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  1. #346
    Cystacae's Avatar Knight-Lieutenant
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    Originally Posted by TMichael View Post
    Impossible Sector - Update

    On the heels of another great update by Phagotron, the latest IS mission update is now complete. Please refer to the original posting for more details.

    Changes:

    • Bonus Mission - Disable Fighter Tenders is now functional, with a high rate of success
    • Important: "Try Mission Bonus" in the "Options" tab must be checked to enable bonus mission functionality
    • The mines objective is now completed sooner, with extra mines to spare
    • Minor tuning in multiple areas
    • 6:25am PDT: Increased the firing time for the bonus mission, other minor tuning


    Impossible Mission - Update - Pastebin

    As always, BIG thanks to the creators of these magnificent scripts. I'm happy if I can lighten their workload, even a little.

    @Phagotron:

    Thanks! It was a bear to get through. A ridiculously large, baby-eating bear.

    Per some of the new concepts:

    Integrating the attack types into one function (well, two if you count the special attack function) really helped to speed up the process. The blaster() and shield() functions probably helped even more, since they allowed defensive functions and attack functions to be called one after another without worrying about whether the blaster or shield was on or off.

    Per the 7:04 change:

    Originally, the ship swapped from fire mode to evasive mode while still in the minefield because of the extra damage taken, but in this latest update, I essentially made the same change you did. The ship now fires all the way through the minefield while using Send("{3 1}") to mitigate much of the damage. Great minds and all that.

    EDIT:

    Updated at 6:25am PDT. The new link has replaced the old.
    I appreciate the help on missions TMichael! I am sure our resident 5.3 master feels the same. Phagotron is a machine but even he still needs some help lol. I just got back and I am going to be working on 6.0 with the little time I have. I want to know if you would like to be a permanent member of the team and I will give you a trunk on the work server where you can submit your work. That way we can all collect the stuff at one place and I think it would benefit Phago and myself as well as you in the future. Lemme know and if so I need an email address I can send the invite from Assembla. If you have any questions on how or what to do I am sure Assembla could help you as well as myself or Phago. Phago fell in love with Assembla all ready and is considering a having babies with it, LOL!
    "I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.

    [Open Source] Lucky's Spacebot
  2. #347
    Cystacae's Avatar Knight-Lieutenant
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    Originally Posted by vapor311 View Post
    Something that would be a big plus to dailys would be the ability to set a different image tolerance to each of them, IE out to the side of each daily an image tolerance box. Fondor IMG TOL 100
    Javaal IMG TOl 94 etc. Since each mission can require its own tolerance to run successfully and trying to run the dailies as one run can be an issue due to this, this could be a resolve for it.
    Not a bad suggestion but is a lot to add to the menuing system and raw code to support this. I know that Phago isn't expecting to make any huge coding changes so I am not sure if and when this would be implemented.
    "I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.

  3. #348
    Cystacae's Avatar Knight-Lieutenant
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    Originally Posted by vapor311 View Post
    Avast ftw.
    I have also used this one too... it is decent.
    "I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.

  4. #349
    ibeathepussyup's Avatar Private
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    Originally Posted by vapor311 View Post
    incorrect image tolerance and/or aero theme for windows plus default AI in game.
    What image tolerance do you suggest I use?

  5. #350
    Cystacae's Avatar Knight-Lieutenant
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    Lucky's Spacebot is all ways looking for people to aide in the development. If you are a contributor and want to join the team let me know. If you would like to contribute also let me know. We can set you up with a trunk on the SVN server so that you have a workspace to contribute to!
    "I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.

