S4lly's FREE war teleporter+speedhack+nofalldmg, flat style menu

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  1. #121
    Da_Teach's Avatar Active Member
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    Originally Posted by s4lly View Post
    dungeon teleporting is not really possible, since its underground, and if you teleport you end up on the surface but on the right coordinate.. Use Groundhack to go down, and no falldamage then
    I'm talking about dungeons like Sigmar's Crypt / Warp Blade Tunnels, Lost Vale, etc. There's no 'surface' there (unless the surface is the city).

    S4lly's FREE war teleporter+speedhack+nofalldmg, flat style
  2. #122
    HansW's Avatar Active Member
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    Originally Posted by Da_Teach View Post
    I'm talking about dungeons like Sigmar's Crypt / Warp Blade Tunnels, Lost Vale, etc. There's no 'surface' there (unless the surface is the city).
    i've never tried it in a dungeon, but i can teleport up in the Air and also below the ground. If you have the coordiantes of the destination, it should be possible to teleport there. (thats x,y and z). You can aswell just use the FlyMode() in my dll and just fly there ( out through the wall and then on on the outside till you find the room you want to go to ). use the spacebar and x to fly up and down.

  3. #123
    xanupox's Avatar Member
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    It is hit or miss in a dungeon. There are actually multiple dungeons inside the same instance, so the XYZ coordinates often will try to port you to someone elses dungeon and you'll get teleported out of the instance entirely. You can tets this yourself, by making a location as soon as you zone into any "instanced" dungeon over a few week period. The coordinates change sometimes depending on which instance you are actually inside.

  4. #124
    HansW's Avatar Active Member
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    Then we need to find the coordinate offset. Every Map goes from 0 to 65536 with an offset added. So you store the coordinates without the offset and for teleportation you add the offset. i doubt that you have more than one instance of a dungeon on your local machine.

  5. #125
    Chapelpriest's Avatar Member
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    How do you "find" and store locations exactly? Using the tool I can't copy a location to the locations window. I can only do the mark/recall thing and that doesn't store locations as far as I know.

  6. #126
    HansW's Avatar Active Member
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    no clue, i've never even downloaded this tool.

  7. #127
    s4lly's Avatar Member
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    HansW what about teleporting to other zones, i know the maps have different numbers example Eataine is 209 and Dragonwake is 205

    Have the whole list. shouldnt it be possible to minipulate that number, and teleport directly too IC or any other place...

  8. #128
    rockman319's Avatar Member
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    That would be nice if it's possible... oh would it work on trial account lol!

  9. #129
    HansW's Avatar Active Member
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    I've done some tests to see if i could trick the client to change the level. I did not work and my guess is thats its server side. You either walk into a certain zone ( if you walk from one map to another ) , or you talk to a flightmaster, or you use your book or a scroll. In either case, the server puts your server side entity to the new map and tells the client to change maps. i've had time where i could not walk to another map because of a lag, this makes me think that it is triggered by the server. Even if you could trigger it client side, the server still has you on the old map.
    Last edited by HansW; 05-16-2009 at 11:10 AM.

