GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #121
    windykiss's Avatar Member CoreCoins Purchaser
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    Hi bro . This tool can be show harvest icon on minimap or only check harvest still in map?

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #122
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by windykiss View Post
    Hi bro . This tool can be show harvest icon on minimap or only check harvest still in map?
    I thought harvest already have an icon on the minimap, what more do you want?

    Yes, it can check if harvest is available on the map or not. (if you configure proper preloads in the preload alert part of this tool)
    Last edited by GameHelper; 10-04-2021 at 12:14 PM.

  3. Thanks lemberac (1 members gave Thanks to GameHelper for this useful post)
  4. #123
    SuhzWarmane's Avatar Member
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    Originally Posted by zaafar View Post
    I thought harvest already have an icon on the minimap, what more do you want?

    Yes, it can check if harvest is available on the map or not. (if you configure proper preloads in the preload alert part of this tool)
    Was giving a go to converting the existing Preload file from ExileAPI into the suitable format for this. I've noticed that none of the preload alerts work for monsters (They work for Deli Mirrors, Ritual etc...) After looking into the ExileAPI Preload alert, it seems like if you split the string at the '@' and only use the first part of the split to parse the paths, it will work.

    Example of Issue:

    ExileApi - Metadata/Monsters/LegionLeague/LegionKaruiGeneral -> Queen Hyrri Ngamaku

    GameHelper - Metadata/Monsters/LegionLeague/LegionKaruiGeneral@80


    ExileApi - Metadata/Monsters/BreachBosses/BreachBossColdWild -> Lord Tul, Creeping Avalanche

    GameHelper - Metadata/Monsters/BreachBosses/BreachBossColdWild@78



    ExileApi Perload reference:

    PreloadAlert/PreloadAlert.cs at 785ee4dd0d12c1d539478672b92e7232bea38d18 . Queuete/PreloadAlert . GitHub
    Last edited by SuhzWarmane; 10-04-2021 at 05:31 PM.

  5. #124
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by SuhzWarmane View Post
    Was giving a go to converting the existing Preload file from ExileAPI into the suitable format for this. I've noticed that none of the preload alerts work for monsters (They work for Deli Mirrors, Ritual etc...) After looking into the ExileAPI Preload alert, it seems like if you split the string at the '@' and only use the first part of the split to parse the paths, it will work.

    Example of Issue:

    ExileApi - Metadata/Monsters/LegionLeague/LegionKaruiGeneral -> Queen Hyrri Ngamaku

    GameHelper - Metadata/Monsters/LegionLeague/LegionKaruiGeneral@80


    ExileApi - Metadata/Monsters/BreachBosses/BreachBossColdWild -> Lord Tul, Creeping Avalanche

    GameHelper - Metadata/Monsters/BreachBosses/BreachBossColdWild@78



    ExileApi Perload reference:

    PreloadAlert/PreloadAlert.cs at 785ee4dd0d12c1d539478672b92e7232bea38d18 . Queuete/PreloadAlert . GitHub
    oh! nice, i will do that.

  6. #125
    SuhzWarmane's Avatar Member
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    Originally Posted by zaafar View Post
    oh! nice, i will do that.
    There were a couple others not working, but figured I can dig a little more once you push that fix. Possible it will fix all of the issues I was seeing.

    Ill post the preload.txt JSON file after I verify that it works decently enough. You can include it as base.

    Also when I was playing with the preload, is it possible you can remove the borders from the window, its kind of annoying tbh. Even when the window is set to transparent, the borders still remain.
    Last edited by SuhzWarmane; 10-04-2021 at 06:40 PM.

  7. Thanks GameHelper (1 members gave Thanks to SuhzWarmane for this useful post)
  8. #126
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    sure!!!


    FYI: released a new version. Please download it from the first post.
    This mark the end of Beta release. consider this release 1.0.

    - fixed a potential/very-rare null pointer exception in flask manager.
    - added auto-quit feature in flask manager
    - In Radar plugin all acts (1,2,3,4,5,6,7,8,9,10) are now complete w.r.t transition location/quest items/waypoints and stuff.
    Last edited by GameHelper; 10-04-2021 at 06:48 PM.

  9. Thanks levelmax (1 members gave Thanks to GameHelper for this useful post)
  10. #127
    arturino009's Avatar Contributor
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    Is there a way to hide the Preload window when it's empty? It's kinda annoying when there's just an empty square on screen

  11. #128
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by arturino009 View Post
    Is there a way to hide the Preload window when it's empty? It's kinda annoying when there's just an empty square on screen
    that's actually really cool idea, I will add that.

  12. #129
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    new version released. Please download from first post.


    - removed @ (and everything after that) from preload alert file path so exile-api preload works with gamehelper.
    - remove border from preload alert window
    - added option to hide preload when it's empty (default to false)


    EDIT: added all ExileAPI/PoeHUD preloads, check in the first post, under download GameHelper URL. All thanks goes to SuhzWarmane.
    Last edited by GameHelper; 10-05-2021 at 09:14 PM.

  13. #130
    longhasu's Avatar Member
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    Is there any way to display monster health bar on the overlay? It's will be great help to locate mobs with all the effect of poe's skill on the screen.

  14. #131
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by longhasu View Post
    Is there any way to display monster health bar on the overlay? It's will be great help to locate mobs with all the effect of poe's skill on the screen.
    I am gonna assume that you don’t use large map for locating monsters but yeah, no that’s not available for now.

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  16. #132
    longhasu's Avatar Member
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    Originally Posted by zaafar View Post
    I am gonna assume that you don’t use large map for locating monsters but yeah, no that’s not available for now.
    I'm using both. Just for me I need both of that to locate monster. Thank you though!

  17. #133
    kisapl's Avatar Member
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    it is showing you important tiles in last version? for me its not
    Last edited by kisapl; 10-09-2021 at 09:40 AM.

  18. #134
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by kisapl View Post
    it is showing you important tiles in last version? for me its not
    You have to put the important tile file (linked in the first post, right below the GameHelper.zip url) in the radar plugin.




    Folks, following are the list of things I will be implementing to improve the Flask Manager user experience.

    -> enabling/disabling rules
    -> Name/Rename the rules
    -> Being able to remove single conditions without removing the whole rule
    -> Renaming profiles
    -> disable FM if user has grace_period on it.
    -> re-arrange existing conditions
    -> Cloning the Profiles/Rules
    Last edited by GameHelper; 10-09-2021 at 12:37 PM.

  19. #135
    kisapl's Avatar Member
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    Originally Posted by zaafar View Post
    You have to put the important tile file (linked in the first post, right below the GameHelper.zip url) in the radar plugin.


    oh i didn't noticed that. It was together with game helper before. Thanks!

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