[WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click) menu

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View Poll Results: Rate of patches

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90. This poll is closed
  • Keep em coming, incrimental updates as they are made

    70 77.78%
  • Only patch bugs, seperate new features to another branch

    20 22.22%
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  1. #571
    thebbandit's Avatar Contributor
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    This time there are some improvements to the Coord tool that I am really excited about! Now there is no issue at all selecting the EXACT pixel you want to draw the area for your selection. The zoom window will allow you to zoom all the way in to where you can see the seperation between the pixels. It even now allows you to use the arrow keys to move the pixel in any direction, perfect for getting right up against an edge. This will come in handy when creating the custom inventory area's, stash area, and custom GuiStatus locations.

    Using the new zoom was how I discovered that the OHB only really needs to have one row of matching pixels and not two! But that is not all, I have improved on the Coord tool's area selection, it can now calculate the average hex color of the selected area. Use the coord hotkey then drag the left mouse button over an area with a few variations (Such as mana or health globe), the tool will make a calculation of all the unique colors within that area to give you the average. This can be extremely useful for when you want to figure out what color to set on the globe scanner. You now have two methods of getting the color and position, Press Ctrl to grab an individual pixel + Location or Click and drag to average an area's colors and get the dimensions. Then you just paste the results straight into the Globe Scan Area editbox! It will sort out the valid hex value for you.


    Here are the hotkeys during the Coord tool:

    Mouse Wheel UP/Down Zoom the magnification window in/out
    Up/Down/Left/Right Arrow Keys Move mouse 1 pixel in any direction
    Ctrl Copy the hex color and current x,y location to the clipboard
    Click and Drag Capture an area, and determine the average color of all unique variations. The Hex color and X1,Y1 X2,Y2 coordinate grid are copied to the clipboard.



    Release Notes


    Code:
    Version .09.11 January/24/2020
    --------------------------------------------------------------------------------
    Coord tool has been given a Zoom window which gives much more control for samples
        Use the Mouse scroll wheel to zoom in or out
        Use the arrow keys to move the mouse one pixel in any direction
        Zoom window will move out of the way if you place the mouse within the area
        Selecting an area provides the average color of unique color variations
            Will display a loading bar to indicate the progress of calculation
            Press Escape to cancel during calculation
    Test the new functionality by pressing the coord hotkey (Alt+O)
    
    Color editboxes on the Globe Scanner settings menu now only accept 6 digit hex
        You can paste in the results of the coord tool to update to that color
        If the resulting hex of the editbox is not valid it will revert to last value
    
    Adjustment to OHB default string (1080), redesigned editor output
        OHB string builder menu now designed to add non matching pixel at the end
            This is so that it will not match a full screen filled with that color
            It should now only match with the healthbar and nothing else
        Default Height reduced from 2 to 1
        Default Variation reduced from 4 to 1
    **Select the new default string for OHB from the dropdown options**
    
    Large logfile error has been given a more noticable error popup 
    
    
    PoE.Ninja Database has been given a loading bar when downloading
    
    
    Bugfix for Weapon Swap option of the Gem Swap function
    
    Bugfix for GUI element being shown while Show gui on startup was disabled
    
    Added to the library:
        GDI+
        Notify
        DrawZoom
        XInput
        LoaderBar
    Make sure you have the latest AHK installed. Then grab the latest base release and run PoE-Wingman.ahk to start the script and auto update to the latest patch.

    Read the full Latest Patchnotes for this release version or Archived Patchnotes from previous versions.
    WingmanReloaded: https://bandittech.github.io/WingmanReloaded

    Browse past issues, submit help request, new bug report or add a feature request: https://github.com/BanditTech/WingmanReloaded/issues

    [WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click)
  2. Thanks drosan5544, redpepsi, LongJohnDude (3 members gave Thanks to thebbandit for this useful post)
  3. #572
    3691232's Avatar Member
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    after patching today auto-mine does not work.

    Can you help me?

  4. #573
    thebbandit's Avatar Contributor
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    Make sure you have read the first post for the scripts requirements.

    Here are some links to previous help requests, bug reports, and feature requests.

    Find information at the Troubleshooting Guide or on the Project Wiki (needs updating)

    Make sure you have the latest AHK installed. Then grab the latest base release and run PoE-Wingman.ahk to start the script and auto update to the latest patch.

    Use the tools provided in the script to debug your issue. This means enabling the debug messages, then checking Logic and/or Location to view what the script is currently doing. If you find that you are not showing correct values for your Life, Energy Shield, or Mana then you may need to adjust the area of your globe scans, color, and/or variation.

