New Non Steam Offsets, manually edit the new changes.
BP0 = 0x0026a7d9 + 0x00400000
BP1 = 0x0026a7d1 + 0x00400000
BP2 = 0x0026a81b + 0x00400000
New Non Steam Offsets, manually edit the new changes.
BP0 = 0x0026a7d9 + 0x00400000
BP1 = 0x0026a7d1 + 0x00400000
BP2 = 0x0026a81b + 0x00400000
well,i checked all this alerter -
1) zero sounds as for me i tryed to change some things in main file,but no result all loot i can seeonly in this black console,but no sound...any ideas? redownloaded 3 times,reboot pc...^^
2) when i try close window of alerter - game crash, Always. is there any ways to close it safely to game?
If you are testing this for the first time, make sure to follow the instructions and download the first three parts and the only part you edit is the offsets part using the proper offsets non steam or steam offsets, just to test to see if it works properly and if it does, than start customizing stuff to your liking after.
This is the new offsets for the NON Steam version, manually edit this in.
BP0 = 0x0026a7d9 + 0x00400000
BP1 = 0x0026a7d1 + 0x00400000
BP2 = 0x0026a81b + 0x00400000
For the second question, yes the game will always crash the poe game if you close the app.
Can someone share "ItemList" file actual for PoE 1.06? With all gems, uniques etc. Thank you in advance!
Does anyone have the code to trigger an alert for the Albino Rhoa Feather?
Here is the code to add in alert for Albino Rhoa Feathers, you will still need to add in your own sound file and rename it to whatever you like i named it smb3Feather.wav
Becareful with copying/Pasting Code.
SOUND_feather = True
class PlaySoundFeather(threading.Thread):
def run(self):
winsound.PlaySound(r'sounds\smb3Feather.wav', winsound.SND_FILENAME)
if itemId == 0x77662604 and SOUND_feather == True: # Feather
crafting_drop = PlaySoundFeather()
crafting_drop.start()
Last edited by ReadyToKill; 02-22-2014 at 11:48 AM.
Has anyone figured out how to add the alert/sound for the fishing rod item?
1.1.0 Offsets
Code:if not STEAM: BP0 = 0x00280D29 + 0x00400000 BP1 = 0x00280D21 + 0x00400000 BP2 = 0x00280D6B + 0x00400000 else: BP0 = 0x002837F9 + 0x00400000 BP1 = 0x002837F1 + 0x00400000 BP2 = 0x0028383B + 0x00400000
1.1.0b NonSteam (Hotfix, no downtime. As of this writing it has not been pushed to Steam.)
Code:if not STEAM: BP0 = 0x00280A59 + 0x00400000 BP1 = 0x00280A51 + 0x00400000 BP2 = 0x00280A9B + 0x00400000
1.1.0c
Code:if not STEAM: BP0 = 0x00280A59 + 0x00400000 BP1 = 0x00280A51 + 0x00400000 BP2 = 0x00280A9B + 0x00400000 else: BP0 = 0x00282F69 + 0x00400000 BP1 = 0x00282F61 + 0x00400000 BP2 = 0x00282FAB + 0x00400000
Would be very nice if some one could compile this tool to a .exe file so we don't have to install phyton, configure, etc... That's the reason why I'm not using this tool anymore...
Thanks.
I'd be lying if I said I hadn't considered rewriting it in C. However I usually don't touch things that aren't broken.
Current offsets are not working for RGB drops. Currency drops, however, are detected. Weird.
I have noticed it is not trigger any more alerts for 6 sockets, 5L, rgb, uniques, only thing that still seems to be working so far is Orbs.
Last edited by ReadyToKill; 03-06-2014 at 11:34 PM.
The internal structure of the items has been modified because of the corruption, so the program reads the memory wrongly and can't detect how many sockets/colours/rarity an item has.
At the moment it's only use is for identifying the name of the drop. Someone has to check in which way the structure of the item in the memory was modified and change the code accordingly...