-
Member
Hey! so i've been loving this tool but i've just encountered a weird FPS issue. Everything has been working more or less perfectly until i tried to implement the Limited User method - as soon as i did my FPS tanked. Anyone experienced this with limited user? How safe (ball park) is running this tool without limited user? any input appreciated
-
Member
Originally Posted by
arturino009
You have to do it in a map or zone. It seems it's disabled in hideout and towns (if you have disabled plugin activity in hideout).
Thanks for the reply - it does not work in maps or zones either. Latest version of GH just grabbed, same thing.
-
Member
hello,DearGameHelper , how i can edit the gamehelper.dll let can used for tencent server?
-
Member
Originally Posted by
GameHelper
next time you see this, please provide us with more details from DV e.g Entity Path, Component names on the entities etc.
too many IDs, it's hard to write everything down
https://i.gyazo.com/93bfbbeb84ac93ae...3fecc55394.jpg
Last edited by letalko; 11-04-2021 at 09:48 PM.
-
Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to letalko for this useful post)
-
Member
Originally Posted by
ProfesionnalLeecher
SimpleFlaskManager > Add New Profile > Type desired name of profile > Click add >
https://i.imgur.com/vXTmpRU.png
Replace Spacebar to whatever key your plaguebearer is on/using.
Your image cut off, what's the full name of the debuff for corrosive shroud?
-
Member
will this work on the steam version?
-
Originally Posted by
suzimia
will this work on the steam version?
yeah, give it a try, let me know if you see any issues.
If I did not reply to you, it mean the question you are asking is stupid.
-
Post Thanks / Like - 1 Thanks
Hotpoe (1 members gave Thanks to GameHelper for this useful post)
-
Member
Originally Posted by
GameHelper
yeah, give it a try, let me know if you see any issues.
Ok i tried it and so far the maphack seems to work fine, shows mobs and stuff. (havent been able to get the other things to work but i believe thats on me)
-
Member
Originally Posted by
GameHelper
uploaded a new version, download it from the first post, this fixes the strongbox issue.
To those who are waiting for POE non-western version, please wait until the weekend. Hopefully I will find some free time.
next time you see this, please provide us with more details from DV e.g Entity Path, Component names on the entities etc.
brother, Tencent service has been updated, I will re-upload the window name, process name and startup file to you, Tencent service game startup is a bit like STEM, Tencent service startup is Wegame, I have also uploaded to you, if you need anything else, you can tell me, I will upload to you, thank you very much Link:TeraBox Password:qmq3
-
Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to 10243245 for this useful post)
-
Member
Originally Posted by
GameHelper
Yeah, that’s the case.
Think of it like this, while I am moving, trigger a skill after every 2 seconds. In case I stops moving, stop triggering that skill.
OR
After 2 seconds, check if i am running, if yes trigger the skill, if not wait for player to run and then trigger the skill and reset.
If you have a different use case please explain it in detail and I will see what I can do about it. Assume I know nothing about your build or molten shield skill.
If I have a skill, I want to use it when I am moving. Any time when I am start to move, I want to use this skill if it is not on cooldown.
Then what I want is check whether I am moving, if yes, check whether the cooldown is finish, if yes, use the skill.
If the cooldown for a skill is 5 second.
With the current wait function, when I use wait 5 second, then it will be: I start to run, after 5 second, I use the skill.
Maybe you can create a new rule call: cooldown. When I start to run, if I didn't use the skill in the last 5 second, then the skill will be triggered. If I used this skill within 5 second before, then the skill will not be trigger until 5 second passed.
I hope my explaination is clear. ; - )
-
Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to setim for this useful post)
-
Member
Originally Posted by
John2039
Your image cut off, what's the full name of the debuff for corrosive shroud?
corrosive_shroud_at_max_damage
-
Member
Originally Posted by
ProfesionnalLeecher
corrosive_shroud_at_max_damage
Thanks, I found out how to fully use the data visualizer right after I posted asking, lol.
-
Originally Posted by
10243245
brother, Tencent service has been updated, I will re-upload the window name, process name and startup file to you, Tencent service game startup is a bit like STEM, Tencent service startup is Wegame, I have also uploaded to you, if you need anything else, you can tell me, I will upload to you, thank you very much Link:
TeraBox Password:qmq3
Hey 10243245, can you use file.io - Super simple file sharing rather than terabox?
If I did not reply to you, it mean the question you are asking is stupid.
-
Post Thanks / Like - 2 Thanks
-
Member
Awesome work so far, the only things i miss that would make this a 10/10 is true customizable health bars, (height / width) instead of just scale increase/decrease.
And a way to add/remove entities to a ignore list for radar, some bosses/areas spawn untargetable entities (like inside some maven invitation) so finding the boss(es) is a pain if there is 10+ "fake" entities cluttering the map.
-
Originally Posted by
ocslappy
Awesome work so far, the only things i miss that would make this a 10/10 is true customizable health bars, (height / width) instead of just scale increase/decrease.
And a way to add/remove entities to a ignore list for radar, some bosses/areas spawn untargetable entities (like inside some maven invitation) so finding the boss(es) is a pain if there is 10+ "fake" entities cluttering the map.
share with me those entities details in the DV (entity path and components) I will remove them.
If I did not reply to you, it mean the question you are asking is stupid.