Looks awesome. Do you have a beta test? Its hard to say anything without actually messing with it.![]()
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Looks awesome. Do you have a beta test? Its hard to say anything without actually messing with it.![]()
![]()
![]()
![]()
![]()
Last edited by Mont7right; 06-08-2013 at 05:35 AM.
Do you want a full clear (act 1 to act 4) ?
If only full acts (1 or 2 or 3 or 4) you should have gotten all of them the last days from me.
recently i've done 2x a1, and a2, will go through rest of acts today i hope
done a3+a4
Last edited by Arkahr; 06-09-2013 at 05:59 AM. Reason: acts completed
sent another full a1 with every dungeon open done
We have some missing areas without any data gathered.
This list contains all area names which doesn't have any data yet.
Please note that this list contains lines don't even exists in the D3 client we know (spire levels 4 and 5...) and areas which are only technical I think (a1_trout_tristramwilderness_subscenes)
it would be lovely to get some data about those areas too ^^ (at least 3-4 runs each)
// 58278 Caverns of Araneae a1_c6_spidercave_01_entrance
// 222593 Development Hell a1_dun_crypt_dev_hell
// 179212 Sheltered Cottage a1_fields_vendor_tinker_exterior
// 96317 The Cursed Hold a1_trdun_jail_level01_cells
// 19929 Adria's Hut a1_trout_adria'shut
// 179835 Lonely Dwelling a1_trout_fields_vendor_curios_exterior
// 134002 Forlorn Farm a1_trout_forlornfarm
// 129375 Ancient Pyre a1_trout_highlands_sub240_goatmangraveyard
// 134920 Karyna's Lost Wagon a1_trout_mysticwagon
// 156038 Overlook Road a1_trout_newtristramoverlook
// 91133 The Old Ruins a1_trout_old_tristram
// 218454 The Old Mill a1_trout_scoundrel_event_old_mill_2
// 179567 Forsaken Grounds a1_trout_tristramfields_forsaken_grounds
// 179566 The Secluded Grove a1_trout_tristramfields_secluded_grove
// 145066 The Weeping Hollow a1_trout_tristramwilderness_subscenes
// 145057 The Rathe Family Plot a1_trout_wilderness_sub80_familytree
// 57449 Hidden Channel a2_c3dun_aqd_oasis_level01
// 203005 Gates of Caldeum a2_caout_ct_refugeecamp_gates
// 58980 Dahlgur Oasis a2_caout_oasis1_water
// 175330 Ancient Path a2_caout_oasis_exit
// 175367 Path to the Oasis a2_caout_oasis_exit_a
// 211933 Dahlgur Oasis a2_caout_oasis_rakanishu
// 170118 Black Canyon Bridge a2_caout_stingingwinds_bridge
// 166127 The Lost Caravan a2_caout_stingingwinds_fallencamp01
// 63987 Western Flow Control a2_dun_aqd_control_a
// 63988 Eastern Flow Control a2_dun_aqd_control_b
// 19799 Halls of Dusk a2_dun_zolt_level03
// 176058 The Terminus a2_dun_zolt_lobbycenter
// 141067 Hadi's Claim Mine a2_event_dyingmanmine
// 195998 Abandoned Cellar a2_event_priceofmercy_cellar
// 196225 Tunnels of the Rockworm a2_rockworm_cellar_cave
// 182502 The Foundry Level 1 a3_dun_keep_random_04
// 221761 The Foundry Level 2 a3_dun_keep_random_04_level_02
// 220905 Cryder's Outpost a3_dun_keep_random_cellar_01
// 109542 The Silver Spire Level 4 a4_dun_spire_03
// 210728 The Silver Spire Level 5 a4_dun_spire_04
Last edited by KillerJohn; 06-09-2013 at 12:13 PM.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
got some of those you posted?
the new list of the areas without data:
// 58278 Caverns of Araneae a1_c6_spidercave_01_entrance
// 222593 Development Hell a1_dun_crypt_dev_hell
// 179212 Sheltered Cottage a1_fields_vendor_tinker_exterior
// 96317 The Cursed Hold a1_trdun_jail_level01_cells
// 19929 Adria's Hut a1_trout_adria'shut
// 179835 Lonely Dwelling a1_trout_fields_vendor_curios_exterior
// 134002 Forlorn Farm a1_trout_forlornfarm
// 129375 Ancient Pyre a1_trout_highlands_sub240_goatmangraveyard
// 134920 Karyna's Lost Wagon a1_trout_mysticwagon
// 156038 Overlook Road a1_trout_newtristramoverlook
// 91133 The Old Ruins a1_trout_old_tristram
// 218454 The Old Mill a1_trout_scoundrel_event_old_mill_2
// 179567 Forsaken Grounds a1_trout_tristramfields_forsaken_grounds
// 179566 The Secluded Grove a1_trout_tristramfields_secluded_grove
// 145066 The Weeping Hollow a1_trout_tristramwilderness_subscenes
// 145057 The Rathe Family Plot a1_trout_wilderness_sub80_familytree
// 57449 Hidden Channel a2_c3dun_aqd_oasis_level01
// 203005 Gates of Caldeum a2_caout_ct_refugeecamp_gates
// 58980 Dahlgur Oasis a2_caout_oasis1_water
// 175330 Ancient Path a2_caout_oasis_exit
// 175367 Path to the Oasis a2_caout_oasis_exit_a
// 211933 Dahlgur Oasis a2_caout_oasis_rakanishu
// 170118 Black Canyon Bridge a2_caout_stingingwinds_bridge
// 166127 The Lost Caravan a2_caout_stingingwinds_fallencamp01
// 63987 Western Flow Control a2_dun_aqd_control_a
// 63988 Eastern Flow Control a2_dun_aqd_control_b
// 19799 Halls of Dusk a2_dun_zolt_level03
// 176058 The Terminus a2_dun_zolt_lobbycenter
// 141067 Hadi's Claim Mine a2_event_dyingmanmine
// 196225 Tunnels of the Rockworm a2_rockworm_cellar_cave
// 182502 The Foundry Level 1 a3_dun_keep_random_04
// 221761 The Foundry Level 2 a3_dun_keep_random_04_level_02
Last edited by KillerJohn; 06-10-2013 at 01:51 AM.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
KJ you said about earlier version that you have to send data per run, so i have a questions according that.
Does going from act1 to act2 through quest will delete all scenes saved for act1 and would not be sent leaving only those for act2 ?
Can i do multiple a1 runs and then exit the game to send data, or it has to be done "one act" per session ?
how's the progress with filling up data ?
First, thanks for this AWESOME program.
I experience a slight problem with my TurboHUD : it speaks with an awful french accent. It makes some items names barely understandable.
I have Windows 8 Pro and I tried to change the settings of the vocal synthesis but it didn't change anything with TurboHUD.
Can someone help ?
im not sure but thud maybe uses the system text-to-speech configured voice... so if u have a french version of windows installed, the voice maybe french too^^