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Thanks
hoping you find the last thing needed for the 64 bit client.
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Corporal
Originally Posted by
ziggar
Thanks

hoping you find the last thing needed for the 64 bit client.
Pretty much i gave up for now :confused: just playing the league. Anyways here is most of the stuff i have for x64 now -
zoom
Code:
float* GetZoomValuePtr(QWORD hBase)
{
QWORD qwZoomValue = *(QWORD*)(hBase + 0xFDFBE8); //140F38B98
if (qwZoomValue == NULL) return NULL;
qwZoomValue = *(QWORD*)(qwZoomValue + 0x8);
if (qwZoomValue == NULL) return NULL;
qwZoomValue = *(QWORD*)(qwZoomValue + 0x28);
if (qwZoomValue == NULL) return NULL;
qwZoomValue = *(QWORD*)(qwZoomValue - 0x10);
if (qwZoomValue == NULL) return NULL;
return (float*)(qwZoomValue + 0x1A70);
}
fog
Code:
bool* pbEnableFogExp = (bool*)(hBase + 0x1008C10 + 0x2D0); //140F61C80
fullbright(same values u used in your cheat engine table in .rdata but for x64)
Code:
VirtualProtect((LPVOID)(hBase + 0xD84A3C), 4, PAGE_READWRITE, &dwOld);
*(float*)(hBase + 0xD84A3C) = 13000.0f;
VirtualProtect((LPVOID)(hBase + 0xD84A3C), 4, dwOld, NULL);
VirtualProtect((LPVOID)(hBase + 0xD847D0), 4, PAGE_READWRITE, &dwOld);
*(float*)(hBase + 0xD847D0) = 7500.0f;
VirtualProtect((LPVOID)(hBase + 0xD847D0), 4, dwOld, NULL);
remove black shit is at hBase + 0x7CF0CE, you need to modify [rbx+0x18] to a value like 0x3EAE009A which is 0.3398483 in float
mh is at hbase + 0x72BB34, pretty much the same thing as in x32
Last edited by ntoskrnl; 12-05-2016 at 05:44 AM.
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Post Thanks / Like - 3 Thanks
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Ty ntos, yeah better to get some playtime
and down the line hope you will find a way to make all .text based.
Cheers
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Member
btw why my map is goin to zoomout like 5x times more if i have 'remove black things' activated? sometimes
it doesn seems in the old versions.
annoying af as melee
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Member
Last edited by omnivore; 03-14-2017 at 02:41 PM.
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Member
Originally Posted by
omnivore
just use -+ buttons to adjust it in certain areas where it changes
ye but this suxs extremly to change it 10 times in every map
than i better play without
i mean, it wasn the case in the old versions, and it was awesome
and this suxs with the time, cause its waste so many time
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I think it's due to the remove fog :/ will see if there's any other way. I don't really notice it much but i play ranged.
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Originally Posted by
Brombärkuchen
ye but this suxs extremly to change it 10 times in every map
than i better play without
i mean, it wasn the case in the old versions, and it was awesome
and this suxs with the time, cause its waste so many time
If u don't like it, don't activate remove black spot stuff without activating zoom stuff.
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Member
The mediafire link is down. Is there a link for the 64 bit? All I want is the maphack no fullbright or anything. If not, 32 bit.
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Member
Last edited by luminair; 12-07-2016 at 06:11 AM.
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Member
Originally Posted by
ntoskrnl
You can do a better fullbright without any of the problems mentioned with a code modification. Hook the function at hBase+0x592B10 somewhere after its modified the values to get access to ecx then
Code:
*(float*)(ecx + 0xA4) = 0.6f;
*(float*)(ecx + 0x68) = 100.0f;
*(float*)(ecx + 0x80) = 5000.0f; //fIntensity
also be sure to disable shadows in the options.(this is for x32 directx9 only)
Can you do a short guide on how to add this into the current .ct file? I am not very good with Cheat Engine, thanks in advance.
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Member
instand fullrip on new patch sadly
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Member
remove black broken aggain god dammit... why is it blacks the onnnly one affected every patch
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Member
Originally Posted by
Nicholas Harris Labonte
remove black broken aggain god dammit... why is it blacks the onnnly one affected every patch
everything is broken, no?
cant inject anymore
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Member
Originally Posted by
Brombärkuchen
everything is broken, no?
cant inject anymore
rest works for me its just Remove black things
Even Fullbright is still solid.