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Member
Hey thanks for your work, works great!
I have one suggestion and some questions, would it be possible to store which options you already used in a .ini file or .txt file so when you open the program again you're sure which ones are enabled or not?
"Reset" just changes everything to default right? but how do we know it changes back to the "latest version" of the default files and not some old one?
Can I check the "zero particles" without being afraid of not seeing a skill or effect and dying because of it? (like discharges)
Last edited by prozinhubr; 03-18-2016 at 01:50 PM.
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★ Elder ★
Originally Posted by
prozinhubr
Hey thanks for your work, works great!
I have one suggestion, would it be possible to store which options you already used in a .ini file or .txt file so when you open the program again you're sure which ones are enabled or not? Also the "Reset" just changes everything to default right? but how do we know it changes back to the "latest version" of the default files and not some old one?
Ofc, this should be a priority, but i tried one time to do a save option somehow and i failed..
. I just give up after that. Dunno how to do it in a blink.
The Reset button is resetting what version of tool was used, but almost all options are the same.
Now with this new folder structure, using a new fresh client it's a must i think.
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★ Elder ★
Originally Posted by
prozinhubr
Hey thanks for your work, works great!
I have one suggestion and some questions, would it be possible to store which options you already used in a .ini file or .txt file so when you open the program again you're sure which ones are enabled or not?
"Reset" just changes everything to default right? but how do we know it changes back to the "latest version" of the default files and not some old one?
Can I check the "zero particles" without being afraid of not seeing a skill or effect and dying because of it? (like discharges)
Could be, i really don't know exactly because there are hundreds of lines of effects. But i think is not that dangerous.
Zero Particles removes all kind of smoke,fog,wind,rain,lights,etc...effects from everything that is located in Particles directory structure.
To disable one effect, there are other functions that must be changed in order to make it completely invisible.
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Member
Noob needs help
How do I remove all particles except for spark and vaal spark? I think I erased everything and cant find a way to enable only these two skills...
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★ Elder ★
Originally Posted by
isi1111111
How do I remove all particles except for spark and vaal spark? I think I erased everything and cant find a way to enable only these two skills...
If you enabled Zero Particles to remove all particles, then you need to find the directories of this 2 skills, i think it's "storm cloud" for spark...dunno yet for Vaal, and delete them from both folder inside Zero Particles.
Whatever gets deleted from Zero Particles folders...doesn't get affected by the tool.
edit: it's not storm cloud but : electrical_repulse and electrical_surge. Some other user found them. Try to delete this 2 folders from both sides.
Last edited by vmv; 03-18-2016 at 04:12 PM.
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Post Thanks / Like - 1 Thanks
isi1111111 (1 members gave Thanks to vmv for this useful post)
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Member
Originally Posted by
vmv
If you enabled Zero Particles to remove all particles, then you need to find the directories of this 2 skills, i think it's "storm cloud" for spark...dunno yet for Vaal, and delete them from both folder inside Zero Particles.
Whatever gets deleted from Zero Particles folders...doesn't get affected by the tool.
edit: it's not storm cloud but : electrical_repulse and electrical_surge. Some other user found them. Try to delete this 2 folders from both sides.
OMG thank you alot for your quick relpy, and yessss it works!!! much love
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150-200 fps and 50 ping...i never play POE with so beautiful temp...Godlike addon VMV surprise everyone (as i think) as usual. Best time in poe ever with this smoother
Thanks vmv you are awesome!
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Active Member
hm... disable rain option is not present in new releases anymore? (tried remove particle effect - rain is still present) Older release (0.10) was some more informative as it seems for me, except new skills ofc.
Last edited by Silent_Warrior; 03-19-2016 at 04:43 AM.
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★ Elder ★
Originally Posted by
Silent_Warrior
hm... disable rain option is not present in new releases anymore? (tried remove particle effect - rain is still present) Older release (0.10) was some more informative as it seems for me, except new skills ofc.
Info text appear when hovering any check box, not complete yet, but still there.
About the rain, i think Zero Particles and other functions are not working properly together.
I'm not sure how is better to do them.
If you check ZP, now is overwriting other particle effects. Little bit confusing even for me
.
Still not decided with this.
edit: maybe is better to do it like in the old version, to delete other particle effects folders from ZP, and if anyone want's to use that, it should not interfere with other options. But again, everything must be checked in order to work.
Last edited by vmv; 03-19-2016 at 04:57 AM.
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★ Elder ★
What are the most laggy skills in this game, ofc the one that are still used by players ..?
I mostly know this that are used for coc builds but other then this, there must be more
. Also i read on reddit about few of them but nothing concrete.
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★ Elder ★
Originally Posted by
EmiratesGoldCompany
There is a problem with @remove body@ option, perandust guardians that revived didn't show like there are in stealth

and hud didn't show em in minimap too. is it possible to turn dead body back in game?

Reset button didnn't help and i forgot to make an copy of file

This is what's inside the original Monster.otc :
PHP Code:
version 2
extends "nothing"
Render
{
has_light = false
}
Targetable
{
attackable = true
}
Why not just uncheck the remove dead bodies ?
Last edited by vmv; 03-19-2016 at 06:15 PM.
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Originally Posted by
vmv
This is what's inside the original Monster.otc :
PHP Code:
version 2
extends "nothing"
Render
{
has_light = false
}
Targetable
{
attackable = true
}
Why not just uncheck the remove dead bodies ?
I'am a little bit noobish is this stuff
how to uncheck it?
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Member
Originally Posted by
vmv
What are the most laggy skills in this game, ofc the one that are still used by players ..?
I mostly know this that are used for coc builds but other then this, there must be more

. Also i read on reddit about few of them but nothing concrete.
Blade Fall, Arc and Whispering Ice skill (Ice Storm).
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Originally Posted by
MEKf
Blade Fall, Arc and Whispering Ice skill (Ice Storm).
Whispering ice skill effect is disabled if you go zero particles just see the cold needles and that's cool