Currently I can't get my HP flask to be used with these settings and Flask 2 is being spammed for some reason
edit
was able to make the HP flask work by removing the bleed things but unsure how to set up my anti bleed flask now
Last edited by TotallyCake; 10-27-2021 at 06:24 AM.
Your flask 2 checks if flask 1 has more than 30 charges, so it spams it.
Flask 1 should only work when you are under 89%life AND have bleeding (although it might be a bit wonky. At least I THINK that bleed isn't always detected correctly for me atleast)
If you want antibleed on any health and a general life flask under 90%, you have to make 2 different rules that press the same flask. One with life condition and one for bleed.
Last edited by arturino009; 10-27-2021 at 06:34 AM.
Best way to trigger flask on totem cast? Don't see it as an animation
It is under animations. The front page shows how to find it.
Code:10/27/2021 1:49 PM Program exited with message: System.Exception: New flask base found Branded Kite Shield.Please let the developer know. at SimpleFlaskManager.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\SimpleFlaskManager\ProfileManager\Conditions\FlaskEffectCondition.cs:line 80 at SimpleFlaskManager.ProfileManager.Conditions.VitalsCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\SimpleFlaskManager\ProfileManager\Conditions\VitalsCondition.cs:line 112 at SimpleFlaskManager.SimpleFlaskManagerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\SimpleFlaskManager\SimpleFlaskManagerCore.cs:line 145 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 198 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 78 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__11_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------
autologout is working when your health is below the threshold BUT then u cannot relog unless you se the threshold to 0, then you can relog
also i am pretty sure condition with bleeding is not working
kR0LIIF.png
Last edited by mega2k0; 10-27-2021 at 07:31 AM.
Will check it
EDIT: Tested auto-quit with following setting. auto-quitting and coming back to the game/map is working correctly. Following is the config I use.
Did not test bleed. Can you look at "plugins" -> "SimpleFlaskManager" -> "StatusEffectGroup.json" file and see if bleeding debuff that is applied to u is there? You can use DV to figure out what bleed debuff is on you.
Last edited by GameHelper; 10-27-2021 at 08:37 AM.
ye aproblem on flask is the ailment condition.. ive tested we need an "OR" for ailments
extremely strange behavior of the settings window
cant-click-on-WP-but-can-select it.jpg
- launch the application
- move the settings window so that it overlaps a Waypoint or NPC or any etc.
- We bring the cursor and see that the WP is highlighted so that we can guess what will work when clicked.
- Click - the selection of the WP disappears, and it is no longer highlighted, no matter how much we move the cursor.
- We press Alt - and the WP (and etc) is highlighted again - but of course it does not work.
Last edited by GameAssist; 10-27-2021 at 09:51 AM.