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  1. #826
    Shinjitu's Avatar Private
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    I'm into the game now, but when I create my character and clic start game, I saw this error,

    The request Time out, please try again
    [ERROR_300008]

    Anyone can help me again?

    Thanks !!

    Mooege- The Diablo 3 Emulator - Updated Master Compiles
  2. #827
    Dairdis's Avatar Private
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    Anyone else stuck on "Authenticating Credentials"?! What happening?!

  3. #828
    OblivionVoid's Avatar Private
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    Originally Posted by Shinjitu View Post
    I'm into the game now, but when I create my character and clic start game, I saw this error,

    The request Time out, please try again
    [ERROR_300008]

    Anyone can help me again?

    Thanks !!
    I'm also stuck at that one ¬¬' as soon as I click Start Game I get: [Error] [MooNetClient]: Not bound to client service bnet.protocol.game_master.GameFactorySubscriber [0xC6F9CCC5] yet. <-- in pink. Followed by the [ERROR_300008], I checked google and it seems this is also happening on the official beta server, so, Idk...

  4. #829
    Bazzzs's Avatar Private
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    Originally Posted by OblivionVoid View Post
    I'm also stuck at that one ¬¬' as soon as I click Start Game I get: [Error] [MooNetClient]: Not bound to client service bnet.protocol.game_master.GameFactorySubscriber [0xC6F9CCC5] yet. <-- in pink. Followed by the [ERROR_300008], I checked google and it seems this is also happening on the official beta server, so, Idk...
    +1

    With the newest version and beta client installed I can't get into the game. I hit the start game button and nothing happens.

  5. #830
    Shinjitu's Avatar Private
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    It's frustrating, it could be an error of the emulator

    =(

  6. #831
    consulyap's Avatar Corporal
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    hi everyone I can't start the server..

    [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Excepti
    on] System.TypeInitializationException: The type initializer for 'Mooege.Common.
    MPQ.MPQStorage' threw an exception. ---> System.OverflowException: Arithmetic op
    eration resulted in an overflow.
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqArchive.ParseListFile()
    at CrystalMpq.MpqArchive.OpenInternal(Stream stream, Boolean parseListFile)
    at Mooege.Common.MPQ.MPQPatchChain.ConstructChain()
    at Mooege.Common.MPQ.MPQPatchChain..ctor(Int32 requiredVersion, IEnumerable`1
    baseFiles, String patchPattern)
    at Mooege.Common.MPQ.Data..ctor()
    at Mooege.Common.MPQ.MPQStorage..cctor()
    --- End of inner exception stack trace ---
    at Mooege.Common.MPQ.MPQStorage.get_Initialized()
    at Mooege.Program.Main(String[] args)
    that's the error.. please I need help.. thank you

  7. #832
    Guesty's Avatar Private
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    Originally Posted by consulyap View Post
    hi everyone I can't start the server..



    that's the error.. please I need help.. thank you
    Your MPQs are corrupt. Download them from here: Compiling - mooege

  8. #833
    consulyap's Avatar Corporal
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    Originally Posted by Guesty View Post
    Your MPQs are corrupt. Download them from here: Compiling - mooege
    Okay.. downloading uncorrupted MPQs now.. thnx man..

  9. #834
    ncstorm's Avatar Corporal
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    Figured it out Forgot mpqs
    Last edited by ncstorm; 01-25-2012 at 08:28 PM. Reason: Nub moment

  10. #835
    eluzai777's Avatar Member
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    New update
    Bug fixes for patch 10

    Release mooege-gcb366f4 Patch 10

  11. #836
    ncstorm's Avatar Corporal
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    just tyred to log with updated version and got this


