It doesnt do mirror if it finds the cellar. If it finds the cellar it clicks on it, so if you are popping mirror etc, its not finding the cellar.
Are you running at the right res, in the right mode? Have mouse button 3 bound to move? Running any d3 mods?
If Not @error Then
GUICtrlSetData($lblStatus, "Status: Cellar - Found")
$cellarCount += 1
MouseClick("left", Round(255*$x_ratio),Round(290 * $y_ratio), 1) ;Entrance to cellar
Sleep(800 * $movementSpeed)
Moving($walktime)
Else ;ABORT RUN
GUICtrlSetData($lblStatus, "Status: Cellar - Not Found" & @CRLF)
Sleep(10)
mousemove(962,518,1) ;Keep me safE!
Send($Hydra)
Sleep(620)
Send($MirrorImage)
Sleep(400)
send("{SHIFTDOWN}")
sleep(200)
Mouseclick("left")
sleep(300)
send("{SHIFTUP}")
sleep(400)
Call("TownPortal")
If Not CheckDead() Then
Call("LeaveGame")
EndIf
Return
Last edited by Knyghthawke; 06-26-2012 at 08:31 AM.
I mixed up diamod skin and mirror images which was giving me problems. It does cast diamond skin before he checks for cellar.
.Code:If CheckFor("OldRuins", "Area") Then Sleep(200) GUICtrlSetData($lblLocation, "Location: Old Ruins") Call("CheckRepair") If $StartingGold = 0 Then Call("GoldPerHour") ;Start Run MouseClick("middle", Round(0 * $x_ratio),Round(250 * $y_ratio)) ;starts the main run Send("{3 down}") Sleep(1900) Send("{3 up}") send($DiamondSkin) Moving(100) RandMove(Round(255*$x_ratio),Round(290 * $y_ratio), 1, 1) ;moves cursor over to the cellar so the proper blue pixel becomes highlighted Sleep(350) If CheckDead() Then
Hey chief, I may have what you need. I modified the 1.9 script to do the following:
If it detects that there is NO cellar, it moves the mouse left and right in about a 150 pixel radius and constantly checks for cellar. If it finds it, it goes in.
The only downside to this is that it takes about 1 whole second to do so. So if there are mobs near you its a bit risky.
If anyone is interested in this, I'll post the code when I get home. Let me know.
Yes, this is exactly what I'm looking for. Not so worried about the mobs to be honest. wearing a shield and have a follower for CC.
Also if you can place that in the 2.0 script I think it might work better?
Another issue I'm having is the bot program isn't vendoring items... like ever... lol
I don't know whats happening but everytime my bot goes to vendor it gets stuck on the door portal beside the short bald merchant. Everything else is working good big ups man.
Well I've ran it for the past hour and a half or so and I just can't get it to vendor items at all i don't know what to do, she gets stuck on the door and then my toon eventually just leaves the game.
anyway you could walk us through on how to copy this new script to our script directory and get it working properly?
Download this: http://bit.ly/Mw9ZEv
Anagath was kind enough to make and give me his pictures for his laptop resolution. The new install package now supports 1366x768 resolution. On another note I took out $pngLoc because alot of the not so knowledgeable people are having troubles getting the script to work. Also remember with 27 second cellar run you want to edit this line:
Code:$dps = 15100 $attackTime = 160000 / ($dps * 3.25) * 1000;Time (in ms) the script will shoot sarkoth with the right button
Where pictures should be located.
Other than that I'm going to be gone for most the day and not in ventrilo.Code:If $pngLoc == "@ScriptDir" Then $pngLoc = @ScriptDir & "\pics\" & @DesktopWidth & "x" & @DesktopHeight& "\"
Last edited by chancity; 06-26-2012 at 11:54 AM.
Chancity,
Any chance you'd be interested in developing a "from scratch" run for wizards that's not Sarkoth?