[MOD] TurboHUD <-- The very first thread TurboHUD had ever menu

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  1. #721
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.1.26.0
    - added: experience numbers
    - added: HUD is clipping by skill hint panel and banner window
    - changed: thicker hp bar over players' head
    - added: option to display players' battle tag under their health bar
    - changed: health bar no longer turns into red when the players health potion is on cooldown
    - added: a red circle left to the health bar when the players health potion is on cooldown

    Note: TurboHUD's feature set is frozen now.
    Release Candidate 1 (RC1) is coming on February 1 with completely rewritten config file structure because the current one is a mess.
    In addition RC1 will contain only bugfixes and some internal modifications, improved performance.
    Every feature request will be ignored and automatically put on the wishlist.
    Last edited by KillerJohn; 01-26-2013 at 05:24 AM.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #722
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    teaser:
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  3. #723
    Dragonhiro89's Avatar Private
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    Originally Posted by KillerJohn View Post
    Like this?

    (fake numbers)
    Perfect I really like that

  4. #724
    haxxie's Avatar Member
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    Originally Posted by KillerJohn View Post
    teaser:
    Sweet jesus that is awesome!

  5. #725
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Gentleman!

    azgul found a bug in the current release but you have to wait RC1 for a fix. It is nothing special, but sometimes you will find some exceptions in your log folder...

    EDIT:
    another bug: exp bar bug over plvl 0 is confirmed -> currently it is not working after you reach lvl 60, will be fixed in next release (probably on february 1, with RC1)
    Last edited by KillerJohn; 01-26-2013 at 05:22 PM.
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  6. #726
    Arkahr's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    teaser:
    Nice one

  7. #727
    apanon's Avatar Private
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    Is there a place people that have donated to help with your work can get pre release access ??

  8. #728
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by apanon View Post
    Is there a place people that have donated to help with your work can get pre release access ??
    currently this is beta, so every release is pre-release
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  9. #729
    resu's Avatar Member
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    Originally Posted by KillerJohn View Post
    just look into config.xml
    i did, there's no option to show max resources. only for percentage and current

  10. #730
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by resu View Post
    i did, there's no option to show max resources. only for percentage and current
    sorry, I misunderstood you. You need maximum resouces. I can make a new option to show maximum values next to the current values. for example: "30%/125" and "41/125"

    good?
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  11. #731
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.2.28.0 RC1
    - note: after updating to this version, BEFORE running the .exe file, YOU HAVE TO delete your config.xml to reset everything to default values and you have to re-configure it manually (make a backup before doing this!)
    - note: RC1 timebomb is still 2013. february 1.
    - note: my plan is that first Stable is coming on 2013. february 1.
    - changed: COMPATIBILITY BRAKING CHANGE: entire .\config\config.xml structure is changed
    - removed: minimap location manual settings
    - added: gain panel customization options
    - added: customizable arrow styles in draw_params (end_cap and dash, see the Manual for available options), saved paths, world directions, circles, etc
    - added: line thickness settings for many options
    - added: customization options for personal HUD, resource numbers above the balls
    - added: comments in .\config\config.xml
    - added: Wizard Familiar has no buff icon in D3 buff area, so when this skill is active it's timer is displayed on the skill button
    - added: when gain panel's Y value is set to -1, it will be automatically fit under your party icons
    - fixed: experience "bar" (numbers in fact) was broken for players reached paragon level 1
    - changed: default ExpAnalyzer hotkey changed to Ctrl+Alt+X from Ctrl+X
    - changed: default QuickShot hotkey changed to Ctrl+Alt+C from Ctrl+C
    - fixed: HUD is properly clipping the cooldown and buff timers by skill hint panel too
    - added: HUD is clipping by the general tooltip panel
    - added: HUD is clipping by the follower context menu
    - improved: completely rewritten UI component update strategy, about 4 times faster than before -> ~30% drop of HUD's total CPU usage
    - changed: 'hide_battle_tag' option is ON by default
    - changed: '(contributor)' label is shown even when hide_battle_tag is ON (only if you have contributor access)

    EDIT:
    - added: option to show maximum resources
    - changed: default health number display mode is 'value' instead of 'percent'
    Last edited by KillerJohn; 01-27-2013 at 07:54 PM.
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  12. #732
    Arkahr's Avatar Active Member
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    That's hell of a good work sir!
    Thanks for comments, and nice config, and changing those damn keybindings by default )
    btw
    Hud seem to work slow, it cannot follow the changes smoothly.

    edit:
    now some bug occured : nephelem valor stack timer got doubled - i've came back to game from windows and there it was - earlier in the same place i had Battle Rage (hint)

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever-double_timer-png
    Last edited by Arkahr; 01-27-2013 at 09:32 PM.

  13. #733
    haxxie's Avatar Member
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    Awesome! Huge update, will try it out asap and see if I run into anything not working.


    Great work killerJohn!


    Update: Ran fine for a few minutes and then ran into a problem.


    Upon resuming the game the HUD was gone, I still had the TurboHud text in the left corner at the bottom so the hud wasn't hidden or anything.


    Link to screenshot: imgur: the simple image sharer
    Attached acd_dump.txt and exceptions.txt since exceptions.txt was spitting out the same thing over and over again.

    Also experiencing the same thing that Arkahr seems to have with NV stack and buffs having double timers and or missing buff icon but still got a timer.
    Same goes for the minimap also feeling very sluggish/laggy.
    Attached Files Attached Files
    Last edited by haxxie; 01-28-2013 at 01:09 AM.

  14. #734
    Arkahr's Avatar Active Member
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    Affermative, same exceptions here, and invisible hud with text about version in left corner. Also Double values concern any buff.

  15. #735
    ElijahBailey's Avatar Member
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    Latest version is also slower It got too laggy so I reverted to prior version. Maybe too many arrows?

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