GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #3376
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by arkapara View Post
    I have vsync enabled in POE :-/
    What you're describing sounds like CPU issues to me. Try opening up your task manager and keep an eye on the performance tab?

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #3377
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Uploaded a new version, download it from first post.
    it fixes the issue were auto-quit condition wasn't loading properly from the saved file.


    Originally Posted by arkapara View Post
    Hello! When im using this everything on my second screan is really stuttering. For example youtube videos and so on. Is there anything i can do? I have a pretty decent computer, dont think its a problem with my specs

    But thanks anyway for your hard work mate. Gonna donate for sure next month =)
    share a video of this happening. in the video please make sure that performance window of GameHelper is visible. Read first post to know how to properly report bugs/issues.

    Originally Posted by RebrandSoft View Post
    Just one quick question. How to add abyss icon ? I mean custom icon for abyss
    This feature currently doesn't exist, any specific reason for it? the rule of thumb is that entities that have icons in the game already doesn't have icons in GameHelper. Also, this league you are doing abyss, tomorrow you might do xyz (breach, legion etc etc) do we need icon for all of them? So the feature you are requiresting is it speicifc to abyss or you think a generic feature needs to be present that can overwride any icon in the game. also, what granularity you want? all abyss/breach = same icon or different abyss/breach type = different icons?
    Last edited by GameHelper; 05-06-2023 at 07:57 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  3. #3378
    RebrandSoft's Avatar Member
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    Originally Posted by GameHelper View Post
    Uploaded a new version, download it from first post.
    it fixes the issue were auto-quit condition wasn't loading properly from the saved file.




    share a video of this happening. in the video please make sure that performance window of GameHelper is visible. Read first post to know how to properly report bugs/issues.



    This feature currently doesn't exist, any specific reason for it? the rule of thumb is that entities that have icons in the game already doesn't have icons in GameHelper. Also, this league you are doing abyss, tomorrow you might do xyz (breach, legion etc etc) do we need icon for all of them? So the feature you are requiresting is it speicifc to abyss or you think a generic feature needs to be present that can overwride any icon in the game. also, what granularity you want? all abyss/breach = same icon or different abyss/breach type = different icons?
    Was asking about because currently I’m doing juice maps with a magic find and there’s a lot mobs and and icons that are on the screen and when you start chasing the abyss especially it’s really difficult to follow him or see him on the map. That’s why I asked if I can add custom icon that I can make bigger so I can easily find it. If you start abyss and not fight it for a while the abyss disappear and you miss a lot of converted mobs and etc.

  4. #3379
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by RebrandSoft View Post
    Was asking about because currently I’m doing juice maps with a magic find and there’s a lot mobs and and icons that are on the screen and when you start chasing the abyss especially it’s really difficult to follow him or see him on the map. That’s why I asked if I can add custom icon that I can make bigger so I can easily find it. If you start abyss and not fight it for a while the abyss disappear and you miss a lot of converted mobs and etc.
    oh basically you want abyss path?
    If I did not reply to you, it mean the question you are asking is stupid.

  5. #3380
    RxDesu's Avatar Member
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    Thanks for the update!

    Is there any way to get the radar working when using a controller?
    The radar doesn't seem to load at all then.
    Thanks for your work, this tool is amazing.

  6. #3381
    RebrandSoft's Avatar Member
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    Originally Posted by GameHelper View Post
    oh basically you want abyss path?
    If that possible and is not adding extra offsets will be great. If not custom icon will do the job 😅

  7. #3382
    setim's Avatar Member
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    Hi,

    Curreny the AHK only can triggered a "key press" with condition.
    Can you also implement a "key down" and "key up" with condition?
    I am playing flicker strick. This skill is better to hold down the Rbutton during fight. If I just continucely use "key press", the dps will be much lower due to multstrike support.

    Cheers

  8. #3383
    setim's Avatar Member
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    Originally Posted by GameHelper View Post
    next time if it happens, go to DV -> States -> InGameStates -> CurrentAreaInstance -> AwakeEntities -> Select that chest -> screenshot path and share here.





    i will think about it. Why do you want GH to press W or Rbutton, aren't you pressing that button already?
    For exmaple I am with BOW now and my dash is on cd and there is no enermy. Now I click "W" to trigger weapon swap.
    Since the dash is on cd, nothing will happend with this "W" key in game, then GH will trigger a weapon swap.
    After the weapon swap, you need to press the "W" again to use the leap slam skill in the offhand.
    So if GH can press x + delay 500 + w, then GH will use leap slam automatically after the weapon swap.

  9. #3384
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by setim View Post
    For exmaple I am with BOW now and my dash is on cd and there is no enermy. Now I click "W" to trigger weapon swap.
    Since the dash is on cd, nothing will happend with this "W" key in game, then GH will trigger a weapon swap.
    After the weapon swap, you need to press the "W" again to use the leap slam skill in the offhand.
    So if GH can press x + delay 500 + w, then GH will use leap slam automatically after the weapon swap.
    this is a big request. based on current GH and AHK architecture. i will get to it once I am done with other high priority stuff.


