[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt] menu

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  1. #346
    gempochi's Avatar Private
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    pastebin links are broken so we cant get the newest version =/

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
  2. #347
    zandinga's Avatar Private
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    Originally Posted by wuddafxpwn View Post
    my bot seems to be working pretty amazing, seeing a few flaws though, after having observed it for an hour or two i see that the ferrets sometimes get stuck to the left or right of the chest and u miss out on thousands of gold, possibly add in a ferret recast after having ran up to sarkoth would do the trick of fixing this?
    @wuddafxpwn: see 1.

    I had to tune the kill section. It has a few issues:

    1.
    Call ferret immediatly after 1st attack or even before because they were stucked by templar at the door all fight long.
    Now they run in before templar gets to the door.
    I call ferret again when it reaches Sarkoth corpse and again just before teleporting.
    Efficiency of gold picked up turned to 99%.

    2.
    The chair!! It rarely breaks the chair. Even with Bola Shots or whatever. Most of the time there's a gold pile behingd the chair that were lost. I added 2 shots a bit to the right. Now the chair alway breaks.

    3. I have pretty good DPS. So I've cut 3 secs on Sarkoth shooting. With Nether Tentacles everybody is dead after 2 hits just the right add remaining sometimes when he runs up near chair. So, the chair shot kills that mob too.I gained 4 seconds on the fight.

    4. It sells a lot of tomes - not always - but more then he should. Tomes are good cash to spare to vendor :\

    5. The whites... Yesterday I had inventory full with gems and whites after 6 hours. This is something I'll appreciate if someone take care because I don't know how can a white be recognized in inventory (color? shape?)

    I've go out letting the toon 'working' for more then 6-7 hours and when I came back, there he was - still working! Good boy!

  3. #348
    Moonwalkr's Avatar Sergeant
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    Originally Posted by zandinga View Post

    5. The whites... Yesterday I had inventory full with gems and whites after 6 hours. This is something I'll appreciate if someone take care because I don't know how can a white be recognized in inventory (color? shape?)

    Yeah this appears to be a big issue for me, I can't seem to solve it. I only had the bot running a few hours and when I came back he was just at the cellar trying to pick up a random blue ring over and over because his bag was full of white stuff after a while that never gets sold. I've tried changing the movement speed but that didn't help. Is there a way to force it to sell the entire top row or something during vendoring?

  4. #349
    fukker's Avatar Active Member
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    RESULTS AFTER FULL NIGHT RUN (NO It wasnt v1.2, it was 1.1.2, because I got lazy to download 1.2 lol):

    1. Approximately 3.4mil gold with 265% GF
    2. More than 10 Rares + 3 Legendaries. (well they were garbage to be honest)
    3. Once again I want to say thanks to Shimizoki. :P


    P.S: Forgot one more thing one of my tabs is 80% full with stacks of gems after using Shimizoki's script, thanks. [IT'S NOT A ONE NIGHT GEM RUN THOUGH]
    Last edited by fukker; 06-15-2012 at 07:02 AM.

  5. #350
    zandinga's Avatar Private
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    Originally Posted by Moonwalkr View Post
    Is there a way to force it to sell the entire top row or something during vendoring?
    Good idea. That's a way of avoiding the problem!

    I'm at work so I can't check the coords. But here's the idea - maybe someone can do it for the rest of us.
    I really think this can fix the inv full problem while we wait for more consistent 'White Selling code'.

    Edited: I went home and made the code. It's working and it solves the inventory full issue. Altough, we still need a 'Sell Whites' code. This is only a fast fix.

    WARNING:

    This code works for me (I'm using 1600x900).
    You should check your own coords. Pick a mousepos script - there are plenty of them.
    Test it with your inv empty. Change ur INI to just 1 run before stashing/selling and see if it clicks the correct slots at vendor.

    IT WILL SELL GEMS IF THEY ARE IN THE FIRST ROW. Before put the bot on farm, you better put 1 of each gems at the last row so they stack up there.
    _______________________

    Code:
    	;1stRow
    	$Vendor1stRow = True ; set this to False if you don't want to use this
    	$nToSell = 10; number of items of the first row to sell
    
    	If $Vendor1stRow == True Then
    		$firstSlot_x = 1200 ; xcoord of the leftmost slot you want to sell *
    		$firstSlot_y = 540  ; ycoord of the leftmost slot you want to sell *
    		$x_Step = 40        ; this is the distance between two consecutive slots **
    
    		ConsoleWrite("Selling " & $nToSell & " items from 1st row!!")
    		$x_Slot = 0
    		For $n=0 to $nToSell-1
    			Sleep(Random(50, 100))
    			$x_Slot = $firstSlot_x + $n * $x_Step
    			MouseClick("right", $x_Slot, $firstSlot_y)
    		Next
    	EndIf
    _______________________

    * You need to find this value with some coord script
    ** $x_Step: xcoordSlot2 -xcordSlot1

    After you get the coords put this into the VendorLoot() function, after the Sell Magic portion.

