PoeSmoother - effects remover menu

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  1. #1726
    vmv's Avatar ★ Elder ★
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    Originally Posted by zerokurs View Post
    can u please help us for remove votalite dead skill all files in game ? we tried all files removed but efffect still in game .. even the alira totem files .. please help us
    You mean those chunks of flesh ...i'll try.


    Originally Posted by Nisroc21 View Post
    hello, i wanted to ask, when editing a metadata file i see 7 categories:
    1) ClientAnimationController
    2) SkinMesh
    3) SoundEvents
    4) BoneGroups
    5) ParticleEffects
    6) DecalEvents
    7) Lights

    which ones of those 7 can i edit / delete to be error-safe ? if i remember correctly i should not touch bonegroups, skinmesh, ClientAnimationController.
    What about the other ones? i can freely delete them?
    Also how important are soundevents and decalevents lag-wise?
    Thanks in advance and sorry to owner but i can't afford a payed version so i'm trying my best to fix my client.
    You must keep 1 & 4...the rest can be modified/removed as you like without causing crashes to the game.
    "Education isn't something you can finish." Isaac Asimov

    PoeSmoother - effects remover
  2. #1727
    vmv's Avatar ★ Elder ★
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    FreePoeSmoother updated to v3.2.1c...

    - removed shatter effects.
    - removed the rest of gore explode that i know about (Alyra detonate dead / Alyra martyrs).

    Download from Dropbox: FreePoeSmoother-v3.2.1c
    Download from Mediafire: FreePoeSmoother-v3.2.1c
    Download from Google Drive: FreePoeSmoother-v3.2.1c
    Download from MEGA: FreePoeSmoother-v3.2.1c

    Have fun,
    Last edited by vmv; 03-30-2018 at 06:40 AM.
    "Education isn't something you can finish." Isaac Asimov

  3. Thanks pablito1223 (1 members gave Thanks to vmv for this useful post)
  4. #1728
    Nisroc21's Avatar Member
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    thank you very much!

  5. #1729
    bSun0000's Avatar Contributor
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    Originally Posted by Nisroc21 View Post
    Also how important are soundevents and decalevents lag-wise?
    If you have weak CPU - sounds effects in the game has an extremely heavy impact on game performance. More than everything else together. Feels like FMOD unpacks OGG files in realtime every time any sound effect is playing.. idk why they don't use PCM format for such things..

  6. #1730
    Nisroc21's Avatar Member
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    thank you for sharing, i'm half way to finish whole metadata editing and i only removed particles (and decals in some files), i'll start over again, this time i'll remove sounds also (even tho i never use sounds in game)

    Edit.

    So i managed to get all .aoc files from metadata folder, separated from any other files and still be in their parent folders (15297 .aoc files) ( rip my ram ), anyway
    before i start editing i wanted to ask, by removing particleEffects, soundEvents etc etc but keeping untouched ClientAnimationController and BoneGroups is there any chance i'll turn my game unplayable? like black-screen effect or something similar? i wanna be able to see the basics and listen to itemfilter sounds but remove everything that makes the game unplayable in my wooden laptop.

    ps. there was a similar metadata pack which someone shared here for 3.1, i think it was bSun0000's, but sadly it gives me many errors for 3.2
    Last edited by Nisroc21; 03-26-2018 at 06:38 PM.

