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  1. #4111
    stfufag's Avatar Active Member
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    thanks for the quick turnaround tehcheat.

    reporting multiple crashes today when doing legion encounters or opening chets:

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Hud.Loot.ItemAlertPlugin.DrawBorder(LabelOnGround entityLabel)
    at PoeHUD.Hud.Loot.ItemAlertPlugin.Render()
    at System.Collections.Generic.List`1.ForEach(Action`1 action)
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.TryRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Controllers.GameController.WhileLoop()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 1.0.7104.1559
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.Desktop.DLL
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3362.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.Mathematics.DLL
    ----------------------------------------
    System.Numerics
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    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    ImGui.NET
    Assembly Version: 0.4.0.0
    Win32 Version: 0.4.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/ImGui.NET.DLL
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.3.21018
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Newtonsoft.Json.DLL
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.Direct3D9.DLL
    ----------------------------------------
    System.Numerics.Vectors
    Assembly Version: 4.1.3.0
    Win32 Version: 4.6.25519.03
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/System.Numerics.Vectors.DLL
    ----------------------------------------
    Antlr4.Runtime
    Assembly Version: 4.6.0.0
    Win32 Version: 4.6.4.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Antlr4.Runtime.DLL
    ----------------------------------------
    PoeFilterParser
    Assembly Version: 1.0.40.0
    Win32 Version: 1.0.40.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/PoeFilterParser.DLL
    ----------------------------------------
    Gma.System.MouseKeyHook
    Assembly Version: 5.6.130.0
    Win32 Version: 5.6.130.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Gma.System.MouseKeyHook.DLL
    ----------------------------------------
    Trinet.Core.IO.Ntfs
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.0.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Trinet.Core.IO.Ntfs.DLL
    ----------------------------------------
    AdvancedUberLabLayout
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    AdvancedUberLabLayout
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    AutoQuit
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    AutoQuit
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    BasicFlaskRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    TreeRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/plugins/BasicFlaskRoutine/TreeRoutine.DLL
    ----------------------------------------
    BasicFlaskRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    TreeRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    TreeSharp
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    BestiaryBeastCraft
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    BestiaryBeastCraft
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    Delve
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    Delve
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    EliteHealthbarsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    EliteHealthbarsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    Octokit
    Assembly Version: 0.24.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    System.Net.Http
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Net.Http/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Net.Http.dll
    ----------------------------------------
    PoeHUD_PluginsUpdater
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    Octokit
    Assembly Version: 0.24.0.0
    Win32 Version: 0.24.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/plugins/PoeHUD_PluginsUpdater-master/Octokit.DLL
    ----------------------------------------
    PoeHUD_PluginsUpdater
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/GwLLt1.exe
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #4112
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by stfufag View Post
    thanks for the quick turnaround tehcheat.

    reporting multiple crashes today when doing legion encounters or opening chets:
    Thanks for the report. If you disable the draw border setting in the hud->lootfilter settings does this error still occur?

    Originally Posted by Jonxx View Post
    Not sure if this was reported, but in general using healthbars and going into area with a lot of them, like Legion encounter area lowers the hud's fps greatly, from stable 60 to 30 and below, which makes hud feel stuttery. Doesn't seem like issue with my pc either, game works perfectly all that time, and cpu is almost always at below 20%-25% usage. (Using Ryzen 5 2600 cpu) So in the end I have to disable healthbars to play comfortably with hud, which is a shame.
    I imagine there's something we're doing terribly wrong with SharpDX that causes this. I was looking at some other projects that had this issue and it seemed like hitting ~1000 to ~2000 objects being drawn was lagging for them (on rather crappy hardware) and they found a way to fix it. We're fighting with a game for GPU usage, but it still shouldn't be this bad, and we don't have to draw nearly that many things before it gets bad. I think it all comes down to none of us really being anything resembling experts on SharpDX (or DX in general). It's something we need to keep researching.

  3. Thanks Jonxx, SickBro (2 members gave Thanks to TehCheat for this useful post)
  4. #4113
    Jonxx's Avatar Active Member
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    Thanks for response. Probably should've mentioned earlier, but gpu usage is in the norm too. I have game capped to 60fps and it's usually below 30% usage, going into areas mentioned, with healthbars enabled does not have noticeable impact.

  5. Thanks V4mpyr (1 members gave Thanks to Jonxx for this useful post)
  6. #4114
    stfufag's Avatar Active Member
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    Originally Posted by TehCheat View Post
    Thanks for the report. If you disable the draw border setting in the hud->lootfilter settings does this error still occur?

    you mean item alert > border draw right? if i disable it i get this sometimes:

