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  1. #721
    rebuild's Avatar Member
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    I've just tried renaming 'Orb of Alteration' to 'Сфера перемен' and ran the tool. After me dropping one orb at ground to check if it detects correctly, it ended up with playing *ding* sound a moment before tool crashed with an error:

    Code:
    Подробная информация об использовании оперативной 
    (JIT) отладки вместо данного диалогового 
    окна содержится в конце этого сообщения.
    
    ************** Текст исключения **************
    System.ArgumentException: Элемент с тем же ключом уже был добавлен.
       в System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
       в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
       в System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
       в PoeHUD.Hud.Loot.ItemAlertPlugin.Render()
       в PoeHUD.Hud.ExternalOverlay.<OnRender>b__12(IPlugin x)
       в System.Collections.Generic.List`1.ForEach(Action`1 action)
       в PoeHUD.Hud.ExternalOverlay.OnRender()
       в PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
       в PoeHUD.Hud.UI.Graphics.RenderLoop()
       в PoeHUD.Hud.ExternalOverlay.<OnLoad>b__b()
       в System.Threading.Tasks.Task.InnerInvoke()
       в System.Threading.Tasks.Task.Execute()
    --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
       в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       в System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
       в PoeHUD.Hud.ExternalOverlay.<OnLoad>d__c.MoveNext()
    --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
       в System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)
    
    
    ************** Загруженные сборки **************
    mscorlib
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
        Версия сборки: 6.3.9600.0
        Версия Win32: 6.3.9600.0
        CodeBase: file:///C:/Users/Vitaly/Desktop/GAMES/path%20of%20lifenodes/PoeHud-master/iw09SQl0Nb.exe
    ----------------------------------------
    System
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
        Версия сборки: 0.0.0.0
        Версия Win32: 6.3.9600.0
        CodeBase: file:///C:/Users/Vitaly/Desktop/GAMES/path%20of%20lifenodes/PoeHud-master/iw09SQl0Nb.exe
    ----------------------------------------
    SharpDX
        Версия сборки: 2.6.3.0
        Версия Win32: 6.3.9600.0
        CodeBase: file:///C:/Users/Vitaly/Desktop/GAMES/path%20of%20lifenodes/PoeHud-master/iw09SQl0Nb.exe
    ----------------------------------------
    System.Windows.Forms
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
        Версия сборки: 4.3.0.0
        Версия Win32: 6.3.9600.0
        CodeBase: file:///C:/Users/Vitaly/Desktop/GAMES/path%20of%20lifenodes/PoeHud-master/iw09SQl0Nb.exe
    ----------------------------------------
    System.Core
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.resources
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.resources.dll
    ----------------------------------------
    Newtonsoft.Json
        Версия сборки: 6.0.0.0
        Версия Win32: 6.3.9600.0
        CodeBase: file:///C:/Users/Vitaly/Desktop/GAMES/path%20of%20lifenodes/PoeHud-master/iw09SQl0Nb.exe
    ----------------------------------------
    System.Numerics
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX.Direct3D9
        Версия сборки: 2.6.3.0
        Версия Win32: 6.3.9600.0
        CodeBase: file:///C:/Users/Vitaly/Desktop/GAMES/path%20of%20lifenodes/PoeHud-master/iw09SQl0Nb.exe
    ----------------------------------------
    mscorlib.resources
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/mscorlib.resources.dll
    ----------------------------------------
    System.Windows.Forms.resources
        Версия сборки: 4.0.0.0
        Версия Win32: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------
    
    ************** Оперативная отладка (JIT) **************
    Для подключения оперативной (JIT) отладки файл .config данного
    приложения или компьютера (machine.config) должен иметь
    значение jitDebugging, установленное в секции system.windows.forms.
    Приложение также должно быть скомпилировано с включенной
    отладкой.
    
    Например:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    При включенной отладке JIT любое необрабатываемое исключение
    пересылается отладчику JIT, зарегистрированному на данном компьютере,
    вместо того чтобы обрабатываться данным диалоговым окном.

