Originally Posted by
dd4thewin
I found it in settings I don't kno what the numbers mean how do I change if I don't want certains items recycled?
public ICollection<KeyValuePair<ItemId, int>> ItemRecycleFilter => new[]
{
new KeyValuePair<ItemId, int>(ItemId.ItemUnknown, 0),
new KeyValuePair<ItemId, int>(ItemId.ItemPokeBall, 25),
new KeyValuePair<ItemId, int>(ItemId.ItemGreatBall, 50),
new KeyValuePair<ItemId, int>(ItemId.ItemUltraBall, 75),
new KeyValuePair<ItemId, int>(ItemId.ItemMasterBall, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemPotion, 0),
new KeyValuePair<ItemId, int>(ItemId.ItemSuperPotion, 10),
new KeyValuePair<ItemId, int>(ItemId.ItemHyperPotion, 25),
new KeyValuePair<ItemId, int>(ItemId.ItemMaxPotion, 75),
new KeyValuePair<ItemId, int>(ItemId.ItemRevive, 15),
new KeyValuePair<ItemId, int>(ItemId.ItemMaxRevive, 50),
new KeyValuePair<ItemId, int>(ItemId.ItemLuckyEgg, 200),
new KeyValuePair<ItemId, int>(ItemId.ItemIncenseOrdinary, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemIncenseSpicy, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemIncenseCool, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemIncenseFloral, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemTroyDisk, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemXAttack, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemXDefense, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemXMiracle, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemRazzBerry, 20),
new KeyValuePair<ItemId, int>(ItemId.ItemBlukBerry, 10),
new KeyValuePair<ItemId, int>(ItemId.ItemNanabBerry, 10),
new KeyValuePair<ItemId, int>(ItemId.ItemWeparBerry, 30),
new KeyValuePair<ItemId, int>(ItemId.ItemPinapBerry, 30),
new KeyValuePair<ItemId, int>(ItemId.ItemSpecialCamera, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemIncubatorBasicUnlimited, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemIncubatorBasic, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemPokemonStorageUpgrade, 100),
new KeyValuePair<ItemId, int>(ItemId.ItemItemStorageUpgrade, 100),