  10. #130
    s4lly's Avatar Member
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    Code:
    [zone001] ;Marshes of Madness
    [zone002];Badlands
    [zone003];Black Crag
    [zone004] ;Butcher's Pass
    [zone005] ;Thunder Mountain
    [zone006] ;Ekrund
    [zone007];Barak Varr
    [zone008];Blackfire Pass
    [zone009];Kadrin Valley
    [zone010];Stonewatch
    [zone011];Mt Bloodhorn
    [zone012];Bloodhorn South
    [zone013];Marshes West
    [zone014];Barak Varr East
    [zone015];Marshes South
    [zone016];Kadrin-Blackfire Scenery
    [zone017];Kadrin East
    [zone018];Karaz-a-Karak West
    [zone019];Karaz-a-Karak East
    [zone020];Eight Peaks East
    [zone021];Eight Peaks West
    [zone022];Blackfire West
    [zone023];NorthWest Blackfire
    [zone024];North Blackfire
    [zone025];Marshes East
    [zone026] ;TM West - Cinderfall
    [zone027] ;TM East - Death Peak
    [zone028];Bloodhorn North
    [zone030];Gates of Ekrund
    [zone031];Mourkain Temple
    [zone032];Scenario
    [zone033];Doomfist Crater
    [zone034];Thunder Valley Scenario
    [zone036]; Kadrin Valley Pass
    [zone037];Black Crag Keep
    [zone038]; Blackfire Basin
    [zone039]; Logrin Quarry T4GS Scenario
    [zone041];Altdorf War Quarters
    [zone042];The Undercroft
    [zone043]; Gromril Crossing
    [zone044]; Howling Gorge Scenario
    [zone045]; Gates of Ekrund T2
    [zone060];Mount Gunbad Realm 1
    [zone061] ;Karak Eight Peaks
    [zone062];Karaz-a-Karak City Zone
    [zone063];Gunbad Nursery
    [zone064];Gunbad Lab
    [zone065];Squig Boss
    [zone066];Gunbad Barracks
    [zone067] ;Karak Eight Peaks - Contested
    [zone068];Karaz a Karak City Zone - Contested
    [zone069];Instanced Launch
    [zone070];Barak Varr North
    [zone071];Barak Varr West
    [zone072];Bloodhorn East
    [zone073];Bloodhorn NorthEast
    [zone074];Barak Varr NorthWest
    [zone075];Badlands West
    [zone076];Badlands South
    [zone077];Black Crag West
    [zone078];Black Crag East
    [zone079];Badlands Southwest
    [zone082];Barak Varr NorthEast
    [zone083];Marshes SouthWest
    [zone084];Marshes SouthEast
    [zone085] ;Ekrund South
    [zone086] ;Ekrund West
    [zone087];Black Fire East
    [zone088];Badlands East
    [zone089]; Blackfire NE
    [zone090]; Badlands SE
    [zone100];Norsca
    [zone101];Troll Country
    [zone102];High Pass
    [zone103];Chaos Wastes
    [zone104];The Maw
    [zone105];Praag
    [zone106];Barony of Nordland
    [zone107];Ostland
    [zone108];Talabecland
    [zone109];Reikland
    [zone110];Reikwald
    [zone111];Troll Country West
    [zone112];Troll Country East
    [zone113];Troll Country North
    [zone114];Troll Country Northeast
    [zone115];Troll Country Northwest
    [zone116];High Pass East
    [zone117];Chaos Wastes East - Outer Dark
    [zone118];Chaos Wastes West
    [zone120];West Praag
    [zone121];West High Pass
    [zone122];Northwest High Pass
    [zone123];North High Pass
    [zone124];Northeast High Pass
    [zone125];East Norsca
    [zone126]; Talabec East
    [zone127];East Praag Scenery
    [zone128];East Nordland
    [zone129];South Nordland
    [zone130];Nordenwatch
    [zone131]; Stone Troll Crossing
    [zone132]; Talabec Dam
    [zone133]; Maw of Madness
    [zone134]; Reikland Hills
    [zone135]; Twisting Tower
    [zone136]; Battle for Praag
    [zone137]; Grovod Caverns
    [zone138]; Castle Reikland
    [zone139]; High Pass Cemetery
    [zone142];Reikland West
    [zone143];Reikland East
    [zone144];West Reikwald
    [zone145];East Reikwald
    [zone146];West Maw
    [zone147];East Maw
    [zone150];Ostland SW
    [zone151];Ostland SE
    [zone152]; Sewers 2
    [zone153]; Sewers 3
    [zone154]; Warpblade 2
    [zone155]; Sacellum 2
    [zone156]; Sacellum 3
    [zone160];Bastion Stair
    [zone161]; Inevitable City
    [zone162]; Altdorf
    [zone163];Bastion Stair - Thar'Ignan
    [zone164];Bastion Stair - Lord Slaurith
    [zone165];Bastion Stair - Kaarn the Vanquisher
    [zone166];Bastion Stair - Skull Lord Var'Ithrok
    [zone167]; Inevitable City Contested
    [zone168]; Altdorf Contested
    [zone169]; Sewers
    [zone170]; Altdorf Palace
    [zone171]; The Screaming Cat
    [zone172]; The Eternal Citadel
    [zone173]; Sacellum
    [zone174];The Elysium
    [zone175];Winds of Chaos
    [zone176];Temple Crypts
    [zone177];Skaven Tunnels
    [zone178];The Viper Pit
    [zone180];Norsca Ocean 
    [zone181];Nordland Ocean
    [zone182];Talabecland West
    [zone183];Talabecland SouthWest
    [zone184];Talabecland South
    [zone185];Talabecland SouthEast
    [zone186];Far West Praag
    [zone187];Far Southwest Praag
    [zone188];Far Northwest Praag
    [zone190];Wizard College
    [zone192];Ostland West
    [zone193];Ostland East
    [zone194];Ostland South
    [zone195];Bloodwrought Enclave
    [zone196];Bilerot Burrow
    [zone197];GS-D Launch
    [zone198];Sigmar's Hammer
    [zone200];The Blighted Isle
    [zone201];Shadowlands
    [zone202];Avelorn
    [zone203];Caledor
    [zone204];Fell Landing
    [zone205];Dragonwake
    [zone206];Chrace
    [zone207];Ellyrion
    [zone208];Saphery
    [zone209];Eataine
    [zone210];Shining Way
    [zone211];West Blighted Isle
    [zone212];Northwest Blighted Isle
    [zone213];The Great Ocean
    [zone214];Northeast Blighted Isle
    [zone215];East Blighted Isle
    [zone216];West Chrace
    [zone217];East Chrace
    [zone218];North Caledor
    [zone219];South Caledor
    [zone220];Isle of the Dead
    [zone221];Shadowlands North
    [zone222];West Avelorn
    [zone223];East Avelorn
    [zone224];North Avelorn
    [zone225];Shadowlands NorthEast
    [zone226];Shadowlands NorthWest
    [zone227];Shadowlands East
    [zone228];Shadowlands West
    [zone229];South Chrace
    [zone230]; Khaine's Embrace
    [zone231]; Phoenix Gate
    [zone232]; Tor Anroc
    [zone233]; Scenario
    [zone234]; Serpent's passage
    [zone235]; Dragon's Bane
    [zone236]; Finuval Plains
    [zone237]; Caledor Woods
    [zone238]; Blood of Blackcairn
    [zone239]; Scenario
    [zone245];West Sea
    [zone246];Northwest Sea
    [zone247];North Sea
    [zone248];Northeast Sea
    [zone249];East Sea
    [zone260];Lost Vale
    [zone261];Dark Elf Fort
    [zone262];High Elf Fort
    [zone263];Lost Vale Instance 1
    [zone264];Lost Vale Instance 2
    [zone265];Lost Vale Instance 3
    [zone266];Lost Vale Instance 4
    [zone275];North Fell Landing
    [zone276];South Fell Landing
    [zone277];North Shining Way
    [zone278];South Shining Way
    [zone279];South Dragonwake
    [zone280];West Ellyrion
    [zone281];Southwest Ellyrion
    [zone282];South Ellyrion
    [zone283];Southeast Ellyrion
    [zone284];East Ellyrion
    [zone285];West Saphery
    [zone286];SW Saphery
    [zone287];South Saphery
    [zone288];SE Saphery
    [zone289];East Saphery
    [zone290];The Inner Sea
    [zone291];North Eataine
    [zone292];South Eataine
    [zone293];RvR Keep Zone
    [zone294];Item Test Zone
    [zone295];Pigwank Hills
    [zone296];The Bog of Pigwank 
    [zone297];Mount Pigwank
    [zone298];The Tomb of Pigwank
    [zone299];Pigwank Barrows

  11. #131
    rockman319's Avatar Member
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    I notice this app's "no fall dmg" does not work properly.
    If you float too long or fall too high, it will kill you.
    Any idea why?

    Edit: I die even with nofalldmg on from this height
    http://i42.tinypic.com/148k5k6.jpg
    ...I got there using Hans' dll FlyMode()... (it's awesome, Hans!)
    I just wish there was a way to set hotkey to toggle this on/off hehe... I guess an addon...
    Last edited by rockman319; 05-16-2009 at 09:17 PM.

  12. #132
    s4lly's Avatar Member
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    rockman319 ive updated the Lazarus hack

    Normally you fall from high heights, with the current one..

    This one should lock the Z height aswell so you dont fall, but simply respawns at current position



    Code:
    Lazarus - ON
    5057d7 - 90 90 90 90 90
    5057e1 - 90 90 90 90 90
    5057eb - 90 90 90 90 90
    
    Lazarus - Off
    5057d7 - f3 0f 11 46 24
    5057e1 - f3 0f 11 46 28
    5057eb - f3 0f 11 46 2c

  13. #133
    rockman319's Avatar Member
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    Thanks S4lly, it has been updated.
    New version v0.5e - Download now and please test.

  14. #134
    xdarkaix's Avatar Member
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    Thanks for the update, may i also add, that when using the lazarus hack, if you change zones it will kill you then teleport you to badlands or marshes of madness.

  15. #135
    s4lly's Avatar Member
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    turn it off when u change zone

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