GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #4366
    marekjemiolak's Avatar Active Member
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    Originally Posted by Gonzaga_ View Post
    That's what I use:

    !PlayerBuffs.Has("grace_period") &&
    !PlayerBuffs.Has("corrosive_shroud_buff") ||
    (
    PlayerBuffs.Has("corrosive_shroud_at_max_damage") &&
    MonsterCount(MonsterRarity.Any) >= 1
    ) || (
    MonsterCount(MonsterRarity.Any) == 0 &&
    PlayerBuffs.Has("corrosive_shroud_aura")
    )
    This one works fine: PlayerBuffs.Has("corrosive_shroud_at_max_damage")
    im using it together with: MonsterCount(MonsterRarity.AtLeastRare) >= 1 | MonsterCount(MonsterRarity.Magic) >=5 | MonsterCount(MonsterRarity.Normal)>=10

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #4367
    stacked's Avatar Member
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    Anyone have an issue where WheretheWispsAt are not showing names anymore?

  3. #4368
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by stacked View Post
    Anyone have an issue where WheretheWispsAt are not showing names anymore?
    wrong thead sir.

    Originally Posted by Galaxy83 View Post
    I read how to do it, it implies that I need to find on a map where 10 thousand monsters, a monster with the right mod that may not be on the map? That seems kind of crazy.
    yeah that's the only way. i don't remember mods from the top of my head.
    i can provide list of mods to choose from but how would u know which one is the right mod?
    if u have any suggestions/improvements ideas, let me know.
    If I did not reply to you, it mean the question you are asking is stupid.

  4. #4369
    MAASHSJIH's Avatar Member
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    Originally Posted by GameHelper View Post
    腾讯用户注意:由于腾讯客户端有反作弊软件,GameHelper不支� ��腾讯客户端。
    虽然我不想给盗版商送钱,但我只能每个月花费55美元从而在 盗版商那里买到可以在腾讯使用的插件,感谢您的回复,祝� �有美好的一天

  5. #4370
    cavad's Avatar Member
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    I honestly don't know how POI monsters feature works at all either and it is extremely unclear how to use it. How would I add solaris/lunaris touched and wisp monsters onto it exactly? Aren't these mods invisible? How can I recognize these monsters?

    It would be nice if there was some "prePOI" file in the header with important POI monsters like lunaris touched that you just put in folder

  6. #4371
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by cavad View Post
    I honestly don't know how POI monsters feature works at all either and it is extremely unclear how to use it. How would I add solaris/lunaris touched and wisp monsters onto it exactly? Aren't these mods invisible? How can I recognize these monsters?

    It would be nice if there was some "prePOI" file in the header with important POI monsters like lunaris touched that you just put in folder
    lol, whats up with ppl, why everyone wants to figure out where touched monsters are now a days? do they drop mirrors or something?

    Also, wisps aren't monsters so they will not work with POI monster feature.

    Honestly your request about wisps is extremely unclear. What do you want to do with wisps and why?
    If I did not reply to you, it mean the question you are asking is stupid.

  7. #4372
    cavad's Avatar Member
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    Originally Posted by GameHelper View Post
    lol, whats up with ppl, why everyone wants to figure out where touched monsters are now a days? do they drop mirrors or something?

    Also, wisps aren't monsters so they will not work with POI monster feature.

    Honestly your request about wisps is extremely unclear. What do you want to do with wisps and why?
    I more want to see "touched" monsters so when I see one I don't kill one, but can go back to HO, wear full MF gear, click all altars first etc. Basically juice the guy up as much as possible for those sweet sweet 20-30 divine explosions.

    Ignore the wisp stuff, I can already see wisps on map thanks to you. I just wanted monsters that give wisp to be marked as well but it is not too important. It's much more important to see touched monsters that convert their loot to winged scarabs or divines

  8. #4373
    Galaxy83's Avatar Member
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    Originally Posted by GameHelper View Post
    wrong thead sir.



    yeah that's the only way. i don't remember mods from the top of my head.
    i can provide list of mods to choose from but how would u know which one is the right mod?
    if u have any suggestions/improvements ideas, let me know.
    https://imgur.com/7TK7dyF

    can't I just put in the mod I want and have all the mobs that have this mod highlighted?

  9. #4374
    Galaxy83's Avatar Member
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    Originally Posted by GameHelper View Post
    lol, whats up with ppl, why everyone wants to figure out where touched monsters are now a days? do they drop mirrors or something?

    Also, wisps aren't monsters so they will not work with POI monster feature.

    Honestly your request about wisps is extremely unclear. What do you want to do with wisps and why?
    Running a juicy map I wouldn't want to miss mobs that can drop a few divines or a couple tens of winged scarabs. And killing mobs under fireflies you get additional fireflies

  10. #4375
    mariahcarey's Avatar Member
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    Originally Posted by cavad View Post
    I more want to see "touched" monsters so when I see one I don't kill one, but can go back to HO, wear full MF gear, click all altars first etc. Basically juice the guy up as much as possible for those sweet sweet 20-30 divine explosions.

    Ignore the wisp stuff, I can already see wisps on map thanks to you. I just wanted monsters that give wisp to be marked as well but it is not too important. It's much more important to see touched monsters that convert their loot to winged scarabs or divines
    ggg changed that, not need hunt touched monsters anymore, just kill all

  11. #4376
    kisapll's Avatar Member
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    Originally Posted by Galaxy83 View Post
    Running a juicy map I wouldn't want to miss mobs that can drop a few divines or a couple tens of winged scarabs. And killing mobs under fireflies you get additional fireflies
    When you running juicy map don't you kill all mobs anyways? Especially with HUD when you see all of them...

  12. #4377
    Galaxy83's Avatar Member
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    Originally Posted by kisapll View Post
    When you running juicy map don't you kill all mobs anyways? Especially with HUD when you see all of them...
    I don't know why you're arguing with me.

  13. #4378
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by mariahcarey View Post
    ggg changed that, not need hunt touched monsters anymore, just kill all
    this statement is true. I got divine explosion from blue monster that wasn't touched in any way possible (assuming 7 divine is considered as part of divine explosion).
    If I did not reply to you, it mean the question you are asking is stupid.

  14. #4379
    cavad's Avatar Member
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    They changed the conversion monster tag to be hidden, they did not remove it, as proven by loot explosions. I am just suggesting it might be possible to find that out? Or is that info not sent to client?

  15. #4380
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by cavad View Post
    They changed the conversion monster tag to be hidden, they did not remove it, as proven by loot explosions. I am just suggesting it might be possible to find that out? Or is that info not sent to client?
    It’s very difficult to find that. Problem is by the time the divine explode the monster is already dead and with 10k monsters around you, there is no way to figure out which monster dropped the divine explosion…


    let me know what features you want in order to help you determine this information.
    Pretty sure its a dead end and you (as well as few others) are just wasting your as well as everyone else time.
    Last edited by GameHelper; 01-05-2024 at 02:41 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

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