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  1. #211
    minglee's Avatar Member
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    Originally Posted by MrOne View Post
    Anyone can fix this pleeease?

    ExileAPI 3.12 Release
  2. #212
    snowhawk's Avatar Contributor
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    Originally Posted by MrOne View Post
    Originally Posted by Silent_Warrior View Post
    last update broke SkillDPS plugin. Is there any way to "recover" it? (this one, btw, can show mine-skills dps)
    The offsets related to skills/deployed objects in the Actor component changed in 3.12.3 (+0x18 for those who are curious). Pull request about to be sent.

    Originally Posted by omgsosorry View Post
    ItemsAnalyzer stopped working after 3.12.23 updateGitHub - IlliumIv/InventoryItemsAnalyzer: plugin "Inventory Items Analyzer" for ExileAPI

    if i downgrade to 3.12.22 it still works
    Going to need more information than "stopped working". I'm currently looking at my inventory and I see the plugin marking a div card, a chest that meets the criteria of my settings, a veiled belt and ring. The only issues I've noticed div card minimum chaos value isn't implemented and changing any of the slider values in the settings requires a restart for the changes to take effect.

    Originally Posted by 932914988 View Post
    Why is core.exe unresponsive when I use it for a period of 10-30 minutes

    Sorry for my poor English
    Check your log window if anything is getting spammed. If nothing is being repeated in red, then turn off addons you don't need. Keep turning off addons until you either find the one causing the slowdown or you run out of addons. If you find something slowing you down, go through the settings and make sure everything is configured correctly.

  3. Thanks levelmax, An7hrax (2 members gave Thanks to snowhawk for this useful post)
  4. #213
    Tonkan's Avatar Member
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    Originally Posted by snowhawk View Post
    The offsets related to skills/deployed objects in the Actor component changed in 3.12.3 (+0x18 for those who are curious). Pull request about to be sent.



    Going to need more information than "stopped working". I'm currently looking at my inventory and I see the plugin marking a div card, a chest that meets the criteria of my settings, a veiled belt and ring. The only issues I've noticed div card minimum chaos value isn't implemented and changing any of the slider values in the settings requires a restart for the changes to take effect.



    Check your log window if anything is getting spammed. If nothing is being repeated in red, then turn off addons you don't need. Keep turning off addons until you either find the one causing the slowdown or you run out of addons. If you find something slowing you down, go through the settings and make sure everything is configured correctly.
    Damn you fixed that problem with the skill related plugins really fast snowhawk great job as always
    Is there still a problem with Maps Exchange? I remember seeing you added something required to make it work but it doesn't do anything for me atm :/

  5. #214
    kofuu's Avatar Member
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    Anyone got a working AdvancedTooltip plugin, or are able to let me know how to fix it?

  6. #215
    omgsosorry's Avatar Member
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    Originally Posted by snowhawk View Post
    The offsets related to skills/deployed objects in the Actor component changed in 3.12.3 (+0x18 for those who are curious). Pull request about to be sent.



    Going to need more information than "stopped working". I'm currently looking at my inventory and I see the plugin marking a div card, a chest that meets the criteria of my settings, a veiled belt and ring. The only issues I've noticed div card minimum chaos value isn't implemented and changing any of the slider values in the settings requires a restart for the changes to take effect.



    Check your log window if anything is getting spammed. If nothing is being repeated in red, then turn off addons you don't need. Keep turning off addons until you either find the one causing the slowdown or you run out of addons. If you find something slowing you down, go through the settings and make sure everything is configured correctly.
    Apologies, should have taken screenshot of log window when it didnt work, but it seems to be working in latest version!

  7. #216
    h4ckulow's Avatar Member
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    Not sure where I am going wrong , Grabbed the latest version from github but seem to have issues getting it to work.

    I have win 10 Pro
    All c++ redist installed 2005-2019 x86 and 64bit
    .net 4.8 installed
    scaling is 100%
    Running Loader.exe as admin does not solve issue.
    Using standalone installed from GGG.

    Keep getting errors like this and whenever I enable something in the config.





    Any assistance would be greatly appreciated

  8. #217
    Tonkan's Avatar Member
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    @h4ckulow
    Did you really get it from Queuete's repo? That looks like the old version that was maintained by TehCheat

  9. #218
    h4ckulow's Avatar Member
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    Originally Posted by Tonkan View Post
    @h4ckulow
    Did you really get it from Queuete's repo? That looks like the old version that was maintained by TehCheat
    thanks bud!

  10. #219
    AYAYA_go_bitch's Avatar Member
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    hi all there,

    the doors in heist are driving me crasy. would it be possible to make the plugin AutoOpen somehow work?
    GitHub - ravand1990/AutoOpen: Plugin for PoEHUD to automatically open doors and switches
    the old version isnt working any more.

    does another working plugin autoopen doors?

    thx in advance

  11. #220
    loafer's Avatar Member
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    Originally Posted by AYAYA_go_bitch View Post
    hi all there,

    the doors in heist are driving me crasy. would it be possible to make the plugin AutoOpen somehow work?
    GitHub - ravand1990/AutoOpen: Plugin for PoEHUD to automatically open doors and switches
    the old version isnt working any more.

    does another working plugin autoopen doors?

    thx in advance
    I'm using TC's autoopen and it works for me, at least in standard.

    GitHub - TehCheat/AutoOpen: Plugin for PoEHUD to automatically open doors and switches

  12. #221
    anonymous-mink's Avatar Member
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    Originally Posted by loafer View Post
    I'm using TC's autoopen and it works for me, at least in standard.
    GitHub - TehCheat/AutoOpen: Plugin for PoEHUD to automatically open doors and switches
    I have a suspicion that heist doors have a different internal identity, so won't be on the list that AutoOpen uses to find them. ...but it is nice to know it works, thanks!

  13. #222
    AYAYA_go_bitch's Avatar Member
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    Originally Posted by loafer View Post
    I'm using TC's autoopen and it works for me, at least in standard.

    GitHub - TehCheat/AutoOpen: Plugin for PoEHUD to automatically open doors and switches
    Thanks man. TC's AutoOpen is working for regular heist doors.
    Also many thanks TC. Keep up the good work.

  14. #223
    Rol's Avatar Member
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    Originally Posted by loafer View Post
    I'm using TC's autoopen and it works for me, at least in standard.

    GitHub - TehCheat/AutoOpen: Plugin for PoEHUD to automatically open doors and switches
    How to add this TC's autoopen from old version PoEHud in new plugin system of ExileAPI ?

    I need it too, becouse plugin listed here does not work as it should for real usability.

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    UPDATE: Just add url PluginAutoUpdate .
    Last edited by Rol; 10-07-2020 at 10:53 AM. Reason: Update

  15. #224
    snowhawk's Avatar Contributor
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    For heist gates, use the League interaction key (I believe it's 'V' by default) whenever you are near a gate. I don't think any version of autoopen will automatically open heist gates locking chests/doors, but you shouldn't need to open all of them. There are situations where multiple gates are in a small area so you want to make sure you request it when you are closest to your target.
    Last edited by snowhawk; 10-07-2020 at 01:33 PM.

  16. #225
    tvinki's Avatar Active Member
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    Copilot and buffutil
    dont work function like trigger when nearby enemys

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