    Use the Gamestates display to view information about which status is being currently registered as true or false. When playing normally only OnChar should light up green. When you change your gamestate, such as opening inventory, or laying a mine, you should see the status change to green. If the status does not change, you need to recalibrate that color.

    Use the Coord hotkey to gather information about the color and location under the mouse cursor. Use this to replace any of the Hex color codes in the script's edit fields. Just remember that it gives you color and location, so delete the part you dont need. clipboard contents from tool: (0x505A63 @ 944,553) hex color: (0xFFFFFF) x,y location: (944,553)

    If Location Debug Messages are not updating properly, check if anything is wrong with your client.txt file. Ensure it does not have a large size (above 64 mb) and is properly encoded for BOM. Make sure the location readout changes to the proper status when you change zones.

    If the script is saying it is paused a reason that does not currently make sense, like having chat open when it is not, then you will need to calibrate the colors it uses for the GuiStatus function. Use the wizard to gather those colors.

    If the locations of your samples are strange, and nothing seems to work... you may be in fullscreen mode. The script requires Windowed Fullscreen.

    Adendum:

    Sometimes the pixel colors of the game just change slightly, the most recent patch (3.9.2c) required even myself to recalibrate the scripts "GameStates" in order to recognize which panels are open or not, and if I am OnChar etc..

    This is why the script allows you to easily recalibrate the pixel colors.
    Last edited by thebbandit; 01-24-2020 at 10:39 AM.

  5. #574
    3691232's Avatar Member
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    Originally Posted by Dr_Who View Post
    I have problems with Auto Mines since last patch. Was working fine before =)
    i had the same problem. How did you solve it?

  6. #575
    sushix's Avatar Member
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    Originally Posted by thebbandit View Post
    This time there are some improvements to the Coord tool that I am really excited about! Now there is no issue at all selecting the EXACT pixel you want to draw the area for your selection. The zoom window will allow you to zoom all the way in to where you can see the seperation between the pixels. It even now allows you to use the arrow keys to move the pixel in any direction, perfect for getting right up against an edge. This will come in handy when creating the custom inventory area's, stash area, and custom GuiStatus locations.

    Using the new zoom was how I discovered that the OHB only really needs to have one row of matching pixels and not two! But that is not all, I have improved on the Coord tool's area selection, it can now calculate the average hex color of the selected area. Use the coord hotkey then drag the left mouse button over an area with a few variations (Such as mana or health globe), the tool will make a calculation of all the unique colors within that area to give you the average. This can be extremely useful for when you want to figure out what color to set on the globe scanner. You now have two methods of getting the color and position, Press Ctrl to grab an individual pixel + Location or Click and drag to average an area's colors and get the dimensions. Then you just paste the results straight into the Globe Scan Area editbox! It will sort out the valid hex value for you.


    Here are the hotkeys during the Coord tool:

    Mouse Wheel UP/Down Zoom the magnification window in/out
    Up/Down/Left/Right Arrow Keys Move mouse 1 pixel in any direction
    Ctrl Copy the hex color and current x,y location to the clipboard
    Click and Drag Capture an area, and determine the average color of all unique variations. The Hex color and X1,Y1 X2,Y2 coordinate grid are copied to the clipboard.



    Release Notes


    Code:
    Version .09.11 January/24/2020
    --------------------------------------------------------------------------------
    Coord tool has been given a Zoom window which gives much more control for samples
        Use the Mouse scroll wheel to zoom in or out
        Use the arrow keys to move the mouse one pixel in any direction
        Zoom window will move out of the way if you place the mouse within the area
        Selecting an area provides the average color of unique color variations
            Will display a loading bar to indicate the progress of calculation
            Press Escape to cancel during calculation
    Test the new functionality by pressing the coord hotkey (Alt+O)
    
    Color editboxes on the Globe Scanner settings menu now only accept 6 digit hex
        You can paste in the results of the coord tool to update to that color
        If the resulting hex of the editbox is not valid it will revert to last value
    
    Adjustment to OHB default string (1080), redesigned editor output
        OHB string builder menu now designed to add non matching pixel at the end
            This is so that it will not match a full screen filled with that color
            It should now only match with the healthbar and nothing else
        Default Height reduced from 2 to 1
        Default Variation reduced from 4 to 1
    **Select the new default string for OHB from the dropdown options**
    
    Large logfile error has been given a more noticable error popup 
    
    
    PoE.Ninja Database has been given a loading bar when downloading
    
    
    Bugfix for Weapon Swap option of the Gem Swap function
    
    Bugfix for GUI element being shown while Show gui on startup was disabled
    
    Added to the library:
        GDI+
        Notify
        DrawZoom
        XInput
        LoaderBar

    THANKS FOR ALL YOUR WORK !! love it keep it coming.

