ExileApi 3.23 and beyond - Plugin framework menu

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  1. #1321
    Fragma1's Avatar Active Member
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    Originally Posted by azubu23202869 View Post
    I would like to ask about AutoFlask—due to the language difference, it cannot detect the Flask name. Is it possible to fix this issue?

    Attachment 89594
    Try BasicFlaskRoutine or learn how to make it work with ReAgent.

    ExileApi 3.23 and beyond - Plugin framework
  2. #1322
    imsohigh22's Avatar Member
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    ah okay thx for confirming hadnt had a chance.

  3. #1323
    stacked's Avatar Member
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    Any luck with fixing radar to work with the new memory map typeS?

  4. #1324
    WowIsAllICanSay's Avatar Member
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    I wish people would have software literacy, I'm getting dev ptsd reading this thread.

    If your radar isn't working:
    Make sure you're using the up-to-date exileAPI version
    Make sure you're using up-to-date radar in the plugin updater in exileAPI.

    It's working fine in t17s, the new memory maps, and everything else.

  5. Thanks cheatingeagle (1 members gave Thanks to WowIsAllICanSay for this useful post)
  6. #1325
    POEistrashwithouthud's Avatar Member
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    Highlighted Item is not detecting items from my stash when I try to highlight something with a filter, is it the same for you guys ?
    Any upcoming fix ?

  7. #1326
    Hype41's Avatar Member
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    Hello - Any way to add preloads to Preload alert since preload plugin is already compiled?

    Wanted to add Chests/LostShipmentChest/LostShipmentCrate1

  8. #1327
    Meepdeepbeep's Avatar Member
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    Would it be possible to write your own logic with any plugin? for example:
    If zombies <5 then, press 'e'

  9. #1328
    Hosteleria's Avatar Member
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    2 problems. Let's see if you guys can help me.

    1- AdvancedUberLab plugin is not working at all. It gives no error but it just doesn't show up the lab window. Tried with fresh install of Exileapi.

    2- I always had this problem. Not sure if I don't set it up correctly. I want the game to pop the Silver Flask only when a rare/magic/unique monster is "near". But it keeps using it with or without monsters near. This is my config:

  10. #1329
    AreZone's Avatar Member
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    Originally Posted by Hosteleria View Post
    2 problems. Let's see if you guys can help me.

    1- AdvancedUberLab plugin is not working at all. It gives no error but it just doesn't show up the lab window. Tried with fresh install of Exileapi.

    2- I always had this problem. Not sure if I don't set it up correctly. I want the game to pop the Silver Flask only when a rare/magic/unique monster is "near". But it keeps using it with or without monsters near. This is my config:
    check your speed flask settings

  11. #1330
    inihendry's Avatar Member
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    Originally Posted by Meepdeepbeep View Post
    Would it be possible to write your own logic with any plugin? for example:
    If zombies <5 then, press 'e'
    go look for it on reagent thread.

  12. #1331
    inihendry's Avatar Member
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    Originally Posted by Meepdeepbeep View Post
    Would it be possible to write your own logic with any plugin? for example:
    If zombies <5 then, press 'e'
    go look for it on reagent thread.
    its already there

  13. #1332
    Hosteleria's Avatar Member
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    Originally Posted by AreZone View Post
    check your speed flask settings
    My speed flask are disabled.

  14. #1333
    Meepdeepbeep's Avatar Member
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    Originally Posted by inihendry View Post
    go look for it on reagent thread.
    its already there
    thanks mate

  15. #1334
    Fragma1's Avatar Active Member
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    Originally Posted by Hosteleria View Post
    2 problems. Let's see if you guys can help me.

    1- AdvancedUberLab plugin is not working at all. It gives no error but it just doesn't show up the lab window. Tried with fresh install of Exileapi.

    2- I always had this problem. Not sure if I don't set it up correctly. I want the game to pop the Silver Flask only when a rare/magic/unique monster is "near". But it keeps using it with or without monsters near. This is my config:
    Why not just use ReAgent?

    SinceLastActivation(0.5) && Flasks[0].canbeused && MonsterCount(100, MonsterRarity.AtleastRare) >= 1

  16. Thanks AreZone (1 members gave Thanks to Fragma1 for this useful post)
  17. #1335
    Aperis's Avatar Member
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    copilot doesn't work?

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