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MrOne (1 members gave Thanks to totalschaden for this useful post)
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Any chance for "Any Vaal Skill" to trigger all vaal skills instead or just first one?
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Originally Posted by
MrOne
Any chance for "Any Vaal Skill" to trigger all vaal skills instead or just first one?
Doesnt it do it after global delay ?
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Originally Posted by
totalschaden
Doesnt it do it after global delay ?
Have one on W key and second on E key, "W" work, "E" doesnt.
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Why does arcane cloak have a cooldown before it gets used again? there no slider or anything for it
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Originally Posted by
MrOne
Have one on W key and second on E key, "W" work, "E" doesnt.
Make a git issue, i will check at some point when i dont forget it. i think it was working fine last time i used 2 vaal gems though.
Also Tell me the Gems you use. maybe its missing vaal in InternalName so its not reconised.
Originally Posted by
roska
Why does arcane cloak have a cooldown before it gets used again? there no slider or anything for it
Can you explain whats the Issue ? Cooldown detection is automated by now.
Last edited by totalschaden; 02-16-2021 at 04:54 PM.
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Originally Posted by
totalschaden
Make a git issue, i will check at some point when i dont forget it. i think it was working fine last time i used 2 vaal gems though.
Also Tell me the Gems you use. maybe its missing vaal in InternalName so its not reconised.
Can you explain whats the Issue ? Cooldown detection is automated by now.
After the skill effect disappears, it takes few seconds to use it again AFTER the skill cooldown has disappeared
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Do you use Cooldown reduction and the public fork ? If yes then its a Fork Problem
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Originally Posted by
totalschaden
Do you use Cooldown reduction and the public fork ? If yes then its a Fork Problem
Yes, linked to second wind and using queuete's build
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Originally Posted by
roska
Yes, linked to second wind and using queuete's build
was already expecting it to not work as it was broken for 7+ Leagues. even on TC Fork it was fixed just recently. Due to posting of
Originally Posted by
mm3141
If it is ActorSkill stats dictionary, I have fixed that about two weeks ago.
I was thinking this might have been fixed. Otherwise I wont have pushed the updates with auto CD to public.
Edit:
So your best bet is waiting for a fixed queuete's Fork where it shows the actual skill.cooldown (Cooldown - Reduction) and not the default value, or use an old CoPilot version that still has Sliders for CD.
Edit2:
To make sure its an Issue with the Fork you can check with Plugin Devtree, if the cooldown value changes (ActorSkill) if you put in Second Wind
Last edited by totalschaden; 02-17-2021 at 10:27 AM.
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Originally Posted by
totalschaden
was already expecting it to not work as it was broken for 7+ Leagues. even on TC Fork it was fixed just recently. Due to posting of I was thinking this might have been fixed. Otherwise I wont have pushed the updates with auto CD to public.
That dictionary is fixed, and there have been some followup fixes for the enum which is used as key for that dictionary. Should be easy enough to figure out using the devtree plugin whether some wrong key is shown there.
That enum looks like generated code, but I am not aware of some (public) tool for generating this, maybe someone else knows...?
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I only found "cooldown" under actorskills and arcane cloak, it stayed at 4,0 with and without second wind linked.
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Originally Posted by
roska
I only found "cooldown" under actorskills and arcane cloak, it stayed at 4,0 with and without second wind linked.
Ok then its the Fork's fault
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Originally Posted by
roska
I only found "cooldown" under actorskills and arcane cloak, it stayed at 4,0 with and without second wind linked.
You can try to look the other way round, some number that looks like the cooldown with a wrong label
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Originally Posted by
mm3141
You can try to look the other way round, some number that looks like the cooldown with a wrong label
Tried looking but couldn't see any number change under arcane cloak. Or then I'm at wrong directory