23-Oct-21 02:47 Program exited with message:
System.Exception: Couldn't find some patterns. kindly fix the patterns.
at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 173
at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 207
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 236
at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 163
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCorout ine c)
at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 78
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__11_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
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