GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #601
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by arturino009 View Post
    Ok, how about another suggestion? I know autoupdate might be hard to implement, but you could at least do some versioning for the plugin. For example, show some kind of version in the Core plugin, and current version in the first post. Considering that you update the plugin multiple times a day, it is pretty hard to follow every comment to see if there is an update.
    And some kind of changelog would be nice as well.
    Ok

    Originally Posted by smaili View Post
    can we get option to see only the party leader on the map, and set up custom icon?
    Will you be okay to tell the GH the name of the party leader? Since rule 1 = no new offsets.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #602
    TotallyCake's Avatar Member
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    Currently I can't get my HP flask to be used with these settings and Flask 2 is being spammed for some reason


    edit
    was able to make the HP flask work by removing the bleed things but unsure how to set up my anti bleed flask now
    Last edited by TotallyCake; 10-27-2021 at 06:24 AM.

  3. #603
    arturino009's Avatar Contributor
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    Originally Posted by TotallyCake View Post
    Currently I can't get my HP flask to be used with these settings and Flask 2 is being spammed for some reason


    edit
    was able to make the HP flask work by removing the bleed things but unsure how to set up my anti bleed flask now
    Your flask 2 checks if flask 1 has more than 30 charges, so it spams it.
    Flask 1 should only work when you are under 89%life AND have bleeding (although it might be a bit wonky. At least I THINK that bleed isn't always detected correctly for me atleast)

    If you want antibleed on any health and a general life flask under 90%, you have to make 2 different rules that press the same flask. One with life condition and one for bleed.
    Last edited by arturino009; 10-27-2021 at 06:34 AM.

  4. #604
    timmybowers's Avatar Member
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    Best way to trigger flask on totem cast? Don't see it as an animation

  5. #605
    TotallyCake's Avatar Member
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    Originally Posted by arturino009 View Post
    Your flask 2 checks if flask 1 has more than 30 charges, so it spams it.
    Flask 1 should only work when you are under 89%life AND have bleeding (although it might be a bit wonky. At least I THINK that bleed isn't always detected correctly for me atleast)

    If you want antibleed on any health and a general life flask under 90%, you have to make 2 different rules that press the same flask. One with life condition and one for bleed.
    Thank you, I'll go have a look

  6. #606
    noneyatemp's Avatar Active Member
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    It is under animations. The front page shows how to find it.

  7. #607
    Borpa's Avatar Active Member BorpaSpin
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    Code:
    10/27/2021 1:49 PM Program exited with message:
     System.Exception: New flask base found Branded Kite Shield.Please let the developer know.
       at SimpleFlaskManager.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\SimpleFlaskManager\ProfileManager\Conditions\FlaskEffectCondition.cs:line 80
       at SimpleFlaskManager.ProfileManager.Conditions.VitalsCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\SimpleFlaskManager\ProfileManager\Conditions\VitalsCondition.cs:line 112
       at SimpleFlaskManager.SimpleFlaskManagerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\SimpleFlaskManager\SimpleFlaskManagerCore.cs:line 145
       at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 198
       at Coroutine.ActiveCoroutine.MoveNext()
       at Coroutine.ActiveCoroutine.OnEvent(Event evt)
       at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
       at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
       at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 78
       at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
       at ClickableTransparentOverlay.Overlay.<Start>b__11_0()
       at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_1(Object state)
       at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
       at System.Threading.ThreadPoolWorkQueue.Dispatch()
    ------------------------------

  8. #608
    mega2k0's Avatar Member
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    autologout is working when your health is below the threshold BUT then u cannot relog unless you se the threshold to 0, then you can relog
    also i am pretty sure condition with bleeding is not working
    kR0LIIF.png
    Last edited by mega2k0; 10-27-2021 at 07:31 AM.

  9. #609
    CausalityMerchant's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by GameHelper View Post
    Will you be okay to tell the GH the name of the party leader? Since rule 1 = no new offsets.
    yes, writing party member name is ok, so that way is even better since it doesnt need to be the party leader, right? just type name in GH, and GH will use icon for that player on the map?

  10. #610
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by mega2k0 View Post
    autologout is working when your health is below the threshold BUT then u cannot relog unless you se the threshold to 0, then you can relog
    also i am pretty sure condition with bleeding is not working
    kR0LIIF.png
    Will check it


    EDIT: Tested auto-quit with following setting. auto-quitting and coming back to the game/map is working correctly. Following is the config I use.


    Did not test bleed. Can you look at "plugins" -> "SimpleFlaskManager" -> "StatusEffectGroup.json" file and see if bleeding debuff that is applied to u is there? You can use DV to figure out what bleed debuff is on you.
    Last edited by GameHelper; 10-27-2021 at 08:37 AM.

  11. #611
    mega2k0's Avatar Member
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    ye aproblem on flask is the ailment condition.. ive tested we need an "OR" for ailments

  12. #612
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by mega2k0 View Post
    ye aproblem on flask is the ailment condition.. ive tested we need an "OR" for ailments
    make a new rule, just for Ailment.
    Rules => OR
    Conditions => AND


    EDIT: Added leader selection & Icon feature. download from first post.
    Last edited by GameHelper; 10-27-2021 at 09:06 AM.

  13. #613
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    extremely strange behavior of the settings window
    1. launch the application
    2. move the settings window so that it overlaps a Waypoint or NPC or any etc.
    3. We bring the cursor and see that the WP is highlighted so that we can guess what will work when clicked.
    4. Click - the selection of the WP disappears, and it is no longer highlighted, no matter how much we move the cursor.
    5. We press Alt - and the WP (and etc) is highlighted again - but of course it does not work.

    cant-click-on-WP-but-can-select it.jpg
    Last edited by GameAssist; 10-27-2021 at 09:51 AM.

  14. #614
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by wlastas View Post
    extremely strange behavior of the settings window
    1. launch the application
    2. move the settings window so that it overlaps a Waypoint or NPC or any etc.
    3. We bring the cursor and see that the WP is highlighted so that we can guess what will work when clicked.
    4. Click - the selection of the WP disappears, and it is no longer highlighted, no matter how much we move the cursor.
    5. We press Alt - and the WP (and etc) is highlighted again - but of course it does not work.

    cant-click-on-WP-but-can-select it.jpg
    working as intended since, On Click, game goes to background.
    Last edited by GameHelper; 10-27-2021 at 10:10 AM.

  15. #615
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Originally Posted by GameHelper View Post
    working as intended since, On Click, game goes to background.
    Most likely, the window with the settings is not transparent and it simply blocks the mouse click and get Foreground position , thereby forcing the window with the game to leave the Foreground

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