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  1. #841
    pompidoux's Avatar Member
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    Originally Posted by KillerJohn View Post
    this is not related to the contributor/donator status. Most of the beta testers are not contributors.
    You really don't have to wait too long, be patient please
    First tests shows 1.0.7 version is stable, but we need a few hours to test it.
    Ok no problems, ty...

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #842
    azgul's Avatar Member
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    Just sharing my drop.xml because I think it's pretty nice. It's really easy to limit a given itemtype (i.e. armors) to being ilvl 62 or higher for example, or turning off helms completely like I've done, but still being able to reenable them later.

    [XML] drop.xml - Pastebin.com

  3. #843
    vasipup's Avatar Corporal
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    Nice thank you. Interesting, can I keep my current drop config in xml comments like
    <!-- <config>
    <item_1 enabled="1" min_ilvl="0" min_quality="9" sound="legendary.wav" groups="" background_color="192,255,160,0" size="40" thickness="4" speed="300" comment="" />
    <item_2 enabled="1" min_ilvl="0" min_quality="6" sound="jewelry.wav" groups="ring,amulet" background_color="192,255,255,0" size="40" thickness="4" speed="300" comment="" />
    </config> -->

    And by the way, how is it going with stable release? =)

  4. #844
    prrovoss's Avatar Contributor
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    Originally Posted by azgul View Post
    Just sharing my drop.xml because I think it's pretty nice. It's really easy to limit a given itemtype (i.e. armors) to being ilvl 62 or higher for example, or turning off helms completely like I've done, but still being able to reenable them later.

    [XML] drop.xml - Pastebin.com

    thx!

    does anyone have a pickit.ini similar nice configured like this?

  5. #845
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.2.13.0 STABLE for 14633
    NOTE: this version is for patch 1.0.7
    - added: HUD is clipping by the item compare panel
    - improved: passive skills are readed properly from player data instead of figuring out from current buffs
    - fixed: a few small bugs
    - added: all uber bosses are forced to elite category
    - added: new subgroups of plans: plans_4prop, plans_5prop, plans_6prop, plans_bound, plans_legendary
    - added: new subgroups of gems: gems_high
    - added: new pickit attribute "gem_quality" (for example 8 = flawless squares)
    - changed: pickit.ini template
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  6. #846
    Ethezial's Avatar Corporal
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    Originally Posted by KillerJohn View Post
    13.2.13.0 STABLE for 14633
    NOTE: this version is for patch 1.0.7
    - added: HUD is clipping by the item compare panel
    - improved: passive skills are readed properly from player data instead of figuring out from current buffs
    - fixed: a few small bugs
    - added: all uber bosses are forced to elite category
    - added: new subgroups of plans: plans_4prop, plans_5prop, plans_6prop, plans_bound, plans_legendary
    - added: new subgroups of gems: gems_high
    - added: new pickit attribute "gem_quality" (for example 8 = flawless squares)
    - changed: pickit.ini template
    I love you.

  7. #847
    ccKep's Avatar Member
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    Originally Posted by Ethezial View Post
    I love you.
    I second this, thanks alot KJ!

  8. #848
    sunamiebob's Avatar Member
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    Originally Posted by ccKep View Post
    I second this, thanks alot KJ!
    And I third.

  9. #849
    haxxie's Avatar Member
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    And fourth!

  10. #850
    Kaboom56's Avatar Private
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    sounds great!!

  11. #851
    Ethezial's Avatar Corporal
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    I thought I'd share these. I love the sound it makes when legys drop.The first one is for legy's and the second is for jewerly/other items. They're sounds from Zelda Link to the past.

    http://noproblo.dayjo.org/ZeldaSound...temFanfare.wav

    http://noproblo.dayjo.org/ZeldaSound...TTP_Rupee1.wav

  12. #852
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    yesterday night we made a small new feature with the Beta Team: Microsoft Voice Synth
    you still can use "sound" tag in drop.xml, but in the next release you can use a "speech" tag, and the HUD will speak the dropped item's name or it's group with MS Voice Synth.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  13. #853
    Arkahr's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    yesterday night we made a small new feature with the Beta Team: Microsoft Voice Synth
    you still can use "sound" tag in drop.xml, but in the next release you can use a "speech" tag, and the HUD will speak the dropped item's name or it's group with MS Voice Synth.
    Sounds interesting

  14. #854
    mrdarcy's Avatar Member
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    I see you added references to the pickup for the new plans, were demonic essences added to that list? Thanks BTW HUGE Fan of How I met your Mother and it always tickles me when I hear the "It's gonna be LEGENDARY!!!" Simply Stunning.

  15. #855
    TehVoyager's Avatar I just love KuRIoS
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    OP i have a question regarding something said in the first post.

    "- "pickit" evaluator (decide that an item is to "keep" or "sell")"

    Can you explain more about this?

    Edit: im looking at the Pickit.ini and i must say. oohh. fancy.

    Anyone have some Pickit.ini settings for Barb gear?
    Last edited by TehVoyager; 02-14-2013 at 11:57 AM.


    (don't post things I post to Patreon.)

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