replace x with the combo points u'd liek it to go off at... if u want 5 set it to 4, since it's >(greater then)so if u want it to go off at 4 or more set x to 3, etc etc. make sure u place recuperate pretty high up the priority. so it goes off before your other combo point spells.Code:if UnitBuffID("player",73651) == nil and GetComboPoints("player", "target") > x then return true end
updated interrupt ability should do the trick:
Code:-- interupts: Mind Freeze:47528, Skull Bash: cat:80965 Bear:80964, Rebuke:96231, Kick:1766, Pummel:6552, Counterspell:2139, local int = 47528 local intn = "Mind Freeze" local Ss,Sd = GetSpellCooldown(int) local Scd = Ss + Sd - GetTime() local pveList = { "Healing Wave","Hex","Shock Blast","Chain Lightning","Lava Bolt","Shadow Strike","Dark Command","Confounding Flames","Warped Twilight","Conjure Twisted Visage","Focused Geyser","Flame Conduit","Chained Mind","Umbral Mending","Tranquility","Pact of Darkness","Charged Shot","Anti-Magic Prison","Reverberating Hymn","Summon Sun Orb","Inferno Leap","Hex","Ritual of Bloodletting","Chain Lightning","Lightning Lash","Greater Heal","Cloudburst","Force of Earth","Magma Eruption","Demon Portal","Force Grip","Holy Fire","Motivate","Seaswell","Fear","Drain Life","Pain and Suffering","Unholy Empowerment","Cursed Bullets","Fireball Volley","Ancient Power","Heal","Holy Light","Healing Wave","Flash Heal","Ancient Power","Blood Leech","Whispers of Hethiss","Tears of Blood" } local sname,_,_,_,_,_,_,_,sint = UnitCastingInfo("target") local scname,_,_,_,_,_,_,scint = UnitChannelInfo("target") if IsSpellInRange(intn,"target") == 1 and Scd < 0 then if sint == false then for i,v in ipairs(pveList) do if sname == v then CastSpellByID(int,"target") return false end end elseif scint == false then for i,v in ipairs(pveList) do if scname == v then CastSpellByID(int,"target") return false end end end end
PQR 1.0.13.10000 - ALPHA (PROFILE WRITERS ONLY PLEASE, THIS HAS NO INCLUDED PROFILES AND WILL NOT WORK WITH ALREADY POSTED PROFILES.)
http://dl.dropbox.com/u/39925787/PQR_1013_DEV_v2.zip
-Added "Rotation Notes"
-Added per-rotation require combat configurations that are set in the rotations XML.
-Added global override for combat requirements. This will be marked as "Advanced:" in the release version to warn against the average user changing it.
-Added Lua syntax highlighting in abilities form.
-Fixed bugs since last alpha version.
-Rotations are backwards compatible with last alpha update, if no notes or combat requirement exist in the XML we will assume there are no notes and that there is a combat requirement.
-Again, you can use the profile editor to create profiles or you can format your old rotations as Prefix_CLASS_Rotations.xml and Prefix_CLASS_Abilities.xml.
PLEASE REPORT ANY BUGS YOU ENCOUNTER WITH THIS VERSION, it will likely be the release version.
edit: oops forgot an important file, re-uploaded.
Last edited by Xelper; 10-10-2011 at 08:36 PM.
I tested this out over the past 2 days... Its absolutely amazing. Thank you so much, best thing ever made. This is how wow should be played, I have so much more fun with this than I ever did in wow.
Man the new pqr is so much nicer to edit stuff on.
I wanted to test it out so i tweaked with the prot pally rotation so it followed [Prot] 4.3 (ptr) Send me on my way - Elitist Jerks priority, and threw in some CD's (ardent defender divine protection). and making the rotations with copy function made it a breeze. Love it dude, good job =3
Can someone explain what Manual Mode does exactly and how to use it
Updated for the new version + some extra tweaks
Fury War SMF:
PiepFury_WARRIOR_Abilities.xml
PiepFury_WARRIOR_Rotations.xml
Have fun & let me know what you think !!
Can someone tell me the difference between the 2 following lines?
CastSpellByName("Ravage(Cat Form)!")
CastSpellByName("Ravage(Cat Form)")
And by difference, i mean: What does the ! in the end do ?
EDIT:
nvm found out.
No ! is your normal Ravage when stealthed
With ! is the Ravage you can cast after a Feral Charge
But apparent you can just use CastSpellByName("Ravage(Cat Form)") either from stealth or after charge.
Last edited by Wopak; 10-11-2011 at 10:41 AM.
Got a rare lua error, only happend once trying to activate one profile after log
Another minor bug, "Profile & rotation editor window" is resizableCode:Message: [string "..."]:128: attempt to index field 'priorityTable' (a nil value) Time: 10/11/11 22:23:13 Count: 1 Stack: [string "..."]:128: in function `PQR_ExecuteBot' [string "..."]:40: in function <[string "..."]:23> Locals: (*temporary) = nil (*temporary) = "pet" (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field 'priorityTable' (a nil value)"
Last edited by sheuron; 10-11-2011 at 03:58 PM.
Was PQR injected prior to logging out then logging in and turning it back on?
Did you try and hit the button to activate the profile again? If so did it work?
Anyone have an updated Prot Pally profile?
Alright I haven't found any outstanding bugs myself just looking through the code, and have received more good than bad feedback from testers....
So I decided to update my profiles to the current DEV version of PQR, changed a tiny bit of coding from the TESTERS versions (tiny bit) and split my 3 profiles into 3 separate XML files for easier compartmentalizationThis will make it easier for me to debug issues you are having, also easier for you to create your own special rotations for either pvp, pve or arena.
Arena was the least tested by me (as in not at all) and is likely to be completely and utterly screwy
Will be adding this to my main Pally Profile post as well as an ALPHA test only..... will keep old updates up as well haha
FOR ANY BRAVE ENOUGH TO TEST IT USING THE DEV ONLY PQR
Newest PvE/PvP/Arena ALPHA Holy Pally Download:
Bubba_Holy_Pally_ALPHA_v2.5_TESTER__PQRv1013_DEV.zip
here's the link to my main Pally Post that i continue to update
http://www.ownedcore.com/forums/worl...ml#post2131812 ([BETA] PQRotation - an automated ability priority queue.)
Probably a silly question bu_ba, but is your alpha profile PvE or PvP? Or both?
Xelper: with the lastest version you can't right click in ability editor text box to cut and paste.
Small feature request, i'd like to be able to save an ability without the edit box closing.
Last edited by onya; 10-11-2011 at 05:43 PM.