  6. #351
    vapor311's Avatar Member
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    Originally Posted by Cystacae View Post
    Not a bad suggestion but is a lot to add to the menuing system and raw code to support this. I know that Phago isn't expecting to make any huge coding changes so I am not sure if and when this would be implemented.
    I am not huge at coding while I am good for testing and thought train, coding isnt my strong point. I have an open line of communication with tron and he is welcome to test on my machine any time he needs. You as well. I am also available to respond on here as needed to help others with issues so I dont mind contributing where I can I work for apple A+ software support all day long testing and providing support to clients so I sit in front of both my Windows pc and my mac all day :P

  7. #352
    vapor311's Avatar Member
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    Originally Posted by ibeathepussyup View Post
    What image tolerance do you suggest I use?
    Start from 90, test the mission, if it fails, raise it by 1 test again. Keep doing this until the mission starts successfully. You will find that several run great at say 95, some run at 100 some 115 etc. They can all vary.

  8. #353
    vapor311's Avatar Member
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    Originally Posted by ibeathepussyup View Post
    What image tolerance do you suggest I use?
    Also if you have changed versions make sure you quit everything and do a complete restart of your machine before starting swtor and the bot as it can retain residual settings.

  9. #354
    vapor311's Avatar Member
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    Originally Posted by Cystacae View Post
    Not a bad suggestion but is a lot to add to the menuing system and raw code to support this. I know that Phago isn't expecting to make any huge coding changes so I am not sure if and when this would be implemented.
    It is also a very valid idea to also have mission control info appear at the bottom of the dailies tab as they run so you can see how the mission is responding.

  10. #355
    blitzbal's Avatar Private
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    would it be possible to add a function that would allow the bot to log on to X amount of your characters to do the crew skills on them and then log back on to character Y to resume space battles? The crew skill functionality is great, but if you had 8 characters with 5 companions, this functionality would be very powerful.

  11. #356
    vapor311's Avatar Member
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    Originally Posted by blitzbal View Post
    would it be possible to add a function that would allow the bot to log on to X amount of your characters to do the crew skills on them and then log back on to character Y to resume space battles? The crew skill functionality is great, but if you had 8 characters with 5 companions, this functionality would be very powerful.
    While a great funcitonality, thats a giant order. It would have to know which toon you want to do which skill etc.

  12. #357
    Nhuts's Avatar Corporal
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    Originally Posted by Current Changelog
    Hibernate mode added: if the client exits, the bot will shutdown pc to standby mode.
    I don't get it. Perhaps because of my poor english. What exactly does this Function do? Why should i got to Standby when my Client is running?
    And what exactly are the advantages (or disadvantages) of the psx-debugging-mode?

  13. #358
    vapor311's Avatar Member
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    Originally Posted by Nhuts View Post
    I don't get it. Perhaps because of my poor english. What exactly does this Function do? Why should i got to Standby when my Client is running?
    And what exactly are the advantages (or disadvantages) of the psx-debugging-mode?
    Hibernation is just a life raft for your pc. Should the swtor client crash or close the bot will place the PC into hibernation and help preserve its lifespan. Nothing more.

    As far as Debug mode look for a better answer of how it works from a dev, as I have watched it work and not noticed a change in performance when using it.

  14. #359
    kcho's Avatar Private
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    Hi all,

    I'm new to botting and I would like some help setting it up.
    I'm using 5.35psx, when i start the "Makem Te Assault" mission, it starts the mission all right, but as soon as the action starts it quit space battle. Then it restart space battle and quit, repeat......

    I've had a look at the other thread but still dont understand whats wrong, could someone explain?

    Thanks

  15. #360
    vapor311's Avatar Member
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    Originally Posted by kcho View Post
    Hi all,

    I'm new to botting and I would like some help setting it up.
    I'm using 5.35psx, when i start the "Makem Te Assault" mission, it starts the mission all right, but as soon as the action starts it quit space battle. Then it restart space battle and quit, repeat......

    I've had a look at the other thread but still dont understand whats wrong, could someone explain?

    Thanks
    This will be all about settings, img tolerance, default ai layout in game and using windows aero theme.
    On img tolerance Start from 90, test the mission, if it fails, raise it by 1 test again. Keep doing this until the mission starts successfully. You will find that several run great at say 95, some run at 100 some 115 etc. They can all vary. For me Makem Te usually doenst run until around 115 or so to be honest.

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