PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

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  1. #4141
    hurrhurr1's Avatar Member
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    im crashing way less now at least, im ok with that. thanks for the work : )

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #4142
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by hurrhurr1 View Post
    im crashing way less now at least, im ok with that. thanks for the work : )
    There's still the big issue with item on ground label elements. I dug a bit yesterday but couldn't find anything wrong. It's causing some crashes while mousing over items (possibly clicking).

  3. #4143
    skules's Avatar Member
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    Originally Posted by xaNe1337 View Post
    Hi Dear TehCheat, you can fix the plugin GitHub - Stridemann/BetrayalHelpers: PoeHUD plugin, thx <3
    That would be for stridemann

  4. #4144
    Inginn's Avatar Member
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    Hey.
    Is there any way to make poehud active if PathOfExile_x64.exe does not have focus? I cant seem to force it to pot/quit if poe is not the active window, even with debug open it does not seem to read memory as hp thresholds don't even show up?
    Does it not send the keystrokes directly to the client or does it just send them to "Windows" if PathOfExile_x64.exe has focus.

  5. #4145
    datz's Avatar Active Member
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    Originally Posted by TehCheat View Post
    There's still the big issue with item on ground label elements. I dug a bit yesterday but couldn't find anything wrong. It's causing some crashes while mousing over items (possibly clicking).
    this crash im assuming?

    hlctCDv.png

  6. #4146
    hurrhurr1's Avatar Member
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    Originally Posted by TehCheat View Post
    There's still the big issue with item on ground label elements. I dug a bit yesterday but couldn't find anything wrong. It's causing some crashes while mousing over items (possibly clicking).
    Yeah sounds like items could be, if I would guess ^^, can't remember what I did the few times it crashed last times, one time was def when I opened a legion chest. Was perhaps random.

    EDIT: 2 crashes today, both after opening stuff, strongbox and legion chest, if thats to any help
    Last edited by hurrhurr1; 06-19-2019 at 03:12 PM.

  7. #4147
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Inginn View Post
    Hey.
    Is there any way to make poehud active if PathOfExile_x64.exe does not have focus? I cant seem to force it to pot/quit if poe is not the active window, even with debug open it does not seem to read memory as hp thresholds don't even show up?
    Does it not send the keystrokes directly to the client or does it just send them to "Windows" if PathOfExile_x64.exe has focus.
    There's an option in the menu, under performance "always foreground", that should at least allow you to keep monitoring hp as the render loop still occurs. As for focus and/or logging out, that's up to you.

  8. #4148
    SegoItCh's Avatar Member
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    It it still detected?

  9. #4149
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by SegoItCh View Post
    It it still detected?
    Yes, but running as a limited user seems to offer enough protection. At least for now.

  10. #4150
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by datz View Post
    this crash im assuming?

    hlctCDv.png
    You'd have to show the details for me to answer that properly, but most likely, yes.

  11. #4151
    HunterHero's Avatar Legendary
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    Does the newest version of PoEHUD show the different chests available during legion events?

  12. #4152
    marc323909's Avatar Member
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    Error ive been getting recently

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 1.0.7104.1559
    Win32 Version: 1.0.*
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/JK6ogqF.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/SharpDX.Desktop.DLL
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3362.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/SharpDX.Mathematics.DLL
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    ImGui.NET
    Assembly Version: 0.4.0.0
    Win32 Version: 0.4.0
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/ImGui.NET.DLL
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/SharpDX.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.3.21018
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/Newtonsoft.Json.DLL
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/SharpDX.Direct3D9.DLL
    ----------------------------------------
    System.Numerics.Vectors
    Assembly Version: 4.1.3.0
    Win32 Version: 4.6.25519.03
    CodeBase: file:///C:/Users/jeff/Desktop/hackerman99/PoEHUD-x64/Release/System.Numerics.Vectors.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  13. #4153
    qNxX's Avatar Member
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    Hello, I haven't used PoEHUD in forever (before GGG started banning for it), and I started using it again now, with the limit user stuff, but for some reason I'm missing the menu where you can enable or disable the default features. I have the menu button near the top left of the screen, but clicking on it just opens the menu you would otherwise open with F12 where I can see installed plugins. Where did the menu to turn the default features (preload alerts, item alerts, etc) on and off and customize them go?

    Thank you.

  14. #4154
    MACROS4LIFE's Avatar Active Member
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    Originally Posted by qNxX View Post
    Hello, I haven't used PoEHUD in forever (before GGG started banning for it), and I started using it again now, with the limit user stuff, but for some reason I'm missing the menu where you can enable or disable the default features. I have the menu button near the top left of the screen, but clicking on it just opens the menu you would otherwise open with F12 where I can see installed plugins. Where did the menu to turn the default features (preload alerts, item alerts, etc) on and off and customize them go?

    Thank you.
    F10/F12 its all u need

    HUD is working fine here, guys. If you are having System.NullReferenceException crashs and etc check your loaders. Sometimes the hud its messing around creating 3-4loaders and only one will work.
    GH it's like cocaine, once you used, you can't forget.

  15. Thanks qNxX (1 members gave Thanks to MACROS4LIFE for this useful post)
  16. #4155
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by qNxX View Post
    Hello, I haven't used PoEHUD in forever (before GGG started banning for it), and I started using it again now, with the limit user stuff, but for some reason I'm missing the menu where you can enable or disable the default features. I have the menu button near the top left of the screen, but clicking on it just opens the menu you would otherwise open with F12 where I can see installed plugins. Where did the menu to turn the default features (preload alerts, item alerts, etc) on and off and customize them go?

    Thank you.
    They're the same menu, you just have to learn how to use it. On the left there are: base features at the top, like core, item filter, etc., and at the bottom are your plugins. Maybe you scrolled down? Several of the menu items can be enabled/disabled directly, but clicking on them also changes the sub menu on the right to give you more specific options to that feature.

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