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Active Member
praying for rngzuz and tehcheat for a update on this :P
GH it's like cocaine, once you used, you can't forget.
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Originally Posted by
MACROS4LIFE
praying for rngzuz and tehcheat for a update on this :P
It already works. Update your poehud.
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Active Member
Originally Posted by
Sychotix
It already works. Update your poehud.
CHeers
)))))
GH it's like cocaine, once you used, you can't forget.
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Active Member
any of you guys having problem to get the speedpots (quicksilver) working?
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Contributor
If you are using move spell like shield charge yep it wont trigger much. For leveling works good
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Originally Posted by
dlr5668
If you are using move spell like shield charge yep it wont trigger much. For leveling works good
Right. Movement skills cause you to stand still and remove the IsMoving flag off of the player. Addng logic for if you are casting spells would require a lot of logic that would probably end up being a bit buggy.
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Member
Would it be possible to add another requirement for offensive flask like right click or skill x? E.g.: Offensive Flask will only trigger if there is x enemy in range of x AND i´m right clicking/use skill x while he is in range.
Im having the issue that all my offensive flasks pop befor anything happens, like in the shaper realm or elder guardians, cause im playing a ranged build and when the fight starts, i have already drunk all charges because the plugin used it while the shaper was speaking and my check range is like 600.
I looked at that routine plugin, but i have absolutely no clue how to use that. Maybe its possible with that, idk.
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Post Thanks / Like - 1 Thanks
sickndeceived (1 members gave Thanks to deimudda69 for this useful post)
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Contributor
Originally Posted by
deimudda69
I looked at that routine plugin, but i have absolutely no clue how to use that. Maybe its possible with that, idk.
Check my fork. It only uses offensive with right click and defensive with immortal call/charges/cooldown in mind. Once I am happy with it I will add them to GUI
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Post Thanks / Like - 1 Thanks
EthEth (1 members gave Thanks to dlr5668 for this useful post)
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Member
Originally Posted by
dlr5668
Check my fork. It only uses offensive with right click and defensive with immortal call/charges/cooldown in mind. Once I am happy with it I will add them to GUI
That would be great. If you need another tester you can pm me the instructions and i test it when i have time.
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Post Thanks / Like - 1 Thanks
EthEth (1 members gave Thanks to deimudda69 for this useful post)
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Member
Sorry for my english.
Can add a function to select the count of mobs for each type of mobs (normal, magic etc)?
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Originally Posted by
jumperr
Sorry for my english.
Can add a function to select the count of mobs for each type of mobs (normal, magic etc)?
I think that already exists? If you want to do anything more complex with it, try BuildYourOwnRoutine
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Member
hi ,@Sychotix,how to set up that Zerphi's Last Breath and Divination Distillate both are used when mini mana <80%?
i set in BasicFlaskRoutine, flask option ,health and mana,but only Zerphi's Last Breath work,Divination Distillate cant work.
thx
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Originally Posted by
onlykier
hi ,@Sychotix,how to set up that Zerphi's Last Breath and Divination Distillate both are used when mini mana <80%?
i set in BasicFlaskRoutine, flask option ,health and mana,but only Zerphi's Last Breath work,Divination Distillate cant work.
thx
Divination Distillate is a mana potion and so is Zerphi's. It will not use them both at the same time. Try BuildYourOwnRoutine instead.
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Member
how to set in BuildYourOwnRoutine?
i set in BuildYourOwnRoutine when mana<65 use mana flask,but only Zerphi's Last Breath work.
then i also set mana<65 use flask 5 ,only Divination Distillate work,Zerphi's Last Breath cant work
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Member