[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt] menu

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  1. #391
    fukker's Avatar Active Member
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    Originally Posted by Shimizoki View Post
    To all of these... you DO NOT NEED 25% MoveSpeed, just update the INI with however much you have. It should account for that automatically. It was originaly made with 25% movement speed in mind by notAres. However I modified it for whatever speed you have. it adjust sleep times accordingly. Thus no matter how fast you are moving, you will get to the same place. (Just you know... faster if you move faster.)



    It prints to the log what your current loot status is (How many of each loot type you picked up). However it doesnt matter much if you only have 1 monitor since you cant see the log until after. I keep the editor open on my second screen so I can check how I am doing up to that point. If you want your Z key back you could probably just comment out the Hotkey line

    In 1.2 I added a physical log file so you can check your stuff after the run and see if you glitched up anywhere. It will also show you at the end of the script the counts of everything you looted.
    oh nice thanks

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
  2. #392
    soysoycool's Avatar Member
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    Ok i figured out what's my problems. It was the HOT KEY. So for the one that didnt change the skill hot key in the INI file, you might be off a little bit. so change it back to the one that you're using. then you would be fine. Thx alot Shim

  3. #393
    Shimizoki's Avatar Knight-Lieutenant
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    @Fukker-
    Yea, I'm pretty bad and making changelogs... I dont know whats in 1.2 vs whats in whatever the next one will be... but I added a way to loot everything, and then vendor the top X rows and left Y columns. This way you can store gems, tomes, etc in your inventory without accidentally selling them. and im sure some other stuff... fixed some bugs. I've spent the majority of today playing with my bros model helicopter (got it for his BDay yesterday)

    Originally Posted by soysoycool View Post
    Ok i figured out what's my problems. It was the HOT KEY. So for the one that didnt change the skill hot key in the INI file, you might be off a little bit. so change it back to the one that you're using. then you would be fine. Thx alot Shim
    I'm gunna assume this means its working, and awesome.
    -Darkling Lord

  4. #394
    Karson3270's Avatar Private
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    Thanks Shimizoki... But I am still just a few pixels away from the cellar... Even when I have 10% speed boots on and the INI file the speed set to 0%

  5. #395
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by Karson3270 View Post
    Thanks Shimizoki... But I am still just a few pixels away from the cellar... Even when I have 10% speed boots on and the INI file the speed set to 0%
    Look in the details tab of your character. that will show what your movement speed is. with 10% boots and 15 from hot pursuit you should have 25 displayed there. Thus the INI should be set to 25
    -Darkling Lord

  6. #396
    Angrycoder's Avatar Knight-Lieutenant
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    I tried using vaulting, but it goes to where your mouse is pointed... and sometimes that threw things off. I can play with it again and run time comparisons.
    While I know scoundrel has better dps and GF and stuff... I use the templar because of the knockback and heals keep me alive more often on failed runs.
    The trick with using vault is to put the cursor near the edge of the screen. You can literally (from the checkpoint) point at the cellar, do 5 vaults and end up a foot away from the cellar. You dont even move the mouse at all (after you line it up from checkpoint). And since vault goes through mobs, unlike smokescreen, you will never get thrown off the path.

    For this to work, you need 10%+ run speed, and you must turn OFF tactical advantage, as it messes up vault disstance.

  7. #397
    theavalonman's Avatar Master Sergeant
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    @shimizoki, the latest version of the script that has the auto vendor for first top row of items?

  8. #398
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by Angrycoder View Post
    The trick with using vault is to put the cursor near the edge of the screen. You can literally (from the checkpoint) point at the cellar, do 5 vaults and end up a foot away from the cellar. You dont even move the mouse at all (after you line it up from checkpoint). And since vault goes through mobs, unlike smokescreen, you will never get thrown off the path.
    For this to work, you need 10%+ run speed, and you must turn OFF tactical advantage, as it messes up vault disstance.
    Thats very interesting... I'll definatly toy around with something similar. I dont like the idea of forcing people to have +movement speed. But if I can figure out a more universal way, im all for it.

    Originally Posted by theavalonman View Post
    @shimizoki, the latest version of the script that has the auto vendor for first top row of items?
    Not released. Im doing a bit of testing with it now. Tweaking the settings. Figuring out which settings are no longer needed. This change ended up making alot of my previous stuff obsolete. I have to also find the right combination of settings that will let it run at the fastest speed. I think I am just about there. Ive been rushing my other updates, but what ends up happening is it causes tons of errors and bugs that i should have caught. This time I am making sure it works before I jack up the good things everyone else has. So I will use the ultimate blizz response "Soon".