    01.2012 20:17:14.230] [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Exception] System.TypeInitializationException: The type initializer for 'Mooege.Core.GS.Items.ItemGenerator' threw an exception. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.EndOfStreamException: Attempted to read past the end of the stream.
    at CrystalMpq.MpqFileStream.ReadPatchInfoHeader(MpqArchive archive, Int64 offset)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at Mooege.Common.MPQ.FileFormats.GameBalance..ctor(MpqFile file)
    --- End of inner exception stack trace ---
    at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaringType)
    at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct signature, RuntimeType declaringType)
    at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
    at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
    at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
    at Mooege.Common.MPQ.MPQAsset.RunParser()
    at Mooege.Common.MPQ.Asset.get_Data()
    at Mooege.Core.GS.Items.ItemGenerator.LoadItems()
    at Mooege.Core.GS.Items.ItemGenerator..cctor()
    --- End of inner exception stack trace ---
    at Mooege.Core.GS.Items.ItemGenerator.get_TotalItems()
    at Mooege.Program.Main(String[] args)

  12. #837
    funkylam's Avatar Private
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    Originally Posted by ncstorm View Post
    just tyred to log with updated version and got this


    01.2012 20:17:14.230] [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Exception] System.TypeInitializationException: The type initializer for 'Mooege.Core.GS.Items.ItemGenerator' threw an exception. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.EndOfStreamException: Attempted to read past the end of the stream.
    at CrystalMpq.MpqFileStream.ReadPatchInfoHeader(MpqArchive archive, Int64 offset)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at Mooege.Common.MPQ.FileFormats.GameBalance..ctor(MpqFile file)
    --- End of inner exception stack trace ---
    at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaringType)
    at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct signature, RuntimeType declaringType)
    at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
    at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
    at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
    at Mooege.Common.MPQ.MPQAsset.RunParser()
    at Mooege.Common.MPQ.Asset.get_Data()
    at Mooege.Core.GS.Items.ItemGenerator.LoadItems()
    at Mooege.Core.GS.Items.ItemGenerator..cctor()
    --- End of inner exception stack trace ---
    at Mooege.Core.GS.Items.ItemGenerator.get_TotalItems()
    at Mooege.Program.Main(String[] args)

    got the same error please help!

  13. #838
    robfri's Avatar Member
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    Originally Posted by eluzai777 View Post
    New update

    Release mooege-82d7a57 - Patch 10

    Release mooege-91a3d4b - Patch 9

    Developer Notes


    implementation of Dungeon Level Random Generator (DLRG) Commands.
    It really looks better in dungeons from previous versions.

    oh thanks men! updating my client
    Last edited by robfri; 01-25-2012 at 10:24 PM.

  14. #839
    consulyap's Avatar Corporal
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    [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Excepti
    on] System.TypeInitializationException: The type initializer for 'Mooege.Core.GS
    .Items.ItemGenerator' threw an exception. ---> System.Reflection.TargetInvocatio
    nException: Exception has been thrown by the target of an invocation. ---> Syste
    m.IO.EndOfStreamException: Attempted to read past the end of the stream.
    at CrystalMpq.MpqFileStream.ReadPatchInfoHeader(MpqArchive archive, Int64 off
    set)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at Mooege.Common.MPQ.FileFormats.GameBalance..ctor(MpqFile file)
    --- End of inner exception stack trace ---
    at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, O
    bject[] args, SignatureStruct& signature, RuntimeType declaringType)
    at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Ob
    ject[] args, SignatureStruct signature, RuntimeType declaringType)
    at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, B
    inder binder, Object[] parameters, CultureInfo culture)
    at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder bin
    der, Object[] args, CultureInfo culture, Object[] activationAttributes)
    at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binde
    r binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
    at Mooege.Common.MPQ.MPQAsset.RunParser()
    at Mooege.Common.MPQ.Asset.get_Data()
    at Mooege.Core.GS.Items.ItemGenerator.LoadItems()
    at Mooege.Core.GS.Items.ItemGenerator..cctor()
    --- End of inner exception stack trace ---
    at Mooege.Core.GS.Items.ItemGenerator.get_TotalItems()
    at Mooege.Program.Main(String[] args)
    I got same problem too.. Can't start server with Patch 10

  15. #840
    jk199's Avatar Private
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    Downloaded new Mooege for version 8296, downloaded uncorrupted MPQs for 8296, GAME WORKING!

    However, there are zombies in town, my skills don't really work, and my resource bars are almost empty. Is this normal?

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