I'm into the game now, but when I create my character and clic start game, I saw this error,
The request Time out, please try again
[ERROR_300008]
Anyone can help me again?
Thanks !!
I'm into the game now, but when I create my character and clic start game, I saw this error,
The request Time out, please try again
[ERROR_300008]
Anyone can help me again?
Thanks !!
Anyone else stuck on "Authenticating Credentials"?! What happening?!
I'm also stuck at that one ¬¬' as soon as I click Start Game I get: [Error] [MooNetClient]: Not bound to client service bnet.protocol.game_master.GameFactorySubscriber [0xC6F9CCC5] yet. <-- in pink. Followed by the [ERROR_300008], I checked google and it seems this is also happening on the official beta server, so, Idk...
It's frustrating, it could be an error of the emulator
=(
hi everyone I can't start the server..
that's the error.. please I need help.. thank you[Fatal] [Program]: Mooege terminating because of unhandled exception. - [Excepti
on] System.TypeInitializationException: The type initializer for 'Mooege.Common.
MPQ.MPQStorage' threw an exception. ---> System.OverflowException: Arithmetic op
eration resulted in an overflow.
at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
at CrystalMpq.MpqArchive.ParseListFile()
at CrystalMpq.MpqArchive.OpenInternal(Stream stream, Boolean parseListFile)
at Mooege.Common.MPQ.MPQPatchChain.ConstructChain()
at Mooege.Common.MPQ.MPQPatchChain..ctor(Int32 requiredVersion, IEnumerable`1
baseFiles, String patchPattern)
at Mooege.Common.MPQ.Data..ctor()
at Mooege.Common.MPQ.MPQStorage..cctor()
--- End of inner exception stack trace ---
at Mooege.Common.MPQ.MPQStorage.get_Initialized()
at Mooege.Program.Main(String[] args)
Your MPQs are corrupt. Download them from here: Compiling - mooege
Figured it out Forgot mpqs![]()
Last edited by ncstorm; 01-25-2012 at 08:28 PM. Reason: Nub moment
New update
Bug fixes for patch 10
Release mooege-gcb366f4 Patch 10
just tyred to log with updated version and got this
01.2012 20:17:14.230] [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Exception] System.TypeInitializationException: The type initializer for 'Mooege.Core.GS.Items.ItemGenerator' threw an exception. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.EndOfStreamException: Attempted to read past the end of the stream.
at CrystalMpq.MpqFileStream.ReadPatchInfoHeader(MpqArchive archive, Int64 offset)
at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
at Mooege.Common.MPQ.FileFormats.GameBalance..ctor(MpqFile file)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaringType)
at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct signature, RuntimeType declaringType)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at Mooege.Common.MPQ.MPQAsset.RunParser()
at Mooege.Common.MPQ.Asset.get_Data()
at Mooege.Core.GS.Items.ItemGenerator.LoadItems()
at Mooege.Core.GS.Items.ItemGenerator..cctor()
--- End of inner exception stack trace ---
at Mooege.Core.GS.Items.ItemGenerator.get_TotalItems()
at Mooege.Program.Main(String[] args)
I got same problem too.. Can't start server with Patch 10[Fatal] [Program]: Mooege terminating because of unhandled exception. - [Excepti
on] System.TypeInitializationException: The type initializer for 'Mooege.Core.GS
.Items.ItemGenerator' threw an exception. ---> System.Reflection.TargetInvocatio
nException: Exception has been thrown by the target of an invocation. ---> Syste
m.IO.EndOfStreamException: Attempted to read past the end of the stream.
at CrystalMpq.MpqFileStream.ReadPatchInfoHeader(MpqArchive archive, Int64 off
set)
at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
at Mooege.Common.MPQ.FileFormats.GameBalance..ctor(MpqFile file)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, O
bject[] args, SignatureStruct& signature, RuntimeType declaringType)
at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Ob
ject[] args, SignatureStruct signature, RuntimeType declaringType)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, B
inder binder, Object[] parameters, CultureInfo culture)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binde
r binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at Mooege.Common.MPQ.MPQAsset.RunParser()
at Mooege.Common.MPQ.Asset.get_Data()
at Mooege.Core.GS.Items.ItemGenerator.LoadItems()
at Mooege.Core.GS.Items.ItemGenerator..cctor()
--- End of inner exception stack trace ---
at Mooege.Core.GS.Items.ItemGenerator.get_TotalItems()
at Mooege.Program.Main(String[] args)
Downloaded new Mooege for version 8296, downloaded uncorrupted MPQs for 8296, GAME WORKING!
However, there are zombies in town, my skills don't really work, and my resource bars are almost empty. Is this normal?