    Thoughts so far... 120 Runs, 0 whites, 2 rares, 84 Magic, 51 Gems.
    0 Blues in stash, 0 Rares sold, 0 Gems Sold, 0 Tomes Sold
    350k 98 minutes run time. (Still lower GPH than Fukker, dont know how he does it. Maybe looting does slow you down too much)

    Looks pretty dang nice.
    Last edited by Shimizoki; 06-15-2012 at 03:16 PM.
    -Darkling Lord

  9. #399
    FFSmasher's Avatar Corporal
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    Running the script in 1600x900, my guy has 0 % increased movement speed, I'm able to resume game, walk towards the cellar, however the mouse never hovers around the cellar, it's always to right and below it. Also, not sure if the INI was writing to the script file, so I changed the movement speed and pickup range variables within the script itself.

    wouldn't let me paste the code here so I put it on pastebin


    Sarkoth - Pastebin.com

  10. #400
    fukker's Avatar Active Member
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    Hey all, i decided not to collect Square gems, and decided to make it just pick up Flawless Square ones, so i made a 1920x1080 *.png, if anyone wants here it is: [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-square-png it is called square.png, and if u ask why not flawless, well with new versions of the script i might forget to change square.png that is in the script, so decided to keep the name as is.

  11. #401
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by FFSmasher View Post
    Running the script in 1600x900, my guy has 0 % increased movement speed, I'm able to resume game, walk towards the cellar, however the mouse never hovers around the cellar, it's always to right and below it. Also, not sure if the INI was writing to the script file, so I changed the movement speed and pickup range variables within the script itself.

    wouldn't let me paste the code here so I put it on pastebin


    Sarkoth - Pastebin.com
    If you have 0% movement speed then I assume you don't have boots or hot pursuit. That is fine. However you DO need Tactical Advantage still.

    Originally Posted by fukker View Post
    Hey all, i decided not to collect Square gems, and decided to make it just pick up Flawless Square ones, so i made a 1920x1080 *.png, if anyone wants here it is: [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-square-png it is called square.png, and if u ask why not flawless, well with new versions of the script i might forget to change square.png that is in the script, so decided to keep the name as is.
    While that may seem like a good idea. Patch 1.0.3 should be out in not too long. you can upgrade all those gems for cheap. It might be good to just keep hanging on to the squares for a while. Otherwise, I'm all for people using this.
    -Darkling Lord

  12. #402
    Angrycoder's Avatar Knight-Lieutenant
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    @Shim

    Have you considered using Tooltips in conjunction with the log, to let people know whats going on with the script? Just add a tooltip in to the upper left corner that shows what the bot is trying to do "Searching for Cellar", "Killing Sarkoth", "Attempting to Loot", etc etc. Gives a good visual of whats going on, and helps people debug easily without looking through a log.

  13. #403
    FFSmasher's Avatar Corporal
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    Doh, I overlooked the required build, I'll give that shot when I get home and report back.

    Thanks for the quick response.

  14. #404
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by Angrycoder View Post
    @Shim
    Have you considered using Tooltips in conjunction with the log, to let people know whats going on with the script? Just add a tooltip in to the upper left corner that shows what the bot is trying to do "Searching for Cellar", "Killing Sarkoth", "Attempting to Loot", etc etc. Gives a good visual of whats going on, and helps people debug easily without looking through a log.
    Nope... I was actually using the console in SciTE to do the same thing. I've been using AutoIt for like 3 days... so I dont know all its features yet. I'll look into it. (And yes, that means I've only been scripting in AutoIt for about 3 days.)

    Originally Posted by FFSmasher View Post
    Doh, I overlooked the required build, I'll give that shot when I get home and report back.
    Thanks for the quick response.
    It happens. Best of luck
    -Darkling Lord

  15. #405
    Angrycoder's Avatar Knight-Lieutenant
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    Code:
             ToolTip("Runs: " & $Runs & " - Cellars: " & $Cellars & " - Deaths: " & $Deaths & " - Repairs: " & $Repairs & " - StartTime: " & $StartTime & " - AvgTime: " & $AverageTime & "s/Run",0,0)
    		Sleep(Random($newGameDelayMin,$newGameDelayMax))
    Thats in my script, and what my tooltip looks like at the top. It shows how many runs i have done, how many cellars were found, how many times i died, how many times i went to town to repair (and sell), what time i started the run, and average time of all runs.

    Use with
    Code:
    $Cellars = $Cellars + 1
    etc etc.
    Last edited by Angrycoder; 06-15-2012 at 04:16 PM.

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