[ExileApi/PoEHelper/POEHUD plugin] Beasts - Easily find profitable beasts! menu

User Tag List

Page 4 of 11 FirstFirst 12345678 ... LastLast
Results 46 to 60 of 161
  1. #46
    cylpakl's Avatar Member
    Reputation
    1
    Join Date
    May 2022
    Posts
    4
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    doesn't work with exile api version 3.25

    [ExileApi/PoEHelper/POEHUD plugin] Beasts - Easily find profitable beasts!
  2. #47
    Themineaxel's Avatar Member
    Reputation
    4
    Join Date
    Dec 2020
    Posts
    25
    Thanks G/R
    7/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    yep :S :S :S farm more normal map and wait a bit more

  3. #48
    wickedj's Avatar Member
    Reputation
    4
    Join Date
    Apr 2016
    Posts
    20
    Thanks G/R
    0/3
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Does not seem to Show prices in the bestiary book anymore

  4. #49
    wickedj's Avatar Member
    Reputation
    4
    Join Date
    Apr 2016
    Posts
    20
    Thanks G/R
    0/3
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    what file do i need ot edit to get it to show current PoE ninja league

  5. #50
    PoThePlug's Avatar Contributor CoreCoins Purchaser
    Reputation
    101
    Join Date
    Oct 2023
    Posts
    30
    Thanks G/R
    1/66
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Apologies for the delay. I have updated the UI index to fix the Bestiary Panel and pointed the PoENinja api to the new league. Let me know if you are having any more troubles.

  6. Thanks bobfromuk, KimSLi, camapxam (3 members gave Thanks to PoThePlug for this useful post)
  7. #51
    enasnix's Avatar Member
    Reputation
    1
    Join Date
    Jan 2013
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Would there be any way to add functionality for havest beats and to have them be maybe a blue or green or purple circle? I like to farm harvest beasts but right now I don't them them pulled up at when killing them.

    Right now to farm havest beats you have to go into the einhar memory, find the havest beasts that are vivid/wild/primal, and immediatly leave. Would there be some awesome way to track these seperatly so we can immediately find them and get out of the map? And a way to tell they are different from the red circles. Like a text over the minimap with there name or something.

  8. #52
    PoThePlug's Avatar Contributor CoreCoins Purchaser
    Reputation
    101
    Join Date
    Oct 2023
    Posts
    30
    Thanks G/R
    1/66
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by enasnix View Post
    Would there be any way to add functionality for havest beats and to have them be maybe a blue or green or purple circle? I like to farm harvest beasts but right now I don't them them pulled up at when killing them.

    Right now to farm havest beats you have to go into the einhar memory, find the havest beasts that are vivid/wild/primal, and immediatly leave. Would there be some awesome way to track these seperatly so we can immediately find them and get out of the map? And a way to tell they are different from the red circles. Like a text over the minimap with there name or something.
    I have just pushed an update supporting Harvest Memory Beasts. It will display a unique color based on type of beast (Vivid/Wild/Primal) and also draw the name of the specific beast as well.

    The beast circle colors are based on the following image:



    WARNING: I have no idea if this will work (pretty sure it should), but I play SSF and haven't found an Einhar's Memory of Harvest Beasts yet to test myself...

    Can someone please test it and let me know.

  9. Thanks bobfromuk (1 members gave Thanks to PoThePlug for this useful post)
  10. #53
    sunheat's Avatar Member
    Reputation
    1
    Join Date
    Apr 2023
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    doesn't work? or how can I install the plugin for exile api

  11. #54
    enasnix's Avatar Member
    Reputation
    1
    Join Date
    Jan 2013
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I will test this for you tonight. Thanks alot man!

  12. #55
    enasnix's Avatar Member
    Reputation
    1
    Join Date
    Jan 2013
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by PoThePlug View Post
    I have just pushed an update supporting Harvest Memory Beasts. It will display a unique color based on type of beast (Vivid/Wild/Primal) and also draw the name of the specific beast as well.