    Hope it helps
    Last edited by zandinga; 06-15-2012 at 09:41 AM.

  6. #351
    Angrycoder's Avatar Knight-Lieutenant
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    Originally Posted by wuddafxpwn View Post
    my bot seems to be working pretty amazing, seeing a few flaws though, after having observed it for an hour or two i see that the ferrets sometimes get stuck to the left or right of the chest and u miss out on thousands of gold, possibly add in a ferret recast after having ran up to sarkoth would do the trick of fixing this?
    If you spend a little money on gear with Pickup Range, you wont have to depend on your ferrets ever (still want them for the 10% GF). I am at 315 GF with 22 yard pickup range. Just walking to Sarkoth corpse loots every gold pile on the screen before i even get to his corpse.

    I believe this is why i also have not had a single loot issue. My items never jumble around on the screen at all, since all the gold piles are picked up before it gets to the loot call.

  7. #352
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by eliteskill View Post
    adding the "/" at the end of the ini file worked. Its running now.
    I notice its picking up white items tho.
    Overall im happy camper. THANKS anyway we can donate? =D
    +Rep is all I really need, otherwise PM me with the type of donation you'd like to make.
    To stop looting whites set LootTomes to False, there is a bug in there.

    Originally Posted by noladrew320 View Post
    I cant find anyone that is willing to help me get it figured out for 800*600 or has the time available to do it for me, since that would be faster than telling me how anyway. There's no scripts released for 800*600 at all and Im sure a lot of people would actually appreciate it.
    Send me the screenshots on the OP, ill see what I can do for you.

    Originally Posted by effekt01 View Post
    Hey everyone, I had the exact same no starting error when pressing '=' as a lot of people on here, sorry I didn't do this earlier, just made an owned core account to share the info.

    So the reason it's not starting, and only for those of you that have followed the instructions very carefully, is that the images in the PNG are taken on a different system, with different colors and different shades, etc etc etc (GCards/drivers/other reasons). Take a screen shot of each of the important location checks; so screen the menu 'resume game' button, crop it in mspaint so it's just the button and save it over top of the image in the png folder for main menu (same exact name). Do the same for just after you hit resume (Old Ruins in the top right corner), new trist, dank celller, etc (might need rare/legendary vowels also).

    Spent hours on this, as soon as I replaced the pngs, everything started working.
    Good luck.
    I love you... no really I do. I've spent hours looking through my code to find this bug and the problem was the PNGs this whole time. FML

    Originally Posted by archlord12345 View Post
    if you want to know when the game ended :
    add this on top ( line 7)
    #include <Date.au3>
    add this line at line 408 ( Func LeaveGame() )
    LogWrite("The time is: " & _NowTime())
    i sync the file with my dropbox so i can see anytime if the bot stopped working .
    I'll Add that, its a good idea. Do you end up finding the log useful?

    Originally Posted by Angrycoder View Post
    I also want to point out that the loot fuction is working flawlessly for me (1280x720). Had to make my own PNGs ofcourse, still dont have all the letters (will upload after they are all done).

    Watched the script for a little over 2 hours, and it picked up every blue, every yellow, and every flawless gem, with 0 errors. Never picked up a random white, and never missed a single item. I cant use Shims actual bot yet, since i cant get past the "The Old Ruins", tho im sure its just an extremely picky PNG issue, since i can get his script to log log ingame, teleport, log out etc.

    Just wanted to report that Shims loot code (inserted into my own script) is working perfectly for me, with 0 errors after a few hours of watching.

    Will try to get Shims script to work for me tomorrow, just to compare what i use now to his (he is way way way more advanced in AutoIt than i am). But all my previous loot problems have been solved.... its not the code, at all. If you are having issues with looting, its your PNGs, so i suggest just making your own.
    Make your own PNGs of the OldRuins words in the upper right corner. see if that helps. I guess the PNGs arent as helpful as I thought. I might unfortunatly have to make them checksums/checkpixals after all.

