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  1. #871
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by HeWhoIsUnknown View Post
    Can you use GetProcessByName instead of title because any folder with DIablo III in it gets attached by the HUD lol
    This is by design, because Diablo 3's main window IS NOT the one you see... GetProcessByName and using the process' main window is bugging when you are restarting the client. Of cource if I find out a proper way to find the right window of the process, I'll do that, but currently I'm pretty sure that Diablo 3 contains much more bugs than HUD

    I like my solution (more stable) and I did not used Windows Explorer folders since years. Total Commander FTW!
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #872
    Hefram's Avatar Private
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    Hi,

    I just had to create a account now to write to you...
    Im a big fan of your work and wanted to tell you so for a long time but without an account it was hard haha... Been using the hud since first release. Excellent work!

    Got a little request that I think will please allot of the Monks out there now with 1.0.7.
    We got a skill(attack skill) with a rune that increase our dmg by 18% for 30 sec after hitting a mob with it for 3 hits. Its called Deadly Reach with rune Foresight.
    This bonus dmg is something we want to have all the time up and running but there are currently no way of seeing this other than by having your char info up, this will take half the screen size
    Is there anyway for you to read out if Foresight is activated make it possible to add this information ex an icon or something on the screen?

    Regards,
    Your neighbor

  3. #873
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Hefram View Post
    Hi,

    I just had to create a account now to write to you...
    Im a big fan of your work and wanted to tell you so for a long time but without an account it was hard haha... Been using the hud since first release. Excellent work!

    Got a little request that I think will please allot of the Monks out there now with 1.0.7.
    We got a skill(attack skill) with a rune that increase our dmg by 18% for 30 sec after hitting a mob with it for 3 hits. Its called Deadly Reach with rune Foresight.
    This bonus dmg is something we want to have all the time up and running but there are currently no way of seeing this other than by having your char info up, this will take half the screen size
    Is there anyway for you to read out if Foresight is activated make it possible to add this information ex an icon or something on the screen?

    Regards,
    Your neighbor
    I'll look into it, but I have no monk to test with. Maybe one of the Beta Team has and let me to use his account to do tests.

    My neighbor?
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  4. #874
    zangoc's Avatar Private
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    hey, great hud nice job m8. (from what i see in secreen shots
    hud is not working for me, i play in full windowed mode, i installed .net 4 framework, windows aero is enabled and other thing for fps is enabled, exe is not creating any config file.
    it is self exiting. here is log file
    2013.02.18 22:49:06.596 ntptime query success: lag=160ms, diff=-345ms
    2013.02.18 22:49:07.212 loading monsters
    2013.02.18 22:49:07.224 loading character classes
    2013.02.18 22:49:07.253 loading 'dontcare' SNOs
    2013.02.18 22:49:12.100 loading items
    2013.02.18 22:49:12.142 loading areas
    2013.02.18 22:49:12.169 loading exp tables
    2013.02.18 22:49:12.502 loading low-level attributes
    2013.02.18 22:49:12.513 loading high-level attributes

    BTW english is not my native language, sry for grammer.
    Last edited by zangoc; 02-18-2013 at 03:56 PM. Reason: typo

  5. #875
    Arkahr's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    I'll look into it, but I have no monk to test with. Maybe one of the Beta Team has and let me to use his account to do tests.
    You realy need to see it for yourself ? It goes like this :
    in acd_dump there is:
    Code:
    buff_active	0x17713	-	0	Deadly Reach		
    buff_icon_end_tick1	0x17713	-	0	Deadly Reach		
    buff_icon_start_tick1	0x17713	-	0	Deadly Reach
    upon hiting mob for third time there is:
    Code:
    buff_active	0x17713	-	1	Deadly Reach		
    buff_icon_end_tick1	0x17713	-	31171	Deadly Reach		
    buff_icon_start_tick1	0x17713	-	29371	Deadly Reach
    but if you still have to see it for yourself im happy to help, i have monk, and all other classes.
    Cheers

  6. #876
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Arkahr View Post
    You realy need to see it for yourself ? It goes like this :
    in acd_dump there is:
    Code:
    buff_active	0x17713	-	0	Deadly Reach		
    buff_icon_end_tick1	0x17713	-	0	Deadly Reach		
    buff_icon_start_tick1	0x17713	-	0	Deadly Reach
    upon hiting mob for third time there is:
    Code:
    buff_active	0x17713	-	1	Deadly Reach		
    buff_icon_end_tick1	0x17713	-	31171	Deadly Reach		
    buff_icon_start_tick1	0x17713	-	29371	Deadly Reach
    but if you still have to see it for yourself im happy to help, i have monk, and all other classes.
    Cheers
    thank you very much, this will be good for the first step. but tell a painter please what colors are where and close his eyes and force him to paint... I know, bad comparison, but... yeah...
    Anyways, I'm much more curious about he told he is my neighbor...


