HackPack: WAR Add-On for Warextdll menu

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  1. #211
    hunkel's Avatar Member
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    is it possible to lock players position to not get kicked away by monsters ?
    Last edited by hunkel; 07-14-2009 at 10:01 AM.

    HackPack: WAR Add-On for Warextdll
  2. #212
    biinky's Avatar Contributor
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    Thank you for your hard work.

  3. #213
    ectocooler's Avatar Member
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    I didn't notice anything for it in these pages (I may have completely missed it) for support with flying.

    I turn it on, and can get usual 2D movement (WASD) but I can't figure out how to increase or decrease my altitude. I just stay at the same level, and fly through hills and trees.

    is there keybinds for this, or do I have to set them up myself?

  4. #214
    floodman's Avatar Member
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    It's already been poster here...but.... Z for down....spacebar for Up

  5. #215
    Hexogen's Avatar Member
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    Hey PP, looks like the auto-scavenge/butcher does not work as intended. When you turn it on, the first body gets scavenged, then it stops. Disabling and reenabling the option does not work either, i can only auto-scavenge once per session. I guess there might be a broken code in looping the action or something, i don't have a clue, im no professional I can only talk for scavenging, too.

    Thanks for this great addon to simplify DLL use.

    Cya
    Hex

  6. #216
    ectocooler's Avatar Member
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    awesome... thanks a ton!

  7. #217
    PharmerPhale's Avatar Member
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    Update on it's way. Thank you all for the feedback.

  8. #218
    TheDipper's Avatar Member
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    Since I'm unable to code it myself (but would LOVE to know how)

    How Zeabot should work:

    Priority target finding works great as it is - but it needs to be more selfish if possible. I've ended up dead with full HoTs on my team several times.

    The 4 slots in the config should each have their own uses.

    Slot 1 should be the instant cast HoT, always gets cast first, on every target under 90%

    Slot 2 should be the small-cast-time heal + HoT spell, casted 2nd on the target if under 80%. This HoT only lasts 5 seconds, most healers dont even use it anymore - but for POC purposes... IMHO use it.

    Slot 3 should be emergency nuke heals. Zealots have the small instant cast heal, so low level zealots/runepriests can slot that here until they get their 3 second cast nuke heal. This would be cast on anyone under 50%

    Slot 4 should be a group heal OR a res - whichever is easier to code. I'm not sure the group heal would work at all unless the bot reads the group it's in - which it doesn't seem to. Res can be simple, especially if the botter uses the LOS hack.



    Again these are just my ideas as an experienced but lazy healer. It sounds like a good chunk of work to code, but it would be absolutely fantastic. The bot would win healing meters in every scenario most definitely.

  9. #219
    PharmerPhale's Avatar Member
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    Great feedback as usual. I released that version of hackpack very hastily and have since modded and tweaked alot of stuff. I should be releasing something tonight that addresses things surrounding zeabot and looting. Also, as an added bonus we may have in-game IRC chat available in this release.

    edit: PS. the rez ability is coded in, just commented out at the moment, it's not included as those four abilities, it's extra. I just needed to remove it on the fly because obviously it would not work for all classes.
    Last edited by PharmerPhale; 07-15-2009 at 01:49 AM.

  10. #220
    PharmerPhale's Avatar Member
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    HackPack v3.8b is posted.

    Changes in 3.8b:
    • MobFinder - Added distance tooltips when you mouse over a name.
    • Zeabot - Fixed some issues with this. Work on this continues.
    • Alert Sounds - New Feature, configure to play a sound when a player is in visual range of you, you get whispered, or a scenario is ready to be entered.
    • Saved Variables - These options will persist through reloading the ui or game. Sounds, Watcher, AutoLoot, AutoScavange, MapClickTeleport.

  11. #221
    TheDipper's Avatar Member
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    Awesome.

    I'm actually going to try my best, as much as that is, to work on Zeabot to work in the ways that I laid out above.

    I probably won't get anywhere at all, but I'll try.

  12. #222
    adobe3dfx3's Avatar Member
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    i have a question. IS there a way to move the hackpack option away from the middle of the screen can i drag it somewhere else?

  13. #223
    floodman's Avatar Member
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    The Dipper - if you could come up with those heal options I would set up a shrine in your honor.

  14. #224
    HansW's Avatar Active Member
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    Originally Posted by adobe3dfx3 View Post
    i have a question. IS there a way to move the hackpack option away from the middle of the screen can i drag it somewhere else?
    learn how to read, noob.

  15. #225
    jester_im's Avatar Member
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    Originally Posted by adobe3dfx3 View Post
    i have a question. IS there a way to move the hackpack option away from the middle of the screen can i drag it somewhere else?
    Its already mentioned earlier, but anyway...

    The hook point for the button is invisible and is right above the actual button. just hover your mouse pointer just a few pixels above the hackpack button, left click and click the button pressed. Now move it wherever you want.

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