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Poe.RemoteMemoryObjects.LabelOnGround.get_CanPickUp()
    at PoeHUD.Hud.Loot.ItemAlertPlugin.Render()
    at System.Collections.Generic.List`1.ForEach(Action`1 action)
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.TryRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Controllers.GameController.WhileLoop()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 1.0.7104.39301
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.Desktop.DLL
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
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    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Core
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    Win32 Version: 4.7.3362.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    SharpDX.Mathematics
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    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.Mathematics.DLL
    ----------------------------------------
    System.Numerics
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    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    ImGui.NET
    Assembly Version: 0.4.0.0
    Win32 Version: 0.4.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/ImGui.NET.DLL
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.3.21018
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Newtonsoft.Json.DLL
    ----------------------------------------
    System.Runtime.Serialization
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    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Data
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    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/SharpDX.Direct3D9.DLL
    ----------------------------------------
    System.Numerics.Vectors
    Assembly Version: 4.1.3.0
    Win32 Version: 4.6.25519.03
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/System.Numerics.Vectors.DLL
    ----------------------------------------
    Antlr4.Runtime
    Assembly Version: 4.6.0.0
    Win32 Version: 4.6.4.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Antlr4.Runtime.DLL
    ----------------------------------------
    PoeFilterParser
    Assembly Version: 1.0.40.0
    Win32 Version: 1.0.40.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/PoeFilterParser.DLL
    ----------------------------------------
    Gma.System.MouseKeyHook
    Assembly Version: 5.6.130.0
    Win32 Version: 5.6.130.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Gma.System.MouseKeyHook.DLL
    ----------------------------------------
    Trinet.Core.IO.Ntfs
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.0.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/Trinet.Core.IO.Ntfs.DLL
    ----------------------------------------
    AdvancedUberLabLayout
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    AdvancedUberLabLayout
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    AutoQuit
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    AutoQuit
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    BasicFlaskRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    TreeRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/plugins/BasicFlaskRoutine/TreeRoutine.DLL
    ----------------------------------------
    BasicFlaskRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    TreeRoutine
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    TreeSharp
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    BestiaryBeastCraft
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    BestiaryBeastCraft
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    Delve
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    Delve
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    EliteHealthbarsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    EliteHealthbarsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    Octokit
    Assembly Version: 0.24.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    System.Net.Http
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Net.Http/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Net.Http.dll
    ----------------------------------------
    PoeHUD_PluginsUpdater
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    Octokit
    Assembly Version: 0.24.0.0
    Win32 Version: 0.24.0
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/plugins/PoeHUD_PluginsUpdater-master/Octokit.DLL
    ----------------------------------------
    PoeHUD_PluginsUpdater
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.*
    CodeBase: file:///D:/FF/Games/poe/PoEHUD-x64/Release/tQUUDO3eV.exe
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


  7. #4115
    Genocyber's Avatar Member
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    Is there any way to hide innactive monsters from showing hp bars? My screen is geting so crowded that sometimes gets hard to see the monsters clearly.

  8. #4116
    Xetakilyn's Avatar Member
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    anyone else getting: unable to load DLL : d3dx9_43.dll

    reinstalled my nvidia graphics driver, still not working

    is this a dx9 issue, im running windows 10 and thought its only dx11

    fixed it with updating microsoft visual
    Last edited by Xetakilyn; 06-15-2019 at 10:41 AM.

  9. #4117
    V4mpyr's Avatar Member
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    Any plug-in available to automate combat buffs, like warcry or raise minion? So I don't have to keep loading it. Thought Lutbot would work but couldn't get it to do what i needed it to. Cheers boys.

  10. #4118
    Jonxx's Avatar Active Member
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    Originally Posted by V4mpyr View Post
    Any plug-in available to automate combat buffs, like warcry or raise minion? So I don't have to keep loading it. Thought Lutbot would work but couldn't get it to do what i needed it to. Cheers boys.
    Try this GitHub - Macaddict42/AutoSkill: PoeHUD Plugin to automatically cast a skill on cooldown.

  11. Thanks V4mpyr (1 members gave Thanks to Jonxx for this useful post)
  12. #4119
    AvantStyle's Avatar Member
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    any advice with this?
    Attached Thumbnails Attached Thumbnails PoEHUD - Overlay for Path of Exile (Updated for 3.0)-w886ym-png  

  13. #4120
    Jonxx's Avatar Active Member
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    Install prerequisites on first page and make sure you're running newest version of hud (not from releases, those are usually outdated)

  14. #4121
    harrisonhess's Avatar Member
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    Any reports of people getting banned using poehud? I want to try it but im afraid of getting banned

  15. #4122
    Pazitif's Avatar Member
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    Originally Posted by harrisonhess View Post
    Any reports of people getting banned using poehud? I want to try it but im afraid of getting banned
    If you are afraid it is better not to try. There is no guarantee and you can lose your account at any time.

  16. Thanks satbuster (1 members gave Thanks to Pazitif for this useful post)
  17. #4123
    raretitlez's Avatar Active Member
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    Originally Posted by Pazitif View Post
    If you are afraid it is better not to try. There is no guarantee and you can lose your account at any time.

    Nice fear mongering. The truth is, if people PROPERLY use the limited user method, the chances of being banned at this point in time are almost zero. Not impossible, but highly unlikely. The problem with the limited user method is that most people have reading comprehension issues, and therefore do not follow instructions properlly.

  18. #4124
    wannac's Avatar Active Member
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    Originally Posted by harrisonhess View Post
    Any reports of people getting banned using poehud? I want to try it but im afraid of getting banned
    with proper Limited user method setting,no banned report yet

  19. #4125
    satbuster's Avatar Member
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    Originally Posted by harrisonhess View Post
    Any reports of people getting banned using poehud? I want to try it but im afraid of getting banned
    Nothing is guaranteed. If you're nervous about losing an account that you've invested a lot of real money in then just create a new account for cheating.

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