    Originally Posted by RebrandSoft View Post
    If that possible and is not adding extra offsets will be great. If not custom icon will do the job 😅
    i don't think so its gonna require additional offsets. so I will try to add it.

    Originally Posted by RxDesu View Post
    Thanks for the update!

    Is there any way to get the radar working when using a controller?
    The radar doesn't seem to load at all then.
    Thanks for your work, this tool is amazing.
    it's in my TODO list forever, sorry about that, I will get to it once I have done some other high priority stuff.
    If I did not reply to you, it mean the question you are asking is stupid.

  10. #3385
    madd123's Avatar Active Member
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    Is it suppose to eat that much of CPU (more than a game)? Using only radar and nothing else


    found out that in this league my computer goes too loud in poe, usually it was silent, I have kinda high end pc, just surprised gamehelper eats that much for just radar.

    Last edited by madd123; 05-07-2023 at 07:19 PM.

  11. #3386
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by madd123 View Post
    Is it suppose to eat that much of CPU (more than a game)? Using only radar and nothing else


    found out that in this league my computer goes too loud in poe, usually it was silent, I have kinda high end pc, just surprised gamehelper eats that much for just radar.

    total entities 25k active entities 3k+ holy fuck.
    yeah with this much juiced map you can expect high cpu usage.
    I think max i have tested is 2k active entities maximum.

    3k+ active entities is what is bringing down GH and/or GH is using lots of CPU for it.
    as you can see just updating those 3k entities GH is taking approx 13 ms (i.e. Update Area Data row)
    Last edited by GameHelper; 05-07-2023 at 07:38 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  12. #3387
    RebrandSoft's Avatar Member
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    Originally Posted by GameHelper View Post
    this is a big request. based on current GH and AHK architecture. i will get to it once I am done with other high priority stuff.




    i don't think so its gonna require additional offsets. so I will try to add it.

    .
    Thank you. This will be very useful for end game content when you start juicing the maps and you have to follow or find the silly abyss mechanic.

    Also I think it’s worth to mention that if someone experiences low GH fps to check their antivirus software for features like this: What is Bitdefender Advanced Threat Defense & What does it do?

    And disable it because I had annoying issue with my Bitdefender antivirus with this feature enabled makes GH running on very low fps.

  13. #3388
    Fishdetective's Avatar Member
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    Just installed GH (latest version) on Win11 system. Have installed 7.0.5 runtime but keep getting following error on start up. What do I need to do to resolve ?
    5/9/2023 11:12 AM Program exited with message:
    System.DllNotFoundException: Unable to load DLL 'cimgui' or one of its dependencies: The specified module could not be found. (0x8007007E)
    at ImGuiNET.ImGuiNative.igCreateContext(ImFontAtlas* shared_font_atlas)
    at ImGuiNET.ImGui.CreateContext()
    at ClickableTransparentOverlay.ImGuiRenderer..ctor(ID3D11Device device, ID3D11DeviceContext deviceContext, Int32 width, Int32 height)
    at ClickableTransparentOverlay.Overlay.InitializeResources()
    at ClickableTransparentOverlay.Overlay.<Start>b__26_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()


    NVM: The solution is on the front page :-)
    Last edited by Fishdetective; 05-09-2023 at 02:20 PM. Reason: Found solution to question

  14. #3389
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by fishdetective View Post
    just installed gh (latest version) on win11 system. Have installed 7.0.5 runtime but keep getting following error on start up. What do i need to do to resolve ?
    5/9/2023 11:12 am program exited with message:
    System.dllnotfoundexception: Unable to load dll 'cimgui' or one of its dependencies: The specified module could not be found. (0x8007007e)
    at imguinet.imguinative.igcreatecontext(imfontatlas* shared_font_atlas)
    at imguinet.imgui.createcontext()
    at clickabletransparentoverlay.imguirenderer..ctor(id3d11device device, id3d11devicecontext devicecontext, int32 width, int32 height)
    at clickabletransparentoverlay.overlay.initializeresources()
    at clickabletransparentoverlay.overlay.<start>b__26_0()
    at system.threading.tasks.task.<>c.<throwasync>b__128_1(object state)
    at system.threading.threadpoolworkqueue.dispatch()
    at system.threading.portablethreadpool.workerthread.workerthreadstart()


    nvm: The solution is on the front page :-)
    faq 12……..
    If I did not reply to you, it mean the question you are asking is stupid.

  15. #3390
    setim's Avatar Member
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    Originally Posted by setim View Post
    Hi,

    Curreny the AHK only can triggered a "key press" with condition.
    Can you also implement a "key down" and "key up" with condition?
    I am playing flicker strick. This skill is better to hold down the Rbutton during fight. If I just continucely use "key press", the dps will be much lower due to multstrike support.

    Cheers
    @GameHelper, any feedback on this request?

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