    The beast circle colors are based on the following image:



    WARNING: I have no idea if this will work (pretty sure it should), but I play SSF and haven't found an Einhar's Memory of Harvest Beasts yet to test myself...

    Can someone please test it and let me know.
    It works man! Thanks soooo much. Im at a couple minute runs instead of taking sooooo long to complete. You are amazing.

  13. #56
    lukascbrandao's Avatar Member
    Reputation
    1
    Join Date
    Aug 2023
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can add black morrigan with different collor?

  14. #57
    sh3233's Avatar Member
    Reputation
    1
    Join Date
    Aug 2022
    Posts
    2
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The Black Morrigan and the Harvest Beast do not appear. Could you fix this?

  15. #58
    bobfromuk's Avatar Member
    Reputation
    5
    Join Date
    Jun 2012
    Posts
    75
    Thanks G/R
    7/4
    Trade Feedback
    2 (100%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    So,

    Regular beasts (Chimerals)
    Show with a red highlight circle around the beast on the ground.
    And the overlay window shows the beast.

    Harvest beasts (vivid vultures)
    Show with a yellow highlight circle around the beast on the ground.
    And the overlay window shows nothing.

    Wondering what changes are needed to get harvest beasts to show in the overlay, and possibly morrigan too?

  16. #59
    enasnix's Avatar Member
    Reputation
    1
    Join Date
    Jan 2013
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Just wanted to give you an update. The colors works great for me. Appreciate it so much! Making about 8div an hour doing memory farms.

    How memory farms work. First map = 2 harvest beasts. Go in, find the 2, kill, run out. Map 2 = 3 harvest beasts. Map 3 = 4 harvest beasts.

    Right now I really have to pay attention to the amount of beasts I kill in the map, I cant AFK brain these things.

    Question: Is there any way to create a "Harvest Beasts Left" counter of some sort? Have this be a selectable option? That would make it to were this method is completly braindead and can farm all day!

    Thanks soooooo much again. Really sped my farms up.

  17. #60
    PoThePlug's Avatar Contributor CoreCoins Purchaser
    Reputation
    101
    Join Date
    Oct 2023
    Posts
    30
    Thanks G/R
    1/66
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by bobfromuk View Post
    So,

    Regular beasts (Chimerals)
    Show with a red highlight circle around the beast on the ground.
    And the overlay window shows the beast.

    Harvest beasts (vivid vultures)
    Show with a yellow highlight circle around the beast on the ground.
    And the overlay window shows nothing.

    Wondering what changes are needed to get harvest beasts to show in the overlay, and possibly morrigan too?
    I have pushed an update that support Black Morrigan now. Should display on map as a white circle. I have also fixed the pricing window, so all beasts should show up there now.

  18. Thanks bobfromuk (1 members gave Thanks to PoThePlug for this useful post)
Page 4 of 11 FirstFirst 12345678 ... LastLast

Similar Threads

  1. [Release] [ExileApi/PoEHelper/POEHUD plugin] ReAgent - a tool for mapping game state to actions
    By cheatingeagle in forum PoE Bots and Programs
    Replies: 159
    Last Post: 02-21-2025, 11:11 AM
  2. [Release] [ExileApi/PoEHelper/POEHUD plugin] ExpeditionIcons
    By cheatingeagle in forum PoE Bots and Programs
    Replies: 110
    Last Post: 02-19-2025, 03:34 AM
  3. CoPilot Plugin for PoeHelper / PoeHud / ExileApi
    By totalschaden in forum PoE Bots and Programs
    Replies: 669
    Last Post: 07-31-2024, 04:38 AM
  4. Replies: 69
    Last Post: 12-21-2023, 01:31 AM
  5. Easily find what gems to use
    By Kezah in forum World of Warcraft Guides
    Replies: 1
    Last Post: 01-31-2008, 03:29 AM
All times are GMT -5. The time now is 01:39 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search