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★ Elder ★
Originally Posted by
zerokurs
can u please help us for remove votalite dead skill all files in game ? we tried all files removed but efffect still in game .. even the alira totem files .. please help us
You mean those chunks of flesh ...i'll try.
Originally Posted by
Nisroc21
hello, i wanted to ask, when editing a metadata file i see 7 categories:
1) ClientAnimationController
2) SkinMesh
3) SoundEvents
4) BoneGroups
5) ParticleEffects
6) DecalEvents
7) Lights
which ones of those 7 can i edit / delete to be error-safe ? if i remember correctly i should not touch bonegroups, skinmesh, ClientAnimationController.
What about the other ones? i can freely delete them?
Also how important are soundevents and decalevents lag-wise?
Thanks in advance and sorry to owner but i can't afford a payed version so i'm trying my best to fix my client.
You must keep 1 & 4...the rest can be modified/removed as you like without causing crashes to the game.
"Education isn't something you can finish." Isaac Asimov
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★ Elder ★
FreePoeSmoother updated to v3.2.1c...
- removed shatter effects.
- removed the rest of gore explode that i know about (Alyra detonate dead / Alyra martyrs).
Download from Dropbox: FreePoeSmoother-v3.2.1c
Download from Mediafire: FreePoeSmoother-v3.2.1c
Download from Google Drive: FreePoeSmoother-v3.2.1c
Download from MEGA: FreePoeSmoother-v3.2.1c
Have fun,
Last edited by vmv; 03-30-2018 at 06:40 AM.
"Education isn't something you can finish." Isaac Asimov
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Post Thanks / Like - 1 Thanks
pablito1223 (1 members gave Thanks to vmv for this useful post)
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Contributor
Originally Posted by
Nisroc21
Also how important are soundevents and decalevents lag-wise?
If you have weak CPU - sounds effects in the game has an extremely heavy impact on game performance. More than everything else together. Feels like FMOD unpacks OGG files in realtime every time any sound effect is playing.. idk why they don't use PCM format for such things..
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Member
thank you for sharing, i'm half way to finish whole metadata editing and i only removed particles (and decals in some files), i'll start over again, this time i'll remove sounds also (even tho i never use sounds in game)
Edit.
So i managed to get all .aoc files from metadata folder, separated from any other files and still be in their parent folders (15297 .aoc files) ( rip my ram ), anyway
before i start editing i wanted to ask, by removing particleEffects, soundEvents etc etc but keeping untouched ClientAnimationController and BoneGroups is there any chance i'll turn my game unplayable? like black-screen effect or something similar? i wanna be able to see the basics and listen to itemfilter sounds but remove everything that makes the game unplayable in my wooden laptop.
ps. there was a similar metadata pack which someone shared here for 3.1, i think it was bSun0000's, but sadly it gives me many errors for 3.2
Last edited by Nisroc21; 03-26-2018 at 06:38 PM.
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Member
Hello. you know if you can turn off the rage (changed Ascendancy Berserker). I found in Particles / player_buff_effect / ascendancy_rework / rage. I just do not know how to go about it.
smoke_bit1.mat
Version 3
BlendMode Opaque
SpecularExponent 5
SourceTextures "particles/player_buff_effects/ascendancy_rework/rage/smoke_bit1.png;;"
ColourTexture "Art/particles/player_buff_effects/ascendancy_rework/rage/smoke_bit1.dds"
Effect "DarkenTex" "0.350000 "
Effect "NoLighting" ""
Effect "MuddleTexVariance" "0.872000 0.136500 0.381750 0.454500 'Art/particles/distortion/supercaustics_seamless.dds' "
wisp.mat
Version 3
BlendMode Additive
SpecularExponent 5
SourceTextures "particles/player_buff_effects/ascendancy_rework/rage/wisp.png;;"
ColourTexture "Art/particles/player_buff_effects/ascendancy_rework/rage/wisp.dds"
Effect "NoLighting" ""
Effect "DarkenTex" "2.000000 "
Effect "MuddleTexVariance" "0.654000 0.030000 0.163500 0.263750 'Art/particles/distortion/supercaustics_seamless.dds' "
I will be very grateful for the help the effect rage is quite annoying.
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★ Elder ★
Originally Posted by
Nisroc21
So i managed to get all .aoc files from metadata folder, separated from any other files and still be in their parent folders (15297 .aoc files) ( rip my ram ), anyway
before i start editing i wanted to ask, by removing particleEffects, soundEvents etc etc but keeping untouched ClientAnimationController and BoneGroups is there any chance i'll turn my game unplayable? like black-screen effect or something similar? i wanna be able to see the basics and listen to itemfilter sounds but remove everything that makes the game unplayable in my wooden laptop.
ps. there was a similar metadata pack which someone shared here for 3.1, i think it was bSun0000's, but sadly it gives me many errors for 3.2
If you remove all SkinMesh{} from everything...you will have a lot of crashes...actually the game wont start...
Originally Posted by
Horgrath
Hello. you know if you can turn off the rage (changed Ascendancy Berserker). I found in Particles / player_buff_effect / ascendancy_rework / rage. I just do not know how to go about it.
I will be very grateful for the help the effect rage is quite annoying.
Just delete everything and put a zero(0)... if you want to remove all particles from that buff.
"Education isn't something you can finish." Isaac Asimov
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Member
Dosent work. After deleting and entering (0), the game freezes when Rage is activated. Nobody knows how to do it professionally?
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★ Elder ★
Originally Posted by
Horgrath
Dosent work. After deleting and entering (0), the game freezes when Rage is activated. Nobody knows how to do it professionally?
Well...this is professionally..lol..
0 .. not (0)...:|
"Education isn't something you can finish." Isaac Asimov
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Member
is there an easy way to disable all sounds but lootfilter?
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★ Elder ★
Originally Posted by
gently
is there an easy way to disable all sounds but lootfilter?
Nope, i don't think so...
But you can try and play with FMOD files...just extract them , open them with any Notepad and delete everything what's inside.
Save it and just drag & drop into the tool to replace them.
It's a hassle to do so but i think that is the fastest way possible.
Good luck..
"Education isn't something you can finish." Isaac Asimov
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Member

trying to fix this with no luck at all, any suggestions? thanks a lot
edit. this is my path (was originally like this)
Last edited by Nisroc21; 03-27-2018 at 04:18 PM.
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Did you try running packcheck ?
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Member
i could but what's the point since i try to run a metadata-edited client?
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I thought maybe that one specific Nessa's bit got somehow corrupted or something like that.