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Member
Originally Posted by
SeamusTheDog
I'm getting this error dialog (I have to click "details" to see it)
Any idea what could be causing this? PoeHUD worked fine for me in Harbinger... I just started playing Abyss, due to my heavy work schedule in winter.
Thank you for your amazing contribution to the PoE world!
got the same error. i just removed "MoveToStash" and it works.
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Active Member
Feature Request
If possible it would be a nice addition to have a countdown timer start ticking down once you activated a Breach (maybe abyss crack too but not sure how the timing actually works).
So for breaches its a fixed time of 35 seconds i believe that the breach is expanding. For high movement speed clear builds like Cospris discharge, autobomber and also EK Nova breaches can be a matter of just standing around waiting and pressung a button every few seconds.
So a timer would be nice as you could just ran past the breach and simply come back when the timer hits sub 10 seconds. Just as an example how this could be useful.
I have no idea if thats possible but if so i think people would like it
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Originally Posted by
uumas
Feature Request
If possible it would be a nice addition to have a countdown timer start ticking down once you activated a Breach (maybe abyss crack too but not sure how the timing actually works).
So for breaches its a fixed time of 35 seconds i believe that the breach is expanding. For high movement speed clear builds like Cospris discharge, autobomber and also EK Nova breaches can be a matter of just standing around waiting and pressung a button every few seconds.
So a timer would be nice as you could just ran past the breach and simply come back when the timer hits sub 10 seconds. Just as an example how this could be useful.
I have no idea if thats possible but if so i think people would like it

That is not how breaches work. Read the wiki. Breach - Official Path of Exile Wiki
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Post Thanks / Like - 1 Thanks
TehCheat (1 members gave Thanks to Sychotix for this useful post)
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Active Member
i certainly believe that on this the wiki is either simply wrong or just outdated since i kill every fkin monster instantly and everytime i timed it the breach stayed open for exactly 35 seconds. So would be nice if people did some testings if they actually get different results to prove the wiki right/wrong
Edit: So i did run some Zana breaches on Dunes and i consistently got 35 seconds of Breach expansion time when i was actively killing all the time. Once i had a terrible one in a corner with basically no monsters spawning at all which expanded for only 22 seconds and for testing i activated a breach without killing a single monster which expanded for 21 seconds. So atleast from my experience 35 seconds seems to be the maximum as opposed to 60 seconds stated in the wiki.
Last edited by uumas; 02-07-2018 at 10:57 AM.
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Member
Any Idea how i can delete this ?
01.jpg
I don't see if there is a breach in a map or not because all 5 are there.
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Originally Posted by
uumas
i certainly believe that on this the wiki is either simply wrong or just outdated since i kill every fkin monster instantly and everytime i timed it the breach stayed open for exactly 35 seconds. So would be nice if people did some testings if they actually get different results to prove the wiki right/wrong
Edit: So i did run some Zana breaches on Dunes and i consistently got 35 seconds of Breach expansion time when i was actively killing all the time. Once i had a terrible one in a corner with basically no monsters spawning at all which expanded for only 22 seconds and for testing i activated a breach without killing a single monster which expanded for 21 seconds. So atleast from my experience 35 seconds seems to be the maximum as opposed to 60 seconds stated in the wiki.
Looks like we need a timer plugin.
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★ Elder ★
Originally Posted by
zaafar
Looks like we need a timer plugin.

I was gonna make one for lab runs at one point, but then I got lazy and didn't.
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Member
Originally Posted by
Latorio
Any Idea how i can delete this ?
01.jpg
I don't see if there is a breach in a map or not because all 5 are there.
It's because you're using Vaal Breach gem. As far as I know there is no easy way to remove it.
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Post Thanks / Like - 1 Thanks
Latorio (1 members gave Thanks to Logik120 for this useful post)
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Active Member
Originally Posted by
mirakool
Fixed the affixes, now I just need the options menu back.
Press F12.
@Zaafar:
I got a new error that caused the same symptoms as the crash before (overlay stops working but the exe and tray icon still exist.) It said something along the lines of 'Coroutine update error: The entity location specified is out of array bounds.' Might be slightly different as that's just from memory, I still don't have any error logs in my exe folder (idk why.)
Have seen a few "error #3 (x3 times), error #2 (2 times), error #1 (1 time) prevented" previous to this happening but the crash was prevented as it said. This didn't happen before the crash i mentioned in the first block of text, just another piece of info. Hopefully these details may help.
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Member
Originally Posted by
S'car
got the same error. i just removed "MoveToStash" and it works.
I don't have "MoveToStash"
I redownloaded from scratch, no plugins or anything.
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Member
Originally Posted by
Logik120
It's because you're using Vaal Breach gem. As far as I know there is no easy way to remove it.
Thank you <3
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Member
is there a way to make a monster alert for anything that uses corpse explosion? Will I have to go ingame and find them, to mark them, or is there an easier way?
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Member
Hi, I have not been able to remove these two pre alerts regardless of where I am, a perfect example is shown below. Thanks in advance
https://i.imgur.com/pYgfeMo.png
Last edited by Gamemasterz; 02-08-2018 at 01:13 PM.
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Member
Originally Posted by
Gamemasterz
Hi, I have not been able to remove these two pre alerts regardless of where I am, a perfect example is shown below. Thanks in advance
https://i.imgur.com/pYgfeMo.png
It's one of your prophecies.
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Member
Can I get banned using this cheat?