    PoEHUD Overlay Updated
  2. #722
    datz's Avatar Active Member
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    i know this is for poe but is preload possible for d3?

    like for blood shard goblin on pre load?

    would be sick lol

  3. #723
    Rol's Avatar Member
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    Originally Posted by rebuild View Post
    I've just tried renaming 'Orb of Alteration' to 'Сфера перемен' and ran the tool.
    [Рус] Не занимайся самостоятельной ерундой и не грузи нашего уважаемого разработчика своими профанскими глупостями.
    [Eng] Don't engage in garbage and do not load our respected developer idiotic nonsense.

    [Рус] Кооректно опиши свои пожелания, что мол можно ли сделать так, чтобы PoeHUD корректно обрабатывал русский язык, и что для этого нужно.
    [Eng] Correctly describe your wishes, asking whether it is possible to make PoeHUD correctly handles the Russian language, and that it needs.

  4. #724
    HvC's Avatar Contributor
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    I'm not a leader just the current maintainer, I don't believe it's a language issue but even if it is, since you play on garena and the clients are different they would need different offsets to function.

  5. #725
    CompareWithMe's Avatar Member
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    Sucks. I cant fix problems with russian garena client, and it really sucks. Once you go HUD, you never go back I can live without dps-meter, itemalerts, but it is pain in the ass when preload alert is broken

  6. #726
    AmaZo97's Avatar Member
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    Hi HvC, I unpacked content.ggpk from RU Garena PoE but dont know what should do to update HUD.Can you update it for RU PoE? I have some offsets from content.ggpk but dont know what u need.

  7. #727
    doragon's Avatar Contributor
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    Originally Posted by rebuild View Post
    I've just tried renaming 'Orb of Alteration' to 'Сфера перемен' and ran the tool. After me dropping one orb at ground to check if it detects correctly, it ended up with playing *ding* sound a moment before tool crashed with an error:
    Patch for garena cis
    Code:
    From 63a6543ddd93d9d00437e3b0795249cc98eb9262 Mon Sep 17 00:00:00 2001
    From: doragon <[email protected]>
    Date: Wed, 22 Apr 2015 11:50:56 +0300
    Subject: [PATCH] Garena CIS rus
    
    ---
     config/currency.txt                             | 42 ++++++++++++-------------
     src/Poe/RemoteMemoryObjects/IngameUIElements.cs | 16 +++++-----
     2 files changed, 29 insertions(+), 29 deletions(-)
    
    diff --git a/config/currency.txt b/config/currency.txt
    index 06b8bd4..e4b2954 100644
    --- a/config/currency.txt
    +++ b/config/currency.txt
    @@ -1,21 +1,21 @@
    -Cartographer's Chisel
    -Glassblower's Bauble
    -Gemcutter's Prism
    -Jeweller's Orb
    -Chromatic Orb
    -Orb of Fusing
    -Orb of Transmutation
    -Orb of Chance
    -Orb of Alchemy
    -Regal Orb
    -Orb of Augmentation
    -Exalted Orb
    -Orb of Alteration
    -Chaos Orb
    -Blessed Orb
    -Divine Orb
    -Orb of Scouring
    -Mirror of Kalandra
    -Eternal Orb
    -Orb of Regret
    -Vaal Orb
    \ No newline at end of file
    +Резец картографа
    +Стекольная масса
    +Призма камнерезчика
    +Сфера златокузнеца
    +Цветная сфера
    +Сфера соединения
    +Сфера превращения
    +Сфера удачи
    +Сфера алхимии
    +Сфера царей
    +Сфера усиления
    +Сфера возвышения
    +Сфера перемен
    +Сфера хаоса
    +Благодатная сфера
    +Божественная сфера
    +Сфера очищения
    +Зеркало Каландры
    +Сфера вечного
    +Сфера раскаяния
    +Сфера ваал
    diff --git a/src/Poe/RemoteMemoryObjects/IngameUIElements.cs b/src/Poe/RemoteMemoryObjects/IngameUIElements.cs
    index 3525b60..7c0b4dc 100644
    --- a/src/Poe/RemoteMemoryObjects/IngameUIElements.cs
    +++ b/src/Poe/RemoteMemoryObjects/IngameUIElements.cs
    @@ -80,7 +80,7 @@ public Element MtxShop
     
