GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #166
    arturino009's Avatar Contributor
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    Another thing you can add is an option for a keybind for auto-quit.
    And I'm not sure if quitting to login screen is necessary. Maybe just go to character select? (Not sure if that is possible, don't know how logout function works). It will be painful on leaguestart, when logging out puts you back in queue.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #167
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by arturino009 View Post
    Another thing you can add is an option for a keybind for auto-quit.
    And I'm not sure if quitting to login screen is necessary. Maybe just go to character select? (Not sure if that is possible, don't know how logout function works). It will be painful on leaguestart, when logging out puts you back in queue.
    Logout function automatically take you to that screen since it’s terminating the TCP connection from the client. If you know of any function that will take you to character select, let me know.


    Originally Posted by 10243245 View Post
    Hello, can it be used on Tencent server?
    i am in China
    No, currently it only support western version of the game and also non-steam.

  3. #168
    arturino009's Avatar Contributor
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    Currently it seems that most logout macros use this method:
    1)Press enter to open chat;
    2)Write "/exit";
    3)Press enter;
    It goes to character selection. But this maybe is slower than terminating TCP connection.
    Last edited by arturino009; 10-14-2021 at 08:11 AM.

  4. #169
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by arturino009 View Post
    Currently it seems that most logout macros use this method:
    1)Press enter to open chat;
    2)Write "/exit";
    3)Press enter;
    It goes to character selection. But this maybe is slower than terminating TCP connection.
    Yeah it's slow and can be flaky i.e. how do we make sure user doesn't press a key while we are in "Enter /exit Enter" loop. So I will not implement this method.
    The only benefit is if there is a long queue in the league start scenario. Looks like GGG has up their game and long queue issue isn't that frequent.
    Last edited by GameHelper; 10-14-2021 at 08:21 AM.

  5. #170
    longhasu's Avatar Member
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    Do you intent to add simple auto-spell like blood rage into the your program? That's gonna be the a big help.

  6. #171
    arturino009's Avatar Contributor
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    Originally Posted by longhasu View Post
    Do you intent to add simple auto-spell like blood rage into the your program? That's gonna be the a big help.
    There already is such functionality, you can automate any spell with SimpleFlaskManager, but you have to set it up manually.

  7. #172
    longhasu's Avatar Member
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    Originally Posted by arturino009 View Post
    There already is such functionality, you can automate any spell with SimpleFlaskManager, but you have to set it up manually.
    Oh I see, thank you

  8. #173
    hienngocloveyou's Avatar Member
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    Hi mate,

    The latest version not show animation in Data visualization when I move or do an action. Can you please check ?

    1.PNG

    Regards,

  9. #174
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by hienngocloveyou View Post
    Hi mate,

    The latest version not show animation in Data visualization when I move or do an action. Can you please check ?

    1.PNG

    Regards,
    yeah that looks like a valid issue. I will fix it.

  10. Thanks CornFlake101 (1 members gave Thanks to GameHelper for this useful post)
  11. #175
    CornFlake101's Avatar Member
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    Thanks for this Zaafar!

  12. #176
    noneyatemp's Avatar Active Member
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    Donated. Thank you Zaafar for all your support.

  13. #177
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by noneyatemp View Post
    Donated. Thank you Zaafar for all your support.
    thanks dude!!!!! means a lot!!!!

    Released a new version, please download from the first post.
    NOTE: Before downloading and copy/pasting this new release delete the old "GameHelper->Radar->Config" folder.


    Originally Posted by hienngocloveyou View Post
    Hi mate,

    The latest version not show animation in Data visualization when I move or do an action. Can you please check ?

    1.PNG

    Regards,


    this is now fixed.


    Made Delve Icons optional to configure i.e. if you don't configure the icons, Delve Chests Path name will be displayed which is already OP.
    Last edited by GameHelper; 10-15-2021 at 10:52 PM.

  14. Thanks noneyatemp (1 members gave Thanks to GameHelper for this useful post)
  15. #178
    hienngocloveyou's Avatar Member
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    Originally Posted by zaafar View Post
    thanks dude!!!!! means a lot!!!!

    Released a new version, please download from the first post.
    NOTE: Before downloading and copy/pasting this new release delete the old "GameHelper->Radar->Config" folder.






    this is now fixed.


    Made Delve Icons optional to configure i.e. if you don't configure the icons, Delve Chests Path name will be displayed which is already OP.
    I donated . Thank for your nice plugin.

    Regards,

  16. Thanks GameHelper (1 members gave Thanks to hienngocloveyou for this useful post)
  17. #179
    noneyatemp's Avatar Active Member
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    Is there a way to remove the breakable chest icons?

  18. #180
    CornFlake101's Avatar Member
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    change the value to 0. Ie. 30.00 to 00.00

  19. Thanks GameHelper (1 members gave Thanks to CornFlake101 for this useful post)

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