[MOD] TurboHUD <-- The very first thread TurboHUD had ever menu

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  1. #3091
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by nadner View Post
    He might need data on lvl 70s or something
    nope, I'm just a bit tired. 0:25 here and I already have the offsets but the patch came on a very wrong day, because the current version of HUD is only a release candidate. A lot of UI is already rewritten, R3peat is problably not ready with his theme, and the theme selector option is not even implemented. I have to sleep and wait for tomorrow's path on EU and in the meanwhile I have to finalize the theme support, negotiate with R3peat about his theme, test, test, test, etc.

    And I have to change the offsets, test internal field changes, rebuild all of HUD's databases about items, scenes, areas, skills, everything.
    Last edited by KillerJohn; 04-08-2014 at 05:30 PM.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #3092
    AngelsAdvance's Avatar Member
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    Originally Posted by KillerJohn View Post
    TurboHUD does not support multibox, sorry.
    Okay thanks for the reply. I'm sure it's not that popular of a feature request but if you ever figure out how to select which instance of D3 you want to connect TurboHud to I would love to use it.

  3. #3093
    flavaflaav's Avatar Member
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    Originally Posted by KillerJohn View Post
    nope, I'm just a bit tired. 0:25 here and I already have the offsets but the patch came on a very wrong day, because the current version of HUD is only a release candidate. A lot of UI is already rewritten, R3peat is problably not ready with his theme, and the theme selector option is not even implemented. I have to sleep and wait for tomorrow's path on EU and in the meanwhile I have to finalize the theme support, negotiate with R3peat about his theme, test, test, test, etc.

    And I have to change the offsets, test internal field changes, rebuild all of HUD's databases about items, scenes, areas, skills, everything.
    Does this mean we should expect a few days before the new version is up and ready for DL?

  4. #3094
    pepe2c's Avatar Member
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    i have nightmares about the day w all get banned 4 using turbohud, still... cant stop using it xD
    Last edited by pepe2c; 04-08-2014 at 06:30 PM.

  5. #3095
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by flavaflaav View Post
    Does this mean we should expect a few days before the new version is up and ready for DL?
    HUD for 1.0.4 is done. Now going to sleep and test when EU is up. Can't test on US, because I have 1x level 1 character there... And the beta team is from EU too, so everybody is already sleeping now... (2:02 AM here, and my kids will wake me up at 6 AM to watch cartoons before daycare)
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  6. #3096
    sed-'s Avatar ★ Elder ★
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    Originally Posted by KillerJohn View Post
    HUD for 1.0.4 is done. Now going to sleep and test when EU is up. Can't test on US, because I have 1x level 1 character there... And the beta team is from EU too, so everybody is already sleeping now... (2:02 AM here, and my kids will wake me up at 6 AM to watch cartoons before daycare)
    i can help with beta testing if you like, i use to beta test bots//hacks

  7. #3097
    cocaineinmyeurethra's Avatar Private
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    Preliminary report from US: "TurboHud cannot read D3 memory. Please use compatible D3 client and run as administrator"

    EDIT: just misread your post, I assumed that you released it, but I see you didn't. Ignore me.
    Last edited by cocaineinmyeurethra; 04-08-2014 at 07:53 PM.

  8. #3098
    flavaflaav's Avatar Member
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    Originally Posted by KillerJohn View Post
    HUD for 1.0.4 is done. Now going to sleep and test when EU is up. Can't test on US, because I have 1x level 1 character there... And the beta team is from EU too, so everybody is already sleeping now... (2:02 AM here, and my kids will wake me up at 6 AM to watch cartoons before daycare)
    That's cool. It really does make a world of difference in gameplay for me. Thanks for all you've done!

  9. #3099
    diwas's Avatar Member
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    Yeah I'd be for helping you test.

  10. #3100
    Xosmos's Avatar Member
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    KillerJohn, first off, amazing work. Seriously, I can't even imagine how much time this must take, and I applaud your work.

    At any rate, now that they buffed mat drops with 2.0.4, I found that one of the best ways to farm them is to go to specific bounties that are guaranteed to have elites which drop the mats. Also, there are some bounties that are great for getting gold (eg. clear the hell rift) or are otherwise noteworthy. I find myself entering and leaving games quite often just looking for specific bounties. Is it possible to read the memory to determine which bounties have spawned. With the appropriate elements, I can customize the UI to show me all bounties that I want to farm quickly each time i start a new game. Thanks.

  11. #3101
    itsamario's Avatar Member
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    Originally Posted by Xosmos View Post
    KillerJohn, first off, amazing work. Seriously, I can't even imagine how much time this must take, and I applaud your work.

    At any rate, now that they buffed mat drops with 2.0.4, I found that one of the best ways to farm them is to go to specific bounties that are guaranteed to have elites which drop the mats. Also, there are some bounties that are great for getting gold (eg. clear the hell rift) or are otherwise noteworthy. I find myself entering and leaving games quite often just looking for specific bounties. Is it possible to read the memory to determine which bounties have spawned. With the appropriate elements, I can customize the UI to show me all bounties that I want to farm quickly each time i start a new game. Thanks.
    Great suggestion!

    Another suggestion, demonic vessels have been nerfed to have the same loot table as vases now, so they need to be changed to no longer show up as chests on the minimap (or at all).

  12. #3102
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    Originally Posted by KillerJohn View Post
    nope, I'm just a bit tired. 0:25 here and I already have the offsets but the patch came on a very wrong day, because the current version of HUD is only a release candidate. A lot of UI is already rewritten, R3peat is problably not ready with his theme, and the theme selector option is not even implemented. I have to sleep and wait for tomorrow's path on EU and in the meanwhile I have to finalize the theme support, negotiate with R3peat about his theme, test, test, test, etc.

    And I have to change the offsets, test internal field changes, rebuild all of HUD's databases about items, scenes, areas, skills, everything.
    Nooooo and now everybody will hate me :P

    But hope everbody understand that I'm just a nerd and I have to play da gaimz but I will finish my theme asap
    Have some great ideas for V 1.1
    Last edited by R3peat; 04-09-2014 at 02:17 AM.

  13. #3103
    toschi1's Avatar Member
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    Help me plz KillerJohn
    I am blind

    P.S Moin R3peat

  14. #3104
    JhonnyB's Avatar Member
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    Originally Posted by toschi1 View Post
    Help me plz KillerJohn
    I am blind

    P.S Moin R3peat
    Von mir auch ein Moin Moin !!

    Hello @ all.

    Sleep well and take you time to finish and test the Hud KJ.

  15. #3105
    DD2Shop's Avatar Active Member
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    2.04 compatible version somewhere?

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