             public Element InventoryPanel
             {
    -            get { return ReadObjectAt<Element>(12 + 0xF4); }
    +            get { return ReadObjectAt<Element>(12 + 0xF8); }
             }
     
             public Element StashPanel
    @@ -95,7 +95,7 @@ public Element SocialPanel
     
             public Element TreePanel
             {
    -            get { return ReadObjectAt<Element>(12 + 0x108); }
    +            get { return ReadObjectAt<Element>(12 + 0x10C); }
             }
     
             public Element CharacterPanel
    @@ -120,14 +120,14 @@ public Element WorldPanel
     
             public Map Map
             {
    -            get { return ReadObjectAt<Map>(16 + 0x11C); }
    +            get { return ReadObjectAt<Map>(16 + 0x120); }
             }
     
             public IEnumerable<ItemsOnGroundLabelElement> ItemsOnGroundLabels
             {
                 get
                 {
    -                var itemsOnGroundLabelRoot = ReadObjectAt<ItemsOnGroundLabelElement>(16 + 0x120);
    +                var itemsOnGroundLabelRoot = ReadObjectAt<ItemsOnGroundLabelElement>(16 + 0x124);
                     return itemsOnGroundLabelRoot.Children;
                 }
             }
    @@ -153,12 +153,12 @@ public Element Buffs2
     
             public Element OpenLeftPanel
             {
    -            get { return ReadObjectAt<Element>(16 + 0x154); }
    +            get { return ReadObjectAt<Element>(16 + 0x158); }
             }
     
             public Element OpenRightPanel
             {
    -            get { return ReadObjectAt<Element>(16 + 0x158); }
    +            get { return ReadObjectAt<Element>(16 + 0x15c); }
             }
     
             public Element OpenNpcDialogPanel
    @@ -189,12 +189,12 @@ public Element SwitchingZoneInfo
     
             public Element GemLvlUpPanel
             {
    -            get { return ReadObjectAt<Element>(20 + 0x1F8); }
    +            get { return ReadObjectAt<Element>(20 + 0x1FC); }
             }
     
             public ItemOnGroundTooltip ItemOnGroundTooltip
             {
    -            get { return ReadObjectAt<ItemOnGroundTooltip>(20 + 0x208); }
    +            get { return ReadObjectAt<ItemOnGroundTooltip>(20 + 0x20C); }
             }
         }
     }
    \ No newline at end of file
    -- 
    1.9.5.msysgit.0

    updated:
    https://mega.co.nz/#!v44yhQhC!HeSiM8...eVleCtFITGcTcw cis2.zip
    Last edited by doragon; 05-02-2015 at 04:17 PM. Reason: fixed dead link

  8. #728
    tozededao's Avatar Member
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    Has anyone tried this on beta?

  9. #729
    WowicX's Avatar Member
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    how to patch? for those who do not know?

  10. #730
    HvC's Avatar Contributor
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    This doesn't work on beta because I didn't get in so I can't update anything at the moment.

  11. #731
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by HvC View Post
    This doesn't work on beta because I didn't get in so I can't update anything at the moment.
    From what I can tell, it has changed a lot. My reversing skills are limited at best. I spent some time trying to find even the most simple of things (like player HP) and couldn't reverse it very far before I got lost. Unfortunately, I don't have much time for the beta or reversing right now, either.

  12. #732
    shogo's Avatar Banned
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    Anyone gettings a bug, when dissapears friend's invite and item search panels? Idk what is reason - poehud, this script or multihack.

  13. #733
    Shiznitttt's Avatar Member
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    getting ready for a patch

  14. #734
    Rol's Avatar Member
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    Originally Posted by cannolite View Post
    Is anyone else having a problem where the HUD menu doesn't show up? I basically don't have access to the in game configuration options, and haven't for quite some time. Sometimes it randomly shows up for a while and then goes away again.
    Update installation the hud aka 0 settings to nothing lead.
    Editing manually \config\settings.json with my own config give effect.

    "Something is rotten in the state of Denmark"
    Last edited by Rol; 04-27-2015 at 06:56 AM.

  15. #735
    Hazy1991's Avatar Member
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    I assume this is undetected for now?

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