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  1. #196
    totalschaden's Avatar Contributor
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    Originally Posted by love8585962 View Post
    Why do I often have no response when I use the blade vortex, and I must restart the HUD to be normal ?
    Skill Ids are Cached sometimes it fetches before they are set thats very rare though, maybe incase of potato computer it can happen more often, dunno. changing map should fix it (if thats the issues) otherwise could be related to other plugins.
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    CoPilot Plugin for PoeHelper / PoeHud / ExileApi
  2. #197
    totalschaden's Avatar Contributor
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    Edit: Missclicked
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  3. #198
    oreganobag's Avatar Member
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    Any chance to get multiple custom skills rather than just one?

    Also I can't seem to get Rallying Cry to work.

  4. #199
    totalschaden's Avatar Contributor
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    Originally Posted by oreganobag View Post
    Any chance to get multiple custom skills rather than just one?

    Also I can't seem to get Rallying Cry to work.
    Not very likely not a big fan of the custom skill.

    Rally cry should work but it was still based on the old warcrys.

    Currently rewriting a few things.

    Removed the need for cooldown sliders, perfectly timed skills even with cooldown reduction etc. (done)

    Added optional Line of Sight check for auto attack skills, which makes Flicker etc. feel like cheating (done)

    Also rewrote Enduring cry. (done)

    Rally cry will be seperated from enduring cry

    Guard Skills will get es/hp options.

    etc.

    It will most likely not work with the public fork/s as there are broken offsets noone touched for 7+ leagues, which are needed for some of the stuff. so im not sure if/when i push it
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  5. Thanks kromatikal (1 members gave Thanks to totalschaden for this useful post)
  6. #200
    roska's Avatar Active Member
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    can you do berserk autocast with this?

  7. #201
    mm3141's Avatar Member
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    Hi,

    Originally Posted by totalschaden View Post
    Not very likely not a big fan of the custom skill.

    It will most likely not work with the public fork/s as there are broken offsets noone touched for 7+ leagues, which are needed for some of the stuff. so im not sure if/when i push it
    Which offsets are these? If I find some time I can take a look.

  8. #202
    totalschaden's Avatar Contributor
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    Originally Posted by mm3141 View Post
    Hi,



    Which offsets are these? If I find some time I can take a look.
    Dunno, its fixed on the fork i use. Has to do with skill stats.
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  9. #203
    mm3141's Avatar Member
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    Originally Posted by totalschaden View Post
    Dunno, its fixed on the fork i use. Has to do with skill stats.
    If it is ActorSkill stats dictionary, I have fixed that about two weeks ago.

  10. #204
    totalschaden's Avatar Contributor
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    Just pushed a few Commits.
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  11. Thanks poeking99 (1 members gave Thanks to totalschaden for this useful post)
  12. #205
    jnz9513's Avatar Member
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    Vortex is used even if frostbolt is flying.
    Last edited by jnz9513; 02-12-2021 at 04:37 PM.

  13. #206
    MACROS4LIFE's Avatar Active Member
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    Originally Posted by totalschaden View Post
    Dunno, its fixed on the fork i use. Has to do with skill stats.
    what fork is that? Can you post a link plz
    GH it's like cocaine, once you used, you can't forget.

  14. #207
    totalschaden's Avatar Contributor
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    Originally Posted by jnz9513 View Post
    Vortex is used even if frostbolt is flying.
    not sure if this is supposed to be a bug report or a confirmation that everything is working as intended ?

    Originally Posted by MACROS4LIFE View Post
    what fork is that? Can you post a link plz
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  15. #208
    jnz9513's Avatar Member
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    Originally Posted by totalschaden View Post
    not sure if this is supposed to be a bug report or a confirmation that everything is working as intended ?



    Private Discord Fork from TC
    What is the function of "When Frostbot's flying"? It does not use Vortex when they are flying other than if im within the given range of a mob.
    Its the same if i enable it or disable it.

    if (GetMonsterWithin(Settings.vortexRange) >= 1 || (Settings.vortexFrostbolt && skills.Any(x => x.Id == SkillInfo.frostbolt.Id && x.SkillUseStage > 2)))

    Currently it should use vortex within range which it does, or it should use vortex when frostbolt but this it does not it seems for me.
    Last edited by jnz9513; 02-13-2021 at 05:28 AM.

  16. #209
    totalschaden's Avatar Contributor
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    Originally Posted by jnz9513 View Post
    What is the function of "When Frostbot's flying"? It does not use Vortex when they are flying other than if im within the given range of a mob.
    Its the same if i enable it or disable it.

    if (GetMonsterWithin(Settings.vortexRange) >= 1 || (Settings.vortexFrostbolt && skills.Any(x => x.Id == SkillInfo.frostbolt.Id && x.SkillUseStage > 2)))

    Currently it should use vortex within range which it does, or it should use vortex when frostbolt but this it does not it seems for me.
    If enabled it will Cast when a Frostbolt is flying no matter what the range is, if you dont want to cast when you are near enemy and only on Frostbolt just change the range to 0 ? ctrl + click to set custom numbers
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  17. #210
    totalschaden's Avatar Contributor
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    Pushed HP&ES Check for Guardian Skills
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