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hey been using this awhile and ive been getting crashes while using this while using flameblast and prolif in docks.. not sure if its burn prolif or the sea witch spawns or what but yeah
Hi, I have "remove dead bodies" option on and sometimes i crash with these specific circumstances the other poster mentioned - i use both burn and shock prolif and killing small sea witches spawns (squids?) crashes me with "BEX" (buffer overflow exception) error. Wonder if there's anything that could be done about that. I have most of the other options turned on as well.
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★ Elder ★
Originally Posted by
solidifier
Hi, I have "remove dead bodies" option on and sometimes i crash with these specific circumstances the other poster mentioned - i use both burn and shock prolif and killing small sea witches spawns (squids?) crashes me with "BEX" (buffer overflow exception) error. Wonder if there's anything that could be done about that. I have most of the other options turned on as well.
You can remove two lines from Monster.otc, but that will render them as invisible if they are respawned.
- config\DeadBodies\removeDeadBodies\Metadata\Monsters:
PHP Code:
Life
{
on_death = "Delete();"
on_spawned_alive = "EnableRendering();"
on_spawned_dead = "EnableRendering();"
}
PHP Code:
Life
{
on_death = "Delete();"
}
Or, just remove one by one and see how it works.
This option it's tricky, ...if you want it, you have to choose between crash or invisibility.
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solidifier (1 members gave Thanks to vmv for this useful post)
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Hey, I was wondering if it was possible to enable microtransaction type particules and effects on spells without buying them. I want to make my ST seraph, could I just copy paste the microtransaction folder into the original ST? Thought?
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Member
regarding vaal spark, i think the answer lies somewhere in metadata\particles\electrical_surge\core.pet but i have no knowledge of coding and i cant seem to disable it without also disabling regular spark. hope this helps
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★ Elder ★
Originally Posted by
something12345
regarding vaal spark, i think the answer lies somewhere in metadata\particles\electrical_surge\core.pet but i have no knowledge of coding and i cant seem to disable it without also disabling regular spark. hope this helps
If you change only .pet files, the sparks can still be visible for both skills.
Try and change all the related pet files, delete their content and put a 0(zero). This will remove the fancy effects from the skin mesh of the sparks.
If this isn't fixing the lag, then the skeleton of the skill is crappy, and to fix that, it's problematic.
Try using the Custom Effects directory for this, or just replace the files directly from the tool...but make a backup for the originals first.
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Member
Hi, is it possible to remove the chilled ground effect FROM Whispering Ice only?
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★ Elder ★
Originally Posted by
BlackSun7
Hi, is it possible to remove the chilled ground effect FROM Whispering Ice only?
Nope, don't think so. Whispering ice is using the ground effects, and i don't remember to have access to that piece of code to remove it.
In fact, only the ground effects are causing lag, not the skill effects..:|.
Same as Arctic breath.
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Member
hello , ive been using program and it helps me a lot for my low end pc ,but only viable option for me is zero particles effect , but when i pop it i cant see my spark spell ,and bearers too , is there any way to remove all particles with that options BUT those 2 ? If there is , can u pls explain what should i do to restore just those 2 effects. Thanks.
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Member
is it possible to revert the visual effect of split arrow to the older version (simpler ones without yellow arrow)?
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★ Elder ★
Originally Posted by
JayGarrick
is it possible to revert the visual effect of split arrow to the older version (simpler ones without yellow arrow)?
Split arrow has 2 new files in Metadata/Effects/Spells/splitarrow...
And certainly the skill uses the "new" files now. What you can do is to replace the content of both new files with the old one.
Splitarrow.ao content goes to > New.ao
Splitarrow.aoc content goes to > New.aoc
Extract the folder to your custom skills or efects and change what i said above, give it a try and see .
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JayGarrick (1 members gave Thanks to vmv for this useful post)
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Member
Originally Posted by
vmv
Split arrow has 2 new files in Metadata/Effects/Spells/splitarrow...
And certainly the skill uses the "new" files now. What you can do is to replace the content of both new files with the old one.
Splitarrow.ao content goes to > New.ao
Splitarrow.aoc content goes to > New.aoc
Extract the folder to your custom skills or efects and change what i said above, give it a try and see .
will try once i get back home, thanks!
EDIT: Demonic and Gore is different right, If i disable gore effects, it wont affect demonic effect right?
Last edited by JayGarrick; 04-27-2016 at 05:04 AM.
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Member
i tried replacing the splitarrow.ao and aoc to the new , when i use the skill , game crashed
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Member
Hi, when i open PoeSmoother.exe it says "Visual C# Command line stoped working" .. what is it ?
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★ Elder ★
Originally Posted by
Wellerson Santos
Hi, when i open PoeSmoother.exe it says "Visual C# Command line stoped working" .. what is it ?
Maybe this can help you: Visual C# Command Line Compiler has stopped working - Microsoft Community
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