  7. #1731
    Horgrath's Avatar Member
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    Hello. you know if you can turn off the rage (changed Ascendancy Berserker). I found in Particles / player_buff_effect / ascendancy_rework / rage. I just do not know how to go about it.

    smoke_bit1.mat

    Version 3
    BlendMode Opaque
    SpecularExponent 5
    SourceTextures "particles/player_buff_effects/ascendancy_rework/rage/smoke_bit1.png;;"
    ColourTexture "Art/particles/player_buff_effects/ascendancy_rework/rage/smoke_bit1.dds"
    Effect "DarkenTex" "0.350000 "
    Effect "NoLighting" ""
    Effect "MuddleTexVariance" "0.872000 0.136500 0.381750 0.454500 'Art/particles/distortion/supercaustics_seamless.dds' "

    wisp.mat

    Version 3
    BlendMode Additive
    SpecularExponent 5
    SourceTextures "particles/player_buff_effects/ascendancy_rework/rage/wisp.png;;"
    ColourTexture "Art/particles/player_buff_effects/ascendancy_rework/rage/wisp.dds"
    Effect "NoLighting" ""
    Effect "DarkenTex" "2.000000 "
    Effect "MuddleTexVariance" "0.654000 0.030000 0.163500 0.263750 'Art/particles/distortion/supercaustics_seamless.dds' "

    I will be very grateful for the help the effect rage is quite annoying.

  8. #1732
    vmv's Avatar ★ Elder ★
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    Originally Posted by Nisroc21 View Post
    So i managed to get all .aoc files from metadata folder, separated from any other files and still be in their parent folders (15297 .aoc files) ( rip my ram ), anyway
    before i start editing i wanted to ask, by removing particleEffects, soundEvents etc etc but keeping untouched ClientAnimationController and BoneGroups is there any chance i'll turn my game unplayable? like black-screen effect or something similar? i wanna be able to see the basics and listen to itemfilter sounds but remove everything that makes the game unplayable in my wooden laptop.

    ps. there was a similar metadata pack which someone shared here for 3.1, i think it was bSun0000's, but sadly it gives me many errors for 3.2
    If you remove all SkinMesh{} from everything...you will have a lot of crashes...actually the game wont start...


    Originally Posted by Horgrath View Post
    Hello. you know if you can turn off the rage (changed Ascendancy Berserker). I found in Particles / player_buff_effect / ascendancy_rework / rage. I just do not know how to go about it.
    I will be very grateful for the help the effect rage is quite annoying.
    Just delete everything and put a zero(0)... if you want to remove all particles from that buff.
    "Education isn't something you can finish." Isaac Asimov

  9. #1733
    Horgrath's Avatar Member
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    Dosent work. After deleting and entering (0), the game freezes when Rage is activated. Nobody knows how to do it professionally?

  10. #1734
    vmv's Avatar ★ Elder ★
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    Originally Posted by Horgrath View Post
    Dosent work. After deleting and entering (0), the game freezes when Rage is activated. Nobody knows how to do it professionally?
    Well...this is professionally..lol..

    0 .. not (0)...:|
    "Education isn't something you can finish." Isaac Asimov

  11. #1735
    gently's Avatar Member
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    is there an easy way to disable all sounds but lootfilter?

  12. #1736
    vmv's Avatar ★ Elder ★
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    Originally Posted by gently View Post
    is there an easy way to disable all sounds but lootfilter?
    Nope, i don't think so...
    But you can try and play with FMOD files...just extract them , open them with any Notepad and delete everything what's inside.
    Save it and just drag & drop into the tool to replace them.

    It's a hassle to do so but i think that is the fastest way possible.

    Good luck..
    "Education isn't something you can finish." Isaac Asimov

  13. #1737
    Nisroc21's Avatar Member
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    PoeSmoother - effects remover-error1-png

    trying to fix this with no luck at all, any suggestions? thanks a lot

    edit. this is my path (was originally like this)
    PoeSmoother - effects remover-err-gif
    Last edited by Nisroc21; 03-27-2018 at 04:18 PM.

  14. #1738
    Sharps's Avatar Contributor CoreCoins Purchaser
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    Did you try running packcheck ?

  15. #1739
    Nisroc21's Avatar Member
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    i could but what's the point since i try to run a metadata-edited client?

  16. #1740
    Sharps's Avatar Contributor CoreCoins Purchaser
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    I thought maybe that one specific Nessa's bit got somehow corrupted or something like that.

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