    Originally Posted by Vitt4300 View Post
    So if my char dies then my game never does anything else. It gets stuck there. And sometimes it gets stuck in town and never moves after that. anyone?
    It should wait 5-10 seconds and then leave the game when it dies... if its not doing this then yea... there is a problem. I noticed that having the occasional popup jacks with things, network disconnects, inventory screens, etc. I didnt account for all that stuff.

    Originally Posted by Lentoo7 View Post
    Question. I'm having the issue as in Troubleshooting #2
    2 - Mouse Moves around in bottom right corner on menu
    => PNGs are not being found, doublecheck INI settings
    I doublechecked the INI settings and it all seems right.
    my folder is on my desktop, labeled d3loot so I have it as:
    $pngLoc = "C:\Users\Anthony\Desktop\d3loot\" ;Location of the .PNGs
    I tried it without the \ at the end as well... what am I missing here?
    Like another member said, try making your own PNGs... unfortunately it seems not everyone can use the ones I generated flawlessly.

    Originally Posted by Neutrolizer View Post
    I have the latest version and everything but I'm still picking up whites.

    I noticed Shim said somewhere in the thread, maybe page 13, the reason why is that I'm moving before actually clicking and thats throwing the coordinates off. This could maybe be my movement speed or pngs. I did change my screen resolution to 1600x900

    The question on speed is that I have hot pursuit on and have 0 MS on my boots. Now should I put into the script 15% or 0%? If none of that solves the problem, which part of this Sleep(Random(500,2000)) do i change to increase the timer on looting gear?

    THanks!

    edit: seems that it has no problems with gems, tombs, and rares. The problem occurs somehow when its looking for magical blue items. It just clicks the aura thats on the ground rather than the name when its all cluttered. WHen the magical item is by itself and isolated, it actually clicks the name.
    Ohhhhhhh thats a good catch on the edit. Ill have to look at that. for your other question, you put whatever number is displayed on the details tab. Most likely it will be 15.
    What that sleep function does is sleep between .5 and 2 seconds. if you want it to be longer either raise the lower number (1000 or 1500) so that you dont get the short one. Or you can just change it to Sleep(2000)

    Originally Posted by wuddafxpwn View Post
    my bot seems to be working pretty amazing, seeing a few flaws though, after having observed it for an hour or two i see that the ferrets sometimes get stuck to the left or right of the chest and u miss out on thousands of gold, possibly add in a ferret recast after having ran up to sarkoth would do the trick of fixing this?
    There was already a recast... seems like the ferrets just hate us. (Or really like treasure chests) I added another a bit farther down just before the portal, maybe that will help.

    Originally Posted by zandinga View Post
    @wuddafxpwn: see 1.

    I had to tune the kill section. It has a few issues:

    1.
    Call ferret immediatly after 1st attack or even before because they were stucked by templar at the door all fight long.
    Now they run in before templar gets to the door.
    I call ferret again when it reaches Sarkoth corpse and again just before teleporting.
    Efficiency of gold picked up turned to 99%.

    2.
    The chair!! It rarely breaks the chair. Even with Bola Shots or whatever. Most of the time there's a gold pile behingd the chair that were lost. I added 2 shots a bit to the right. Now the chair alway breaks.

    3. I have pretty good DPS. So I've cut 3 secs on Sarkoth shooting. With Nether Tentacles everybody is dead after 2 hits just the right add remaining sometimes when he runs up near chair. So, the chair shot kills that mob too.I gained 4 seconds on the fight.

    4. It sells a lot of tomes - not always - but more then he should. Tomes are good cash to spare to vendor :\

    5. The whites... Yesterday I had inventory full with gems and whites after 6 hours. This is something I'll appreciate if someone take care because I don't know how can a white be recognized in inventory (color? shape?)

    I've go out letting the toon 'working' for more then 6-7 hours and when I came back, there he was - still working! Good boy!
    1 - Done
    2 - Optimized with Ball Lightning not NT, so thats where the issue is coming in. I can try and tweak the shot to work with NT aswell
    3 - Nice, maybe a setting in the INI that will let you easily change how long to attack for... this could help alot of people
    4 - Try making your own tomeIcon.png For some reason mine is acting really funny and selling them to. If I make the tolerances too low it wont stash them, but if I make them too high it stashes other stuff. Sometimes it runs flawlessly... othertimes it seems to just hate me.
    5 - I have never had an issue with whites, but alot of you guys are. I can look into it. As for recognizing them in the inventory... I have no idea, not unless I mouse over them, then read the name color in the popup. But implementing that is still a long way off since they dont have the popup always in the same place, or even always in the same relative place.(It is most of the times though... maybe I can get a working beta)

    Originally Posted by Moonwalkr View Post
    Yeah this appears to be a big issue for me, I can't seem to solve it. I only had the bot running a few hours and when I came back he was just at the cellar trying to pick up a random blue ring over and over because his bag was full of white stuff after a while that never gets sold. I've tried changing the movement speed but that didn't help. Is there a way to force it to sell the entire top row or something during vendoring?
    I'll have to keep toying with selling whites. Really sorry its doing this.

