[MOD] TurboHUD <-- The very first thread TurboHUD had ever menu

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  1. #466
    azgul's Avatar Member
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    Originally Posted by michul3k View Post
    ok im blind, can u help me ?
    If you can't find what I wrote in the settings, I am afraid that you cannot be helped....

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #467
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by solva View Post
    I am looking to hire a coder to create a utility that will read the memory, more specifically item attributes in the auction house, and produce a score according to the players custom scales.
    This would be great to find upgrades easier. It could also save a score from your current item and then divide the difference between the two scores by the new item price to create an efficiency per gold spent rating.

    The questions are:

    -can you and do you want to do it? We can discuss further, or not, after that question.
    sorry, but I'm not interested

    HappyAuction is opensourced, try to ask the author
    Last edited by KillerJohn; 01-10-2013 at 01:46 AM.

  3. #468
    baiumbg's Avatar Member
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    Have there been any reported cases of bans resulting from the use of this here marvelous creation? I fell in love at first sight, but I'm very concerned about my account. I've spent around $500 on it and it would be troublesome if it got banned. If there have been no such reports, I'm going to risk using it. Sorry for asking, but I'm too lazy to go through 30 pages of comments.

  4. #469
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by baiumbg View Post
    Have there been any reported cases of bans resulting from the use of this here marvelous creation? I fell in love at first sight, but I'm very concerned about my account. I've spent around $500 on it and it would be troublesome if it got banned. If there have been no such reports, I'm going to risk using it. Sorry for asking, but I'm too lazy to go through 30 pages of comments.
    There is a chance that you will be banned, this HUD cannot be considered as "safe". However, Blizzard is not scanning for memory reading tools since years. This decision is up to you (personally me and my friends are using this on accounts worth a total of ~30.000M gold...)

    Btw, in 2 mintes I'll update the first post and the manual with a few ideas about how to reduce the change of getting banned...
    Last edited by KillerJohn; 01-10-2013 at 02:56 AM.

  5. #470
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    "Lowering the risk of getting caught" section added to first post and the next release's manual.

  6. #471
    azgul's Avatar Member
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    Originally Posted by KillerJohn View Post
    "Lowering the risk of getting caught" section added to first post and the next release's manual.
    Now everyone will rename it to anything.exe

  7. #472
    baiumbg's Avatar Member
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    Is the risk the same as with LootAlert? I've been using it for a month or so, because it was only yesterday that I found out it's against the TOS/EULA

  8. #473
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by azgul View Post
    Now everyone will rename it to anything.exe
    LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

    Originally Posted by baiumbg View Post
    Is the risk the same as with LootAlert? I've been using it for a month or so, because it was only yesterday that I found out it's against the TOS/EULA
    Yes

  9. #474
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    announcement: I'll stop developing new features for a few days. Now my top priority is to make a lot of automatic memory-address-finder tools for myself, and with that - when a new patch arrives - I'll be able to adapt to the new memory addresses, offsets, structures as soon as possible...

  10. #475
    azgul's Avatar Member
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    I think some sort of (intelligent or manual) way of limiting the amount of arrows would be amazing. For example only showing the 3-4 closest ones or so.

    In depths it starts to look pretty messy if there's a shrine, a goblin, an elite pack and a few maniacs

    In other words, with so many arrows it is quite intrusive and does more harm than good imo..

  11. #476
    baiumbg's Avatar Member
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    It's decided then. Swapping LootAlert for TurboHUD

    There's one thing I can't figure out how to do though - enable arrows/labels/ping for rare items. Is there a way to do that? As a WW barb I might miss a rare, which could end up being server-best (technically )

  12. #477
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by azgul View Post
    I think some sort of (intelligent or manual) way of limiting the amount of arrows would be amazing. For example only showing the 3-4 closest ones or so.

    In depths it starts to look pretty messy if there's a shrine, a goblin, an elite pack and a few maniacs

    In other words, with so many arrows it is quite intrusive and does more harm than good imo..
    I'm open to suggestions

  13. #478
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by baiumbg View Post
    It's decided then. Swapping LootAlert for TurboHUD

    There's one thing I can't figure out how to do though - enable arrows/labels/ping for rare items. Is there a way to do that? As a WW barb I might miss a rare, which could end up being server-best (technically )
    you can't do that with rares

  14. #479
    hson77's Avatar Member
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    Originally Posted by baiumbg View Post
    It's decided then. Swapping LootAlert for TurboHUD

    There's one thing I can't figure out how to do though - enable arrows/labels/ping for rare items. Is there a way to do that? As a WW barb I might miss a rare, which could end up being server-best (technically )
    You can however add pings as in sound, and a circle by editing drop.xml. (see first post for example, about the legendary drop)

    here's a code example
    <item_9 enabled="1" min_ilvl="58" min_quality="6" sound="sound.wav" groups="ring,amulet" background_color="192,255,255,0" size="40" thickness="4" speed="300" />

  15. #480
    angra311's Avatar Corporal
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    Possible bug: cooldown timer sometimes goes negative. I thought I had a video of this for you,but I apparently fail at FRAPS.

    Possible feature idea: configurable cursor overlay/replacement - it's easy to lose the default cursor in heavy activity; related: option to have a circle overlay around the cursor of user-defined size to help judge area of impact for area spells (e.g. blizzard).

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