  7. #576
    dave99's Avatar Member
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    Originally Posted by sushix View Post
    THANKS FOR ALL YOUR WORK !! love it keep it coming.
    I wanted to also say thanks. Your program is amazing even though I only use it for the auto detonate and to autocast my DPS flasks. I can't tell you how nice playing a miner is now. Way to go!

  8. #577
    Alangasar's Avatar Member
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    Wow! Super update!

  9. #578
    lordxdrag's Avatar Member
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    since the update my setup with rbutton uses all potions no longer works on maps just in my hideout :/ any ideas?

  10. #579
    hurrikane's Avatar Member
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    Hey anyone can help me to get my auto flask work, it just dont work :/

    I read the wikipage of wingmanreload and put all those settings as well but iam new to the game so i need some help.
    If someone could explain me what to do or send his settings i would appreciate it

    thanks in advance

  11. #580
    thebbandit's Avatar Contributor
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    Most of the time issues related to the script "not working" as you put it, is because it is paused for one reason or another. Follow these instructions to troubleshoot

    Make sure you have read the first post for the scripts requirements.

    Here are some links to previous help requests, bug reports, and feature requests.

    Find information at the Troubleshooting Guide or on the Project Wiki (needs updating)

    Make sure you have the latest AHK installed. Then grab the latest base release and run PoE-Wingman.ahk to start the script and auto update to the latest patch.

    Use the tools provided in the script to debug your issue. This means enabling the debug messages, then checking Logic and/or Location to view what the script is currently doing. If you find that you are not showing correct values for your Life, Energy Shield, or Mana then you may need to adjust the area of your globe scans, color, and/or variation.

    Use the Gamestates display to view information about which status is being currently registered as true or false. When playing normally only OnChar should light up green. When you change your gamestate, such as opening inventory, or laying a mine, you should see the status change to green. If the status does not change, you need to recalibrate that color.

    Use the Coord hotkey to gather information about the color and location under the mouse cursor. Use this to replace any of the Hex color codes in the script's edit fields. Just remember that it gives you color and location, so delete the part you dont need. clipboard contents from tool: (0x505A63 @ 944,553) hex color: (0xFFFFFF) x,y location: (944,553)

    If Location Debug Messages are not updating properly, check if anything is wrong with your client.txt file. Ensure it does not have a large size (above 64 mb) and is properly encoded for BOM. Make sure the location readout changes to the proper status when you change zones.

    If the script is saying it is paused a reason that does not currently make sense, like having chat open when it is not, then you will need to calibrate the colors it uses for the GuiStatus function. Use the wizard to gather those colors.

    If the locations of your samples are strange, and nothing seems to work... you may be in fullscreen mode. The script requires Windowed Fullscreen.
    WingmanReloaded: https://bandittech.github.io/WingmanReloaded

    Browse past issues, submit help request, new bug report or add a feature request: https://github.com/BanditTech/WingmanReloaded/issues

  12. Thanks sushix (1 members gave Thanks to thebbandit for this useful post)
  13. #581
    deanofpsu's Avatar Member
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    In case anyone was having the same issue as me, I'd be not in town but the script would detect me as being in town. For some reason the client file wasn't updating, even after deleting it and starting it new. All I did was change the file from saying I was in Lioneye's Watch to "The Coast", copied the client file, and pointed Wingman at the copied client file. This certainly breaks some functionality, but not any I was using as far as I can tell and as an upshot, I'll now automatically use mana potions in my Hideout, which is nice.

  14. #582
    jasondurden's Avatar Member
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    Hey thebbandit,

    thank you very much for keeping this program alive and doing such a good job with it!

    I could install and configure everything like I wanted to do so but I can't get it right to use the F5 Iteminfo? I selected metamorph as the current league but it shows always no data in the graph and it looks like it doesn't pull the needed information from poe.ninja - do I have to do smth else or do I miss something?

    Would be glad if you or someone else could help me out !

  15. #583
    mathametic's Avatar Member
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    Hey, first of all I want to thank you for this program, it has made PoE a lot more enjoyable again.

    I have run into an issue today though, for some reason when calibrating, either through the wizard or through the individual sample, it leaves the x and y values of OnLeft blank causing it to always be on, disabling the use of things like AutoFlask.

    I did not see any string to edit specifically for OnLeft, it properly recognizes Stash/Inventory/Vendor and such, but OnLeft is always triggered regardless of what I do. Could you tell me what I can do to fix this?

  16. #584
    sushix's Avatar Member
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    loving each and every update mate! works awesome for me!

  17. #585
    donniedice's Avatar Member
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    Does this plugin open vultoxic sulphite veins?

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