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  1. #136
    minglee's Avatar Member
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    Has anyone come across a functional plugin for Sanctum that displays the room objective when you hover the mouse? I recall there was one, but I can't find it.

    ExileApi 3.23 and beyond - Plugin framework
  2. #137
    jusikapide's Avatar Member
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    does NinjaPrice not work with this anymore?

    edit: nvm works, reference (ExileApi 3.23 and beyond - Plugin framework)
    Last edited by jusikapide; 12-15-2023 at 10:11 AM.

  3. #138
    Blessdown's Avatar Member
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    for me the preload only worked once ive already seen him, then it recoginzed it, but somehow never worked for just joining the map.
    Is that behaviour the same for you or did you just load in and he showed up?

  4. #139
    RatMonkey's Avatar Contributor
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    Originally Posted by Blessdown View Post
    for me the preload only worked once ive already seen him, then it recoginzed it, but somehow never worked for just joining the map.
    Is that behaviour the same for you or did you just load in and he showed up?
    He is super rare. It works. Through the campaign I only saw him twice, then once after. I am in over 1000 maps. I guess I missed him a bunch, but I just did 100 maps and the preload appears 6 times. So in my instance only a 6% chance per map if you average it out. It's possible it could be higher or lower, but it definitely works since I did the mists every single map and the ones where the preload came up on entering the map, I found him.

  5. #140
    Blessdown's Avatar Member
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    yeah i think i fucked up something in my preload previously, it works now.
    Is there any way to locate him on the map or do we always have to get near to find him with the "Where the wisps add" addon?

  6. #141
    RatMonkey's Avatar Contributor
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    Originally Posted by Blessdown View Post
    yeah i think i fucked up something in my preload previously, it works now.
    Is there any way to locate him on the map or do we always have to get near to find him with the "Where the wisps add" addon?
    Unfortunately things were changed many leagues ago. It used to be that things loaded with preloads, but chests, NPCs, etc now have to be within a certain range to appear. There may be a way around this though, based on whether or not he uses a specific tile or some sort of terrain nearby, which then we could get radar to point to that tile.

    In the case of radar, for example...

    {
    "Name": "npc1",
    "ExpectedCount": 1,
    "DisplayName": "Breaker of Oaths - Warlock [Wild/Purple]"
    }
    I wonder if there is something for him. I'll have to look, but I don't think there's anything special that would make it possible.


    Update: I went through everything, and there isn't any tile data that can be used. Sad since his spawn really is random and doesn't require any specific tiles near him.
    Last edited by RatMonkey; 12-15-2023 at 07:50 PM.

  7. #142
    gahehe's Avatar Member
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    thanks for the great tool! Anyway is there any "custom corpse targeting" function? Ideally, I want to auto-target a specific corpse of a specific monster spawned with Desecrate. Is there any way to do that?

  8. #143
    2klulu's Avatar Member
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    be banned) gg

  9. #144
    gahehe's Avatar Member
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    Originally Posted by 2klulu View Post
    be banned) gg
    Did you use it with Limited User method?

  10. #145
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by BlancoPower420 View Post
    Trying to get Copilot downloaded. from this github. GitHub - totalschaden/copilot: CoPilot - Plugin for Exilehud / PoeHelper

    I down load the master file into plugins>Source.
    extract the folder
    rename the folder by removing the "-master" portion of the folder name
    Not sure if the original author is going to maintain it any further, but I've made a fork that should make compilation easier GitHub - exApiTools/copilot: CoPilot - Plugin for Exilehud / PoeHelper

    Originally Posted by Kobble View Post
    i believe the plugin that was linked is different to that one as it "identifies" and labels ground items so that you dont have to hover over every base and would indeed be quite usefull
    The plugin I linked also supports identifying uniques on the ground by their art.

    Originally Posted by SpaceGuy119 View Post
    How do I update without having to re-add all my plugins and/or tweak their settings? Can I just replace certain files?
    You can replace everything but the config folder I think, and it should continue to work fine provided you've replaced all the dlls.

  11. #146
    2klulu's Avatar Member
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    Originally Posted by gahehe View Post
    Did you use it with Limited User method?
    no but im use its from 3.14, its mb ahk stack deck or gwen, trying appeal) but chance 0.0000001, another account life

  12. #147
    RatMonkey's Avatar Contributor
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    I'm seeing a pattern of people getting banned either not using limited method, or using ahk tools. No one is limiting access to their ahk scripts, etc. It's a simple file to read and they would know if it's being used.

  13. #148
    2klulu's Avatar Member
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    Originally Posted by RatMonkey View Post
    I'm seeing a pattern of people getting banned either not using limited method, or using ahk tools. No one is limiting access to their ahk scripts, etc. It's a simple file to read and they would know if it's being used.
    what do you mean

  14. #149
    RatMonkey's Avatar Contributor
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    Originally Posted by 2klulu View Post
    what do you mean
    I mean people aren't using the limited method on ahk scripts. They install ahk and have the scripts in some random folder, then run them through the program, but you can read those .ahk scripts easily. I think we know that GGG are able to access other folders and read contents, and a simple anti-cheat could simply scan for ahk files and flag anything suspicious. I have read so many people getting banned for using stash, rolling mods, etc all ahk versions and also never using limited method to prevent PoE from accessing those files.

    TLDR;
    People download ahk scripts into their download folder or somewhere else, they don't "limit" access to it and it's possible to detect these scripts, even in runtime.

  15. #150
    testacct123's Avatar Member
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    Originally Posted by RatMonkey View Post
    I mean people aren't using the limited method on ahk scripts. They install ahk and have the scripts in some random folder, then run them through the program, but you can read those .ahk scripts easily. I think we know that GGG are able to access other folders and read contents, and a simple anti-cheat could simply scan for ahk files and flag anything suspicious. I have read so many people getting banned for using stash, rolling mods, etc all ahk versions and also never using limited method to prevent PoE from accessing those files.

    TLDR;
    People download ahk scripts into their download folder or somewhere else, they don't "limit" access to it and it's possible to detect these scripts, even in runtime.
    very doubtful its more likely some server sided detection that detects certain inputs. Some GG employee already stated they dont read running processes why u think so many ppl play for so long with no bans? Also in most cases the person that types i have been banned lies about what they are doing and using often times linked to some form of rmt.
    Last edited by testacct123; 12-16-2023 at 11:25 PM.

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