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Member
Hi mate,
How I can use animation option when using bow attack or use IceShot skill ?
I want to know which animation for : using bow or iceshot attack.
Thanks
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Originally Posted by
hienngocloveyou
Hi mate,
How I can use animation option when using bow attack or use IceShot skill ?
I want to know which animation for : using bow or iceshot attack.
Thanks
will post it in F.A.Q in couple of hours.
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Post Thanks / Like - 1 Thanks
McWash (1 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
zaafar
will post it in F.A.Q in couple of hours.
Yes. Seem list of animation is not enough for all of skills.
Or I should combine condition of idle,run,melee,etc... right ?
Regards,
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Member
Hello,
I've been using this on Windows and it works flawlessly, it seriously helps so much I can't really play without it anymore..
But as many of us know Windows is flawed in many ways, and the fact that they collect telemetry data on pretty much all you do really bothers me so I, like many switched to Linux os.
So I was trying to get this working on Linux, but keep running into some dotnet errors. Are you willing to help us Linux users out?
Can I PM for some info?
Thanks for this program.
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Originally Posted by
McWash
Hello,
I've been using this on Windows and it works flawlessly, it seriously helps so much I can't really play without it anymore..
But as many of us know Windows is flawed in many ways, and the fact that they collect telemetry data on pretty much all you do really bothers me so I, like many switched to Linux os.
So I was trying to get this working on Linux, but keep running into some dotnet errors. Are you willing to help us Linux users out?
Can I PM for some info?
Thanks for this program.
No Linux plans for now. I can create a quick Linux release and share it with over here but I won't provide any kind of support if that release doesn't work or u hit some errors/bugs/issues.
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Post Thanks / Like - 1 Thanks
McWash (1 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
zaafar
No Linux plans for now. I can create a quick Linux release and share it with over here but I won't provide any kind of support if that release doesn't work or u hit some errors/bugs/issues.
Thank you for your fast reply.
That's all we would need, if you could publish it for Linux that would be sufficient, and very much appreciated!
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Originally Posted by
McWash
Thank you for your fast reply.
That's all we would need, if you could publish it for Linux that would be sufficient, and very much appreciated!
here you go, GL!
GameHelper-ubuntu-latest.zip
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Post Thanks / Like - 1 Thanks
McWash (1 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
zaafar
I am super grateful, thanks so much.
Will post feedback regardless of support.
Thanks again!
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Originally Posted by
hienngocloveyou
Yes. Seem list of animation is not enough for all of skills.
Or I should combine condition of idle,run,melee,etc... right ?
Regards,
added the F.A.Q
So what are you trying to do? which skill you are interested in?
then i can explain how to do it.
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Member
Originally Posted by
zaafar
added the F.A.Q
So what are you trying to do? which skill you are interested in?
then i can explain how to do it.
Hi mate,
Thank you for add-in F.A.Q for about buff and animation.
So I just copy name of buff or animation to make condition , right ?
Because I don't know how to use buff before. I just type name of the buff in game like : Blood Rage, Golem support,etc..
And about animation for example the list not show animation for attacking by bow or Iceshot skill ,etc..
Now from your F.A.Q I know how to find them through player database.
p/s : We have API for this game, do you know how to access player rotation ?
I am finding a plugin that allow player alway face to face to closet monster so we just run and fire and don't care to click on monster.
If you can add-in this function to your plugin. This will be great.
Thanks.
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Thank you for add-in F.A.Q for about buff and animation.
So I just copy name of buff or animation to make condition , right ?
yes.
Because I don't know how to use buff before. I just type name of the buff in game like : Blood Rage, Golem support,etc..
And about animation for example the list not show animation for attacking by bow or Iceshot skill ,etc..
Now from your F.A.Q I know how to find them through player database..
what are you talking about, it's showing me Malee animation.

p/s : We have API for this game, do you know how to access player rotation ?
I am finding a plugin that allow player alway face to face to closet monster so we just run and fire and don't care to click on monster.
If you can add-in this function to your plugin. This will be great.
sounds like writing to the game memory, that will not be good from ban point of view.
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Member
Originally Posted by
zaafar
Thank you for add-in F.A.Q for about buff and animation.
So I just copy name of buff or animation to make condition , right ?
yes.
Because I don't know how to use buff before. I just type name of the buff in game like : Blood Rage, Golem support,etc..
And about animation for example the list not show animation for attacking by bow or Iceshot skill ,etc..
Now from your F.A.Q I know how to find them through player database..
what are you talking about, it's showing me Malee animation.
p/s : We have API for this game, do you know how to access player rotation ?
I am finding a plugin that allow player alway face to face to closet monster so we just run and fire and don't care to click on monster.
If you can add-in this function to your plugin. This will be great.
sounds like writing to the game memory, that will not be good from ban point of view.
Hi mate,
Thank for your F.A.Q information. I know how to find exact animations and buffs.
About the rotation of the player . I think this can not be banned.
I posted to ask on ExileAPI as well about rotation of player class.
So if you know how to access rotation please let me know.
Thank you for great plugin.
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Originally Posted by
hienngocloveyou
Hi mate,
Thank for your F.A.Q information. I know how to find exact animations and buffs.
About the rotation of the player . I think this can not be banned.
I posted to ask on ExileAPI as well about rotation of player class.
So if you know how to access rotation please let me know.
Thank you for great plugin.
Player -> Component -> Position -> 0x1F0
ExileApi/PositionedComponentOffsets.cs at master . Queuete/ExileApi . GitHub
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Member
Originally Posted by
zaafar
Hi mate,
Nice. Why I don't see that rotation property =.=.
Thank you for your help
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Everyone looking at this thread: I have added the F.A.Q on how to find the preload,
let me know if it's clear or you folks need further clarifications.