ExileApi 3.23 and beyond - Plugin framework menu

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  1. #1696
    EthEth's Avatar Contributor Authenticator enabled
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    Originally Posted by hqgame View Post
    Thanks so much!!!
    GitHub - DetectiveSquirrel/FiveGuysFiveWays -> this one can be helpful. I did not tested it and its from 2023, but can contain valuable information that will help with your endeavour.
    My post was helpful? Consider using Thank you! We are here together, be part of community, help others and get helped by others.

    ExileApi 3.23 and beyond - Plugin framework
  2. Thanks hqgame (1 members gave Thanks to EthEth for this useful post)
  3. #1697
    camapxam's Avatar Active Member
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    Originally Posted by seeshiv View Post
    Click it and AutoOpen plugins dont work anymore. Is there anything else that can open doors/chests?
    autoopen works for me (i use for doors and shrines), don't know why it wouldn't for u, i've always used that since leaguestart. I don't use clickit, no idea about that.

  4. #1698
    setim's Avatar Member
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    The thread for plugin discussion is closed?
    Is there any working plugin can help to auto-target the monsters?
    For example when I press down "D", it will auto-target the nearby monters like in POE2?

  5. #1699
    EthEth's Avatar Contributor Authenticator enabled
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    Originally Posted by setim View Post
    The thread for plugin discussion is closed?
    Is there any working plugin can help to auto-target the monsters?
    For example when I press down "D", it will auto-target the nearby monters like in POE2?
    None I could think off. Try scanning GitHub for something like that.
    My post was helpful? Consider using Thank you! We are here together, be part of community, help others and get helped by others.

  6. #1700
    setim's Avatar Member
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    Originally Posted by EthEth View Post
    None I could think off. Try scanning GitHub for something like that.
    There is one for POE2, not sure whether it is easy to import it to poe1 or not?

  7. #1701
    Bashor7030's Avatar Member
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    Hi, ive been using this for many Leagues now. But i have a big Problem with it now. Every time i start it my FPS goes down significantly and i dont know what causes it.

  8. #1702
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Bashor7030 View Post
    Hi, ive been using this for many Leagues now. But i have a big Problem with it now. Every time i start it my FPS goes down significantly and i dont know what causes it.
    Check the performance tab and see which plugin is consuming so many resources (or if its the core). HUD is pretty resource intensive due to all the memory reads and having to draw on the map.

    Originally Posted by setim View Post
    There is one for POE2, not sure whether it is easy to import it to poe1 or not?
    I think there was a plugin that did it for poe1, but it felt pretty awful because poe1 doesn't have WASD. You've gotta steal the mouse to place it at a location, send input, then move it back. This would also likely interrupt your move action.

    Its just feels like shit unless you got all out making background input work which is incredibly annoying to do due to the way their input handling works AND its invasive to the game (generally requires hooking methods) so its much easier for them to detect.

  9. #1703
    Bashor7030's Avatar Member
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    Screenshot 2025-08-10 133004.png
    I cant find the performance tab did u mean this?

  10. #1704
    setim's Avatar Member
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    Originally Posted by Sychotix View Post
    Check the performance tab and see which plugin is consuming so many resources (or if its the core). HUD is pretty resource intensive due to all the memory reads and having to draw on the map.



    I think there was a plugin that did it for poe1, but it felt pretty awful because poe1 doesn't have WASD. You've gotta steal the mouse to place it at a location, send input, then move it back. This would also likely interrupt your move action.

    Its just feels like shit unless you got all out making background input work which is incredibly annoying to do due to the way their input handling works AND its invasive to the game (generally requires hooking methods) so its much easier for them to detect.
    Do you know which plugin it is? Is it the one make by the similar plugin used in POE2?

  11. #1705
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by setim View Post
    Do you know which plugin it is? Is it the one make by the similar plugin used in POE2?
    I'm not sure it was ever released. I think the people who were working on it decided not to bother since it was effectively worthless. If you are trying to go the bot route, probably better to use other tools like DPB since ExileAPI isn't really designed for bots.

  12. #1706
    wilscot's Avatar Member
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    2025-08-11_14h02_20.png

    Hi guyz.
    How to remove this error?

  13. #1707
    setim's Avatar Member
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    Originally Posted by Sychotix View Post
    I'm not sure it was ever released. I think the people who were working on it decided not to bother since it was effectively worthless. If you are trying to go the bot route, probably better to use other tools like DPB since ExileAPI isn't really designed for bots.
    I am not for bot, but help my bow build to kill boss eaiser. Since I need to move around the boss in circle and hit him.
    So i need to left click to move a little bit, move the mouse to boss, click right button to use the skill, then move the mouse back and click left to move a little bit.
    So the auto-aim can help me to simplify the mouse move.

  14. #1708
    ElPuchangon's Avatar Member
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    Has anyone has discovered a way to know if a party member or a player has gone into an Alva mission inside a map? Right now I just have position but I cant really tell if they moved far or just entered an Alva mission.
    For context this is an aurabot plugin that will follow you to the alva missions. Im rewriting an old follower plugin but its transition logic is flawed.

    Im in between UI to check for party member is in same area and isTargetable , targetable sounds good, however in Alva you are in the same "area" per the party UI and you are targetable as well

  15. #1709
    Hoang1992's Avatar Member
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    Well, anyone have tip for setting? My fps redured alot while open plugin

  16. #1710
    Sikaka's Avatar Active Member
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    Originally Posted by ElPuchangon View Post
    Has anyone has discovered a way to know if a party member or a player has gone into an Alva mission inside a map? Right now I just have position but I cant really tell if they moved far or just entered an Alva mission.
    For context this is an aurabot plugin that will follow you to the alva missions. Im rewriting an old follower plugin but its transition logic is flawed.

    Im in between UI to check for party member is in same area and isTargetable , targetable sounds good, however in Alva you are in the same "area" per the party UI and you are targetable as well
    That should be a pretty easy check. Your first check is if they moved significantly between frames (so you know they used some sort of portal/area transition/etc).

    Next you look up the possible causes. This could be harvest, alva, area transition, etc.
    Find the nearest potential option to their previous position and that's your answer. Just need to then click on the appropriate item to follow.

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