    EDIT: well, now I don't understand. That skill (deadly reach) has no buff icon?, but it is a skill on the skillbar? (I mean not a passive?)
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  7. #877
    Arkahr's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    EDIT: well, now I don't understand. That skill (deadly reach) has no buff icon?, but it is a skill on the skillbar? (I mean not a passive?)
    Exactly

  8. #878
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Arkahr View Post
    Exactly
    yeah... this is much easier to understand maybe i can draw a 4-5 pixel thick red rectangle around the skill's icon when the buff is active. ok?
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  9. #879
    Arkahr's Avatar Active Member
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    I don't know how about Hefram, but i think that the solution with 30secounds countdown on skill button could be better(similar display as you've done with Familiar). BTW how about countdown for Bash (Punish) whitch we talked about earlier ?

  10. #880
    TehVoyager's Avatar I just love KuRIoS
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    Originally Posted by ElijahBailey View Post
    13.2.13.0: Bug report: Pickup radius seems to persist (i.e. if I hit a fleeting shrine, then exit game, resume game, pickup radius still shows the enlarged radius from the shrine).
    i do not show the same behavior.

    Originally Posted by KillerJohn View Post
    I'll look into it, but I have no monk to test with. Maybe one of the Beta Team has and let me to use his account to do tests.

    My neighbor?
    This would be a decent change actuailly for a few abilities. Wizzy Familliar as an additional example.
    Last edited by TehVoyager; 02-19-2013 at 11:13 AM.


    (don't post things I post to Patreon.)

  11. #881
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by TehVoyager View Post
    i do not show the same behavior.



    This would be a decent change actuailly for a few abilities. Wizzy Familliar as an additional example.
    HUD is showing familiar buff's timer on the familiar skill itself since months
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  12. #882
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Arkahr View Post
    I don't know how about Hefram, but i think that the solution with 30secounds countdown on skill button could be better(similar display as you've done with Familiar). BTW how about countdown for Bash (Punish) whitch we talked about earlier ?


    I still have no time for bash, working on a few projects and some HUD features too. Don't be afraid I did not forgot it.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  13. #883
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    is it possible to add multiprocess suport? mby an option if i start turbohud to select a running diablo 3 process if there are more than on e?

    im boxing with isboxer and i want to use turbohud too but it dont work cause d3 windows with isboxer got different names

  14. #884
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by R3peat View Post
    is it possible to add multiprocess suport? mby an option if i start turbohud to select a running diablo 3 process if there are more than on e?

    im boxing with isboxer and i want to use turbohud too but it dont work cause d3 windows with isboxer got different names
    you can tell TurboHUD to use different D3 Window name (just look into your config.xml) but you can't select a process to read from.
    This is already on my todolist, but frankly
    1) I don't have isboxer
    2) I don't care too much about isboxer (it is pretty much botting, just for some reason Blizzard allowed it... and if you are botting then why don't bot well with real bots?)
    3) I'm very busy with some orders I got
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  15. #885
    zangoc's Avatar Private
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    Originally Posted by zangoc View Post
    hey, great hud nice job m8. (from what i see in secreen shots
    hud is not working for me, i play in full windowed mode, i installed .net 4 framework, windows aero is enabled and other thing for fps is enabled, exe is not creating any config file.
    it is self exiting. here is log file
    2013.02.18 22:49:06.596 ntptime query success: lag=160ms, diff=-345ms
    2013.02.18 22:49:07.212 loading monsters
    2013.02.18 22:49:07.224 loading character classes
    2013.02.18 22:49:07.253 loading 'dontcare' SNOs
    2013.02.18 22:49:12.100 loading items
    2013.02.18 22:49:12.142 loading areas
    2013.02.18 22:49:12.169 loading exp tables
    2013.02.18 22:49:12.502 loading low-level attributes
    2013.02.18 22:49:12.513 loading high-level attributes

    BTW english is not my native language, sry for grammer.
    Still cant solve the problem , i also run as adminastrator.

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