    Originally Posted by fukker View Post
    RESULTS AFTER FULL NIGHT RUN (NO It wasnt v1.2, it was 1.1.2, because I got lazy to download 1.2 lol):

    1. Approximately 3.4mil gold with 265% GF
    2. More than 10 Rares + 3 Legendaries. (well they were garbage to be honest)
    3. Once again I want to say thanks to Shimizoki. :P

    P.S: Forgot one more thing one of my tabs is 80% full with stacks of gems after using Shimizoki's script, thanks. [IT'S NOT A ONE NIGHT GEM RUN THOUGH]
    FML fukker... either you are lying to everyone or you are the person that the script was designed for. Are you looting magic? Are you stashing/vendoring. You seem to have your settings just right for what everyone wants. I dont get it... you even do better than me :P. I turned off my vendoring/looting magic, set stashing to 15 (but rares dont drop much so I may turn that off). Ran it for about 6 hours with 230% GF and got 1m... I dunno whats up with that. I do have more gems than I know what to do with though...
    Last edited by Shimizoki; 06-15-2012 at 08:39 AM.
    -Darkling Lord

  8. #353
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by Angrycoder View Post
    If you spend a little money on gear with Pickup Range, you wont have to depend on your ferrets ever (still want them for the 10% GF). I am at 315 GF with 22 yard pickup range. Just walking to Sarkoth corpse loots every gold pile on the screen before i even get to his corpse.

    I believe this is why i also have not had a single loot issue. My items never jumble around on the screen at all, since all the gold piles are picked up before it gets to the loot call.
    Aye, this is what I had in mind with the script. My pickup was large. I had to backtrack and try to add compatibility for those with no pickup.
    -Darkling Lord

  9. #354
    Moonwalkr's Avatar Sergeant
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    Shim,

    After running 3 more hours, I can definitely say it's picking up white items when you have Tome of Secrets on. If you set Tome of secrets to False for loot, then it will never pick up white items. Not sure why that happens. For now I've disabled Tome and funny thing is, sometimes it'll still pick up Tome of secrets! But at least my bot won't be stuck now with a full bag of whites.

  10. #355
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by Moonwalkr View Post
    Shim,

    After running 3 more hours, I can definitely say it's picking up white items when you have Tome of Secrets on. If you set Tome of secrets to False for loot, then it will never pick up white items. Not sure why that happens. For now I've disabled Tome and funny thing is, sometimes it'll still pick up Tome of secrets! But at least my bot won't be stuck now with a full bag of whites.
    Yea, thats because they are also Magic Items. But thanks for helping point out where the error is. Its probably a tolerance issue.
    -Darkling Lord

  11. #356
    Khayzard's Avatar Member
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    For some reason the bot never kills the monster en the right of Sarkoth so when I run up to him he always kill me, i have around 12k dps with my gf on and hungering arrow doesn't seem to reach that mob, no arrow or nether tentacles are fired directly at him :S

  12. #357
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by Khayzard View Post
    For some reason the bot never kills the monster en the right of Sarkoth so when I run up to him he always kill me, i have around 12k dps with my gf on and hungering arrow doesn't seem to reach that mob, no arrow or nether tentacles are fired directly at him :S
    Check out the advised / required build. This is optimized for Ball Lightning. I can look into NT though.
    -Darkling Lord

  13. #358
    Khayzard's Avatar Member
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    I just tried with ball lightning and it's working amazingly, thank you sir ^^

  14. #359
    kurodoll's Avatar Private
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    I turned off tome pickup but I still get whites :-(

  15. #360
    Shimizoki's Avatar Knight-Lieutenant
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    Originally Posted by Khayzard View Post
    I just tried with ball lightning and it's working amazingly, thank you sir ^^
    Thank you kindly

    Originally Posted by kurodoll View Post
    I turned off tome pickup but I still get whites :-(
    Try turning off LootGems, LootCustom, etc. Find out what is causing the issue for you. I would imagine the pixel color is different for your system compared to mine. thus the blue aura is throwing everything off. Best I can say is I'll look into it.
    -Darkling Lord

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