what program did u write the source code in?
what program did u write the source code in?
Visual C#... from Pickled. Then S4lly fixed it... then I used Reflector to get the source code and then I used Visual C# 2008 express to upgrade it. It has messy stuff but it works hehe.
Edit: sorry wrong topic6):
I have the Eye of the Tiger activated all the time, I am a caster, and now I can easily dot every defenders when attacking a fort (don't know if it is the right word in english.. /castle), and since it is aoe dot, people don't think it is strange (You dot someone the he goes in a safe place and make my dot hit people with low health in the safe place)... I can also hit people from the upper/lower floor when attacking or defending the keep, or focus the keep from a safe place...
Bye the way, the Eye of the Tiger feature bug sometimes when I activate it, it do the opposite as it is supposed to (all enemies are not in sight even when they are just in front of me), don't really know why or how, but maybe when I think about it right now, I activated it when targetting someone not in sight, or something like that.
because i'am a nice guy here's a fix for the wallhack feature, so no more spawn point teleport if you turn the hack off again:
Turn it on:
0x00506F89: 0xEB, 0x7A
Turn if off:
0x00506F89: 0x74, 0x34
use this INSTEAD of the old patch. This is not addional, it replaces the old address and patch bytes.
mh, i just checked the LOS hack. Looks like it disables the ClearTarget lua function , a bit crude. There should be a better way to do this.
right you are. the hack just keeps the flag from ever changing again. so if you activate it with a target not in sight, i will stay that way. Gonna fix that now.Bye the way, the Eye of the Tiger feature bug sometimes when I activate it, it do the opposite as it is supposed to (all enemies are not in sight even when they are just in front of me), don't really know why or how, but maybe when I think about it right now, I activated it when targetting someone not in sight, or something like that.
Updated to v0.5. HansW updated the wallhack.
Thanks HansW!
The "Eye of the tiger" hack ( stupid name for a disables LOS check, but you discussed this allready) should be done like this:
Attack Target Through Walls etc (Eye Of Tiger) on
0x53b106 0x90 0x90 0x90 -- this disables the ClearTarget LUA function. maybe make it optional ? i , for example, use this function in botpoc and my next bot.
0x0053BCCF 0xEB -- this makes the LOS check return true in any case
Attack Target Through Walls etc (Eye Of Tiger) off
0x53b106 88480c -- reenable ClearTarget
0x0053BCCF 0x74 -- reenable los checking.
to attack through walls you only need the LOS check disabled. I'am not sure if you need to disable the ClearTarget function at all. i checked the interface lua code on wardiff ( not the latest client ) and it seems to call it only if you press escape.
HansW, the code I have for "EoT" is two-part:
0x53b106 909090
0x53bbe9 9090
what about the 2nd part (0x53bbe9)?
Edit: updated to v0.5b thanks to HansW
http://filebeam.com/a36fb99c362f70c3dfe542577ef6cc52
Tested the new wallhack, works perfectly. No more porting to spawn/rally point.
Thanks again to HansW, and also for the new LOS Hack (line of sight hack).
Have not tested LOS Hack, so please test.
Thanks!
Last edited by rockman319; 05-11-2009 at 10:06 AM.
the patch for 0x53bbe9 is replaced by the patch for 0x0053BCCF. So don't do both or it won't fix the problem Afficher had.
OK I separated the two so it's up to the user if they want to enable what.
Also updated first post with latest source code!
Thanks!
hello, love the hacks man. but one thing i would really like is a ZOOM hack. i know vgbuddy has one for warhammer. havent found any other hacks that can increase your zoom.
anyways. love the hackand i hope maybe in future we can get a hack for better zoom
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Zoom hack, like zoom out more than allowed?
Not sure if anyone else is experiencing this since the new update, but occasionaly when teleporting to a saved spot, the game crashes.