[Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080] menu

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  1. #646
    DPad12's Avatar Member
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    Originally Posted by Siegercz1916 View Post
    I have Problem that when I turn on the bot it did this http://i45.tinypic.com/egu8t5.jpg
    I have the same problem as this guy. Anybody have a solution?

    Edit: Nevermind I fixed this, but now it just sits in main menu while running. With Error:Cannot find Resume
    Last edited by DPad12; 06-25-2012 at 06:02 PM.

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]
  2. #647
    stealthingyew's Avatar Knight-Lieutenant
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    Stats:
    Total Runtime: 9 hours, 54 minutes
    Total Cellars Found: 392 (44%)
    Total Cellars Not Found: 502 (56%)
    Total Deaths: 10 (1%)
    Total Repairs: 0 (0%)
    Loot:
    Magic: 535 - Gems: 387 - Tomes: 40
    Legendary: 2 - Set: 0 - Rare: 20
    182K Per Hour - Accumulated Gold: 1.8M

    my golds a little lower because i have him salvage all magic items after 7 runs when he goes to stash which eats up a little extra time and lowers the gold per hour

    note my wizard is super gimpy 180gf and like 50mf usually dies outside when lots of the quill fangs but still pulls in a heft sum while I am at work. There was infact 2 legendarys in my stash it was some gloves and one of the sledges.

  3. #648
    HumanMech's Avatar Private
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    Originally Posted by stealthingyew View Post
    Stats:
    Total Runtime: 9 hours, 54 minutes
    Total Cellars Found: 392 (44%)
    Total Cellars Not Found: 502 (56%)
    Total Deaths: 10 (1%)
    Total Repairs: 0 (0%)
    Loot:
    Magic: 535 - Gems: 387 - Tomes: 40
    Legendary: 2 - Set: 0 - Rare: 20
    182K Per Hour - Accumulated Gold: 1.8M

    my golds a little lower because i have him salvage all magic items after 7 runs when he goes to stash which eats up a little extra time and lowers the gold per hour

    note my wizard is super gimpy 180gf and like 50mf usually dies outside when lots of the quill fangs but still pulls in a heft sum while I am at work. There was infact 2 legendarys in my stash it was some gloves and one of the sledges.
    How do you make him salvage, I would like to do that! Please help.

  4. #649
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by ironman2284 View Post
    can someone please answer my question:
    I am LOSING rares, legendary and set ITEMS to vendoring DESPITE vendoring being set to "0", identifying being set to "0", stashing set to "1" in the INI. BRAND NEW .au3 file d/l'ed. How am I the only one experiencing this....
    [Vendoring]
    Loot=False
    Rares=False
    Magic=True
    All=False make sure that says false or it will vendor anything in the bag regardless of other settings. In the new version it needs to be set to 0 not false I am using an older version.

    Originally Posted by HumanMech View Post
    How do you make him salvage, I would like to do that! Please help.
    I use an older version and it only works for me because the way mine is setup. I am sure chancity will eventually add it in the bot.

    This should work for other resolutions however its only tested in 1920x1080. This only salvages the BLUE MAGIC ITEMS. I take no responsability for anything it may salvage of yours that is important or if you somehow mess up your script use at your own risk.
    You need to set your ini file so It walks from the repair vendor so if your guy is not going to vendor during the town portion this will not work for you.

    [Vendoring]
    Loot=1
    Rares=0
    Magic=0
    All=0


    First you need to add this function after the function vendorloot

    Code:
    Func SalvageMagic()
       	GUICtrlSetData($lblStatus, "Status: Salvaging Magic Items")
    	RandClick("left", Round(873 * $x_ratio), Round(958 * $y_ratio), 1, 1)
    	Sleep(Random(1500, 2000))
    	RandClick("left", Round(873 * $x_ratio), Round(958 * $y_ratio), 1, 1)
    	Sleep(Random(1500, 2000))
    	RandClick("left", Round(1609 * $x_ratio), Round(585 * $y_ratio), 1, 1)
    	Sleep(Random(1500, 2000))
    		RandClick("left", Round(261 * $x_ratio), Round(308 * $y_ratio), 1, 1)
    	If $SalvageMagic == "True" Then
    		$c = 0
    		While $c <= 25
    		 	Sleep(Random(100, 300))
    			$MagicPixel = PixelSearch(1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, 0x182037, 1)
    			If Not @error Then
    				MouseClick("left", $MagicPixel[0], $MagicPixel[1], 1, 4)
    				Sleep(Random(1400, 1600))
    				$c += 1
    			Else
    				ExitLoop
    			EndIf
    		WEnd
    	 EndIf
       GUICtrlSetData($lblStatus, "Status: Done With Salvage")
       Send("{ESCAPE}")
    EndFunc ;==>Salvage Magic

    Next you need to find this area of code which is under the function restartrun and add the part that is in red

    Code:
    If Not CheckDead() Then
    			Sleep(600)
    			If $mLootIn = 1 And CheckFor("NewTristram", "Area") Then ;If its time to manage loot and we are in town
    				If $Identify == 1 Then Call("Identify")
    				If $StashLoot == 1 Then
    					Call("StashLoot")
    				EndIf
    				If $VendorLoot == 1 Then
    					Call("VendorLoot")
    				 EndIf
    				  If $SalvageMagic == True Then
    					Call("SalvageMagic")
    					EndIf
    				$mLootIn = Round(Random($mLoot - $mLootOff, $mLoot + $mLootOff)) ;Reset Counter
    			ElseIf Not CheckFor("NewTristram", "Area") Then
    				GUICtrlSetData($lblStatus, "Status: Skipping vendor, not in New Tristram")
    				Sleep(3000)
    			ElseIf $mLootIn <= 0 Then
    				$mLootