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  1. #10966
    thenthelies's Avatar Member
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    Originally Posted by tonytouch View Post
    This in the data file:

    Code:
    function LastSpell_OnEvent(self,event,...)
    if event == "COMBAT_LOG_EVENT_UNFILTERED" and select(2,...) == "SPELL_CAST_SUCCESS" and select(4,...) == UnitGUID("player") then
            lastSpellCast = select(13,...);
            lastUnit = select(9,...);
        end
    end
    This in the profile:
    Code:
        if not initialize then
            local LastSpell = CreateFrame("Frame");
            LastSpell:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");
            LastSpell:SetScript("OnEvent", LastSpell_OnEvent);
            LastSpell:Show();
            initialize = 1;
        end
    Then, you can call the variable lastSpellCast as you wish... your example given is if the last spell was not fireball... for example:
    Code:
    if lastSpellCast ~= GetSpellInfo(133) then
     do something...
    end

    Edit: I just put lastUnit in there for your amusement,, however, to accomplish what you wanted in the first place it wouldnt be needed.
    Works wonders, Cheers m8!

    PQR - Rotation Bot
  2. #10967
    bgr's Avatar Sergeant
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    Originally Posted by kuukuu View Post
    CML's profiles make extensive use of macros so you could try looking at his code for help maybe.
    Thank you! This seems to be exactly what I'm looking for but I'm having trouble implementing it.

    I'm using the code from the Paladin profile Initialization.

    I created a CVars frame and then used the lines
    Code:
    if SlashMacros == nil then
    	SlashMacros = true
    	
    
    	SLASH_PSYCHICSCREAM1 = "/psychicscream"
    	function SlashCmdList.PSYCHICSCREAM(msg, editbox)
    		if not GetCVarBool("Nova_PsychicScreamQueue") then
    			xrn:message("\124cFFFF3300Psychic Scream Queued.")
    			SetCVar("Nova_PsychicScreamQueue", 1)
    		else
    			xrn:message("\124cFFFF3300Psychic Scream Canceled.")
    			SetCVar("Nova_PsychicScreamQueue", 0)			
    		end
    	end
    	
    	
    end
    I created another ability entitled Psychic Scream and used the following
    Code:
    if Nova_PsychicScreamQueue == 1 then
    	if PQR_SpellAvailable(8122) then	
    		return true
    	end
    end
    It seems like I'm missing something because it is not functioning.

    Thank you all for your help.

  3. #10968
    CodeMyLife's Avatar Contributor
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    Originally Posted by bgr View Post
    Thank you! This seems to be exactly what I'm looking for but I'm having trouble implementing it.

    I'm using the code from the Paladin profile Initialization.

    I created a CVars frame and then used the lines
    Code:
    if SlashMacros == nil then
    	SlashMacros = true
    	
    
    	SLASH_PSYCHICSCREAM1 = "/psychicscream"
    	function SlashCmdList.PSYCHICSCREAM(msg, editbox)
    		if not GetCVarBool("Nova_PsychicScreamQueue") then
    			xrn:message("\124cFFFF3300Psychic Scream Queued.")
    			SetCVar("Nova_PsychicScreamQueue", 1)
    		else
    			xrn:message("\124cFFFF3300Psychic Scream Canceled.")
    			SetCVar("Nova_PsychicScreamQueue", 0)			
    		end
    	end
    	
    	
    end
    I created another ability entitled Psychic Scream and used the following
    Code:
    if Nova_PsychicScreamQueue == 1 then
    	if PQR_SpellAvailable(8122) then	
    		return true
    	end
    end
    It seems like I'm missing something because it is not functioning.

    Thank you all for your help.
    Actually you would need the boolean converter as well. That is included with the old Nova frame Table setup I'm using but otherwise you should not use boolean table. rather do your checks something like

    if GetCVar("Nova_PsychicScreamQueue") == 1 then

    Also did you add the xrn chat overlay function as well? If you did not, that's another error.
    Use:
    print("Psychic Scream Queued")

    instead of:
    xrn:message("\124cFFFF3300Psychic Scream Queued.")

    xrn:message is another function. If you did not declare it prior to using it, it's more than likely not going to work hehe
    Last edited by CodeMyLife; 07-30-2013 at 05:58 PM.
    Soapbox Rotations Developer

  4. #10969
    Paszo's Avatar Member
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    Can someone tell me how to use PQR on the PTR?

  5. #10970
    bgr's Avatar Sergeant
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    Originally Posted by CodeMyLife View Post
    Actually you would need the boolean converter as well. That is included with the old Nova frame Table setup I'm using but otherwise you should not use boolean table. rather do your checks something like

    if GetCVar("Nova_PsychicScreamQueue") == 1 then

    Also did you add the xrn chat overlay function as well? If you did not, that's another error.
    Use:
    print("Psychic Scream Queued")

    instead of:
    xrn:message("\124cFFFF3300Psychic Scream Queued.")

    xrn:message is another function. If you did not declare it prior to using it, it's more than likely not going to work hehe
    Thank you. I did not expect such a quick reply. I did not add xrn:message as a function. I changed that as you suggested. As for the nova frame table, again thank you for the correction. I really want this to work.

    I tried to correct the boolean. This is the code I'm using
    Code:
    if GetCVar("Nova_PsychicScreamQueue") == 1 
    then
    CastSpellByName(GetSpellInfo(8122))
    return true
    end
    *edit* still not working
    Last edited by bgr; 07-30-2013 at 06:41 PM.

  6. #10971
    Partykilla's Avatar Contributor
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    Guys, I just found out that PQR can do an old method of wallhack (Very light wallhack)

    Anyone interested in helping me improve it? As of right now it's VERY basic, I am tired AND not a very good Lua coder.
    Anyways, contact me @PM or Skype: PainkillaTM


    EDIT:
    Biggest problem right now is that it Disconnects me sometimes and it cannot take every single walls
    Last edited by Partykilla; 07-30-2013 at 06:32 PM. Reason: Updated

  7. #10972
    iceyle's Avatar Private
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    Hi guys, I'm playing on 3.3.5 AT , as I only RvR there, I found out that about 5 top rogues use a script as an addon to the game in vanishing blind all the time ( not harm macro). After I did some research i came up with this ...might be wrong , I dont know , but I'm here to ask some of you that have better Knowledge in this , so pls come with an Idea to implement this in game, and how.


    if sourceGUID == UnitName("target") then
    if spellname==("Blind") then
    RunTextMacro("/cast Vanish(Rank 3)")
    end
    end
    end

  8. #10973
    WWF's Avatar Active Member
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    A new raid test today, need new 17252 offsets.
    PS. may, finally, somebody do a full video guide how to make offsets?

  9. #10974
    Paszo's Avatar Member
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    Can someone please tell me how to work PQR with Public Test Realm, I deleted the wow64.exe, I checked the 32 bit client, but the PQR still wont work. Help!

  10. #10975
    muffin man's Avatar Member
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    Originally Posted by nertman View Post
    Would also love PTR 17205 offsets
    i was reading the guide posted on page 320 or something on how to get offsets and let me tell you it's all over the place however i got cheat engine and ida if anyone has a more direct guide it would be much appreciated

    collection of guides to get offsets:
    http://www.ownedcore.com/forums/worl...ml#post2771119
    http://www.ownedcore.com/forums/worl...ml#post2188904
    http://www.ownedcore.com/forums/worl...ml#post2151783
    -- http://www.hex-rays.com/products/ida/index.shtml
    -- Cheat Engine
    Code:
        <CurrentWoWVersion>17205</CurrentWoWVersion>   
        <WoWVersionOffset>0xD9BDD5</WoWVersionOffset> 
        <PlayerName>0xFE1CA0</PlayerName>
    well i tryed all the above. (thanks for posting btw! ) but i still get mix results, and both dont work.. if someone could come up with a better way of explaining or more detail that would help alot, iv already tyed using and older exe to try and come with up with some matching offsets but i just can seem to do it, not sure if its me or my method. im currently on vacation ill be back about 2 week from now . when i get back ill crack down on it and make a vid or a guide on it.

  11. #10976
    BoostON's Avatar Member BOOST SERVICES CoreCoins Purchaser
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    Originally Posted by Paszo View Post
    Can someone please tell me how to work PQR with Public Test Realm, I deleted the wow64.exe, I checked the 32 bit client, but the PQR still wont work. Help!
    Try to install x86 windows)
    Last edited by BoostON; 07-31-2013 at 06:48 AM.

  12. #10977
    ImmortalTech's Avatar Member
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    My WoW has been crashing a lot randomly late for no reason, but occasionally I get an error from PQR saying that the 32 bit application cannot handle/access 64 bit processes or something along those lines. However, I'm launching WoW from PQR and it's definitely 32 bit, so I'm not sure what could be causing these errors. Is this a common problem? I have a 64 bit operating system, but I've been using PQR for over 2 months and this has only started happening numerous times for the past week (no new addons or anything).

  13. #10978
    cukiemunster's Avatar Contributor
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    Originally Posted by ImmortalTech View Post
    My WoW has been crashing a lot randomly late for no reason, but occasionally I get an error from PQR saying that the 32 bit application cannot handle/access 64 bit processes or something along those lines. However, I'm launching WoW from PQR and it's definitely 32 bit, so I'm not sure what could be causing these errors. Is this a common problem? I have a 64 bit operating system, but I've been using PQR for over 2 months and this has only started happening numerous times for the past week (no new addons or anything).
    I haven't had the issue with the 64 bit stuff, but I have had PQR causing my WoW to lock up almost every night, sometimes 3-4 times in a 4 hour raid night.

    Sent from my Galaxy S4 using Tapatalk 2

  14. #10979
    leetspeaker's Avatar Member
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    17252 offsets anyone please?

  15. #10980
    Paszo's Avatar Member
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    I dont get why its not going to 32 bit, people say delete 64 bit versioin of wow & download the offsets which I did, yet it keeps going to 64 bit version. Can anyone help?
    Last edited by Paszo; 07-31-2013 at 01:48 PM.

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