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  1. #5026
    Agatho's Avatar Member
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    Diviner's Strongboxes can now only spawn in maps.

    good to note for next league for those farming

    PoEHUD Overlay Updated
  2. #5027
    Psalmin's Avatar Member
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    Originally Posted by Agatho View Post
    Diviner's Strongboxes can now only spawn in maps.

    good to note for next league for those farming
    ye we got rekt lol. Made some sweet exalted farming diviners.

  3. #5028
    Peteris Ozolins's Avatar Member
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    Is the hud gonna work in 2.6 and how long its gonna take it?

  4. #5029
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Peteris Ozolins View Post
    Is the hud gonna work in 2.6 and how long its gonna take it?
    To answer that question we need a time machine.
    If I did not reply to you, it mean the question you are asking is stupid.

  5. Thanks TehCheat (1 members gave Thanks to GameHelper for this useful post)
  6. #5030
    partogi's Avatar Member
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    How do I install plugin PoEHUD Windows binary?

  7. #5031
    Cosmo777's Avatar Active Member CoreCoins Purchaser
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    Lockup Fix

    I've noticed that POEHud will lockup and need to be restarted when enumerating an Entity Component collection in the GetComponent() method.

    It happens when the next component has a garbage value rather than an empty string.

    Thoughts on changing the read next component to this to filter only ASCII characters?

    From
    string name = M.ReadString(M.ReadLong(addr + 0x10));

    To
    string name = M.ReadString(M.ReadLong(addr + 0x10));
    name = name==null?null:new string(name.Where(c => c <= sbyte.MaxValue).ToArray());

    Ive been running this way for a few weeks with no lock ups and no downside I can see.

  8. Thanks GameHelper, toadskin (2 members gave Thanks to Cosmo777 for this useful post)
  9. #5032
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Cosmo777 View Post
    I've noticed that POEHud will lockup and need to be restarted when enumerating an Entity Component collection in the GetComponent() method.

    It happens when the next component has a garbage value rather than an empty string.

    Thoughts on changing the read next component to this to filter only ASCII characters?

    From
    string name = M.ReadString(M.ReadLong(addr + 0x10));

    To
    string name = M.ReadString(M.ReadLong(addr + 0x10));
    name = name==null?null:new string(name.Where(c => c <= sbyte.MaxValue).ToArray());

    Ive been running this way for a few weeks with no lock ups and no downside I can see.
    is it because we are getting null or whitespace in the name variable????
    If that's the case then wouldn't following will be better?

    "if (!dictionary.ContainsKey(name) && !string.IsNullOrWhiteSpace(name))"

    to

    "if (!string.IsNullOrWhiteSpace(name) && !dictionary.ContainsKey(name))"
    If I did not reply to you, it mean the question you are asking is stupid.

  10. Thanks toadskin (1 members gave Thanks to GameHelper for this useful post)
  11. #5033
    Cosmo777's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by zaafar View Post
    is it because we are getting null or whitespace in the name variable????
    If that's the case then wouldn't following will be better?

    "if (!dictionary.ContainsKey(name) && !string.IsNullOrWhiteSpace(name))"

    to

    "if (!string.IsNullOrWhiteSpace(name) && !dictionary.ContainsKey(name))"
    No, the issue is that we aren't getting null or whitespace in the name variable. It's getting the UTF-16 representation of some random text that looks like chinese, its really just non text memory its trying to read. The break condition on the component list is when the next component is null or whitespace.

  12. #5034
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    oh so it's due to non-ascii random text....that's weird...cuz inside ReadString function there is

    Encoding.ASCII.GetString(ReadMem(addr, length));

    which should replace all non-ascii characters with '?'.


    yeah, tested it. it's changing non-ascii chars to '?'.
    ""RenderItem\0\0\0\0\0\0@??|?\u007f\0\00??|?\u007f\0\00?w|?\u007f\0\00?w|?\u007f \0\0P?x|?\u007f\0\0\0\0\0\0\0\0\0\0M\0e\0t\0a\0d\0a\0t\0a\0/\0U\0I\0/\0L\0o\0a\0d\0i\0n\0g\0S\0t\0a\0t\0e\0/\0A\0r\0e\0a\0L\0o\0a\0d\0i\0n\0g\0S\0c\0r\0e\0e\0n\0.\0u\0i\0\0\0\0\0\0\0l\0o\0 a\0d\0i\0n\0g\0_\0s\0c\0r\0e\0e\0n\0_\0a\0r\0e\0a\0_\0i\0m\0a\0g\0e\0\0\0\0\0\0\ 0D\0a\0t\0a\0/\0T\0i\0p\0s\0.\0d\0a\0t\0\0\0\0\0\0\0l\0o\0a\0d\0""
    Last edited by GameHelper; 03-01-2017 at 10:56 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  13. #5035
    TehCheat's Avatar ★ Elder ★
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    Any chance encoding it to UTF8 would fix the problem?

  14. Thanks toadskin, Amishdub3 (2 members gave Thanks to TehCheat for this useful post)
  15. #5036
    datz's Avatar Active Member
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    in prep for friday

    ༼ つ ◕_◕ ༽つ TEHCHEAT TAKE OUR ENERGY༼ つ ◕_◕ ༽つ

  16. #5037
    Sicc's Avatar Member
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    whats the go with the lootfilters in the config file are they overriding my loot filter thats in my poe folder?

  17. #5038
    dd4thewin's Avatar Member
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    hey cheat where do I go to donate to help the cause?

  18. #5039
    huke520025's Avatar Member
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    Originally Posted by TehCheat View Post
    If you can get me the exe, I can probably figure it out. I tried to install it once but it was such a mess, I gave up.
    Just the exe? or the all files? All file sizes are 9G~

  19. #5040
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    GetClientRect(); (item X, Y) isn't working for currency stash....I really need it...anyone who can update/fix it???
    If I did not reply to you, it mean the question you are asking is stupid.

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