function
    EH:
    'MsgBox "An error occured while in the ReadAscii function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function



    Public Function WriteFloat(Offset As Long, Value As Double) As Boolean
    On Error GoTo EH
    Dim LngValue As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    End If

    LngValue = FltToLng(Value)
    WriteFloat = WriteProcessMemory(ProcessHandle, Offset, LngValue, 4&, 0&)

    Exit Function
    EH:
    'MsgBox "An error occured while in the WriteFloat function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Public Function ReadFloat(Offset As Long) As Double
    On Error GoTo EH
    Dim Value As Long

    If ProcessHandle = 0 Then
    GamePID
    If ProcessHandle = 0 Then
    Exit Function
    End If
    Exit Function

    End If

    If ReadLen < CLng(1&) Then
    ReadLen = CLng(4&)
    End If

    ReadProcessMem ProcessHandle, Offset, Value, 4, 0&
    ReadFloat = LngToFlt(Value)

    Exit Function
    EH:
    'MsgBox "An error occured while in the ReadFloat function." & vbNewLine & "Error Number: " & Err.Number & vbNewLine & "Error Description: " & Err.Description
    Resume Next
    End Function

    Some of the API

    WriteFloat &H8D6080, 3247909464# <--- Is adding a "#" on the end and the hack aint working, please help! post me!

  8. #173
    hampe90pro's Avatar Member
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    thnks for the link.. but still doesnt work :/

  9. #174
    Tanzor's Avatar Contributor
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    realy realy nice dude !!

  10. #175
    hampe90pro's Avatar Member
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    bump.. can someone do somethin'? Cant really get it workin :S

  11. #176
    Dr_Freeman's Avatar Active Member
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    if you have the latest version and cant get the pointers here you go:

    Code:
    [Pointers]
    Main=0x0E849E0
    Version=0x0D06020
    Build=8125
    [Plus]
    X=0xBF4
    Y=0xBF0
    Z=0xBF8
    put that in your pointers.ini file. they are what i use and are tested and working on 2.4.1 retail. have fun!

  12. #177
    munkenfunk's Avatar Member
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    Well, i cant get it working, i cant move up in the air... else my wow will close down and make an error..

  13. #178
    hampe90pro's Avatar Member
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    thanks dr_freeman but doesn't work :/

  14. #179
    hampe90pro's Avatar Member
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    sorry for being annoying and bring it up, but i seriously cant get this working..

  15. #180
    R0w4n's Avatar Retired Model Editor :3
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    No update on this yet? What is Awwe doing?


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