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  1. #451
    hson77's Avatar Member
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    Oh my god, that hatred/disc looks so amazing!

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #452
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by hson77 View Post
    Oh my god, that hatred/disc looks so amazing!
    coming soon...
    Last edited by KillerJohn; 01-09-2013 at 07:57 AM.

  3. #453
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    12.1.9.0
    - added: HUD is clipped and partially hidden when 'Character Details' or 'Follower Details' or 'Merchant' (Shop) panels are opened
    - fixed: a bug caused that only rares, legendaries and sets was able to trigger the drop.xml's rules
    - added: health and class-specific resource displays
    - added: in \config\drop.xml, in the "groups" filter you can use the item's real name (like 'Arch Axe') too not just the group codes (ex: 'chestarmors')

  4. #454
    michul3k's Avatar Corporal
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    how to disable amount of life/fury/hatred etc?

  5. #455
    Cyanix's Avatar Member
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    Well i dont know if you changed anything in the code, or it's on my side, but the latest version has solved my FPS problems.

    I can now enjoy your addon, thank you.

  6. #456
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by michul3k View Post
    how to disable amount of life/fury/hatred etc?
    I highly recommend you to read the manual...

    Originally Posted by Cyanix View Post
    Well i dont know if you changed anything in the code, or it's on my side, but the latest version has solved my FPS problems.

    I can now enjoy your addon, thank you.
    Kidding, right? I did nothing...

  7. #457
    hson77's Avatar Member
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    drop.xml works great now! Going to test the Arch Axe example tonight, will report back. Oh and btw, I have ilvl 60 on gems/tomes etc, so it doesnt ping on lower gems if you level an alt for example.
    Also another funny thing, I did not manage to get healthpotions to ping, is it something special with them? group="healthpotions"

    here's the drop.xml if anyone's too lazy to write their own. Pings on ilvl63, legendaries, jewlery and flawless emeralds.

    <?xml version="1.0" encoding="utf-8"?> <config> <item_1 enabled="1" min_ilvl= - Pastebin.com

  8. #458
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by hson77 View Post
    drop.xml works great now! Going to test the Arch Axe example tonight, will report back. Oh and btw, I have ilvl 60 on gems/tomes etc, so it doesnt ping on lower gems if you level an alt for example.
    Also another funny thing, I did not manage to get healthpotions to ping, is it something special with them? group="healthpotions"

    here's the drop.xml if anyone's too lazy to write their own. Pings on ilvl63, legendaries, jewlery and flawless emeralds.

    <?xml version="1.0" encoding="utf-8"?> <config> <item_1 enabled="1" min_ilvl= - Pastebin.com
    HUD handles potions separated from normal loot, you can't ping them (sorry)

  9. #459
    hson77's Avatar Member
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    Originally Posted by KillerJohn View Post
    HUD handles potions separated from normal loot, you can't ping them (sorry)
    btw, is it possible to comment in drop.xml? If I do <!--comment --> its getting deleted after the HUD loads it (repairs it). Is there any otherway to comment thats supported?

  10. #460
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by hson77 View Post
    btw, is it possible to comment in drop.xml? If I do <!--comment --> its getting deleted after the HUD loads it (repairs it). Is there any otherway to comment thats supported?
    it will be deleted, you can't comment.

    in next update there will be a "comment" attribute in every item tag

  11. #461
    michul3k's Avatar Corporal
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    i did and i find only: "- health and class-specific resource displayt
    HUD can show you the precise values or percentages of your health and resource(s for demonhunters) (<resources>)"

    u write its can show, but where to disable ? ;/

  12. #462
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by michul3k View Post
    i did and i find only: "- health and class-specific resource displayt
    HUD can show you the precise values or percentages of your health and resource(s for demonhunters) (<resources>)"

    u write its can show, but where to disable ? ;/
    read the entire manual, again
    Last edited by KillerJohn; 01-09-2013 at 01:53 PM.

  13. #463
    azgul's Avatar Member
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    Seriously, how can people ask for these things?

    I look up the the <resources> tag like described in the manual and find,
    Code:
    <resources>
    	<health show_value="0" show_percent="1" y_offset="0" danger_limit_percent="40" foreground_color="255,64,255,64" foreground_color_danger="255,255,128,128" font_family="tahoma" font_size="14" font_bold="1" />
    	<class_specific show_value="1" show_percent="0" y_offset="0" foreground_color="255,160,160,255" foreground_color_hatred="255,255,32,32" font_family="tahoma" font_size="14" font_bold="1" />
    </resources>
    If you can't take it from here, I believe this is not something you'll want to be using.

  14. #464
    Nov17's Avatar Sergeant Major CoreCoins Purchaser
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    I am looking to hire a coder to create a utility that will read the memory, more specifically item attributes in the auction house, and produce a score according to the players custom scales.
    This would be great to find upgrades easier. It could also save a score from your current item and then divide the difference between the two scores by the new item price to create an efficiency per gold spent rating.

    The questions are:

    -can you and do you want to do it? We can discuss further, or not, after that question.

  15. #465
    michul3k's Avatar Corporal
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    ok im blind, can u help me ?

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