WTF pwn.. this buffed my dps with around 500![]()
WTF pwn.. this buffed my dps with around 500![]()
Playing a game for the graphics is like watching porn for the storyline.
Works flawless, helps alot when half tired and playing pvp, spam that interrupt button and youll never get feared or w/e. Will do some more experiments! GJ and +rape
" Spy sappin mah sentry! "
Hmm, just getting back into using unprotected script to play my warrior again, foudn that this ran MUCH MUCH faster than luafoo when spamming (wont bog down my frames/sec at ALL) so I can do more conditionals. I need to know if there is a way to include a way to stop executing a move when a mob's health is lower than a certain percent. Specifically, this is what I want.
If target HP >=20% then cast Mortal Strike.
The way I have my spam bar set up is mortal strike has a higher priority than execute, but I'm pretty sure an execute with a min rage cost of 10 and glyphed will generally win over mortal strike in damage, so I want to have it spam execute at 20% or lower, along with overpower which I already have set up anyways (Could be wrong though). I'll also apply this to Slam since its just a filler move that stops swing timer/uses GCD. +rep to the person that figures this out.
Last edited by Ssateneth; 11-09-2009 at 07:16 PM.
That should do what you are looking for(I think).Code:local v = UnitHealth('target'); local vr = UnitMaxHealth('target'); v= v * 100; if (v / vr) < 20 then v = UnitPower('player'); if v > 10 CastSpellByName("execute"); end else CastSpellByName("mortal strike"); end
Last edited by lanman92; 11-09-2009 at 07:56 PM.
Wow... just wow... thank you so much for this. +3 rep, I wish there was some other way to thank you though.
any way to get that in a macro? I just use luaninja for macros. i dont know how to do it for addons. judging from the math, that would work.
I triedno diceCode:/run local v = UnitHealth('target') local vr = UnitMaxHealth('target') v= v * 100 if (v / vr) < 20 then CastSpellByName("Execute") end
never mind, got a sort of different macro for it to work.
Last edited by Ssateneth; 11-14-2009 at 09:56 PM.
Hey all.
Been busy the last few days, however I should hopefully have some time to work on WoW stuff soon.
I've been working on a broader multi-hack as well, which may or may not see the light of day before 3.3 (depends how lazy I get).
Paypal me money, its an expensive process to mainline the heroin necessary to keep me from putting a gun between my teeth.*
* Stolen from ZP**. Because ZP is awesome.
** ZP = Zero Punctuation. If you didn't already know that though you're retarded.
Blizzard just released a patch for their files. Not sure what was updated, but by the looks up it, just the exe files for repairing, launching, errors, etc.
Any one can confim that?
after patch this not work for me
I'm not bothering to even run it to check if it works or not. Rather have Cypher either say it's okay or not. Rather not risk my account on a half chance. :P
Works fine for me after the patch. Not saying it's safe though.
The binaries haven't changed so nothing has changed as far as detection is concerned.
Used this without a prob yesterday now it ****s up may be the macro failing. The best way to start this is by the Launcher batch or the PID?
" Spy sappin mah sentry! "
I'd use the Launcher. PID probably has changed. Launcher, you just point it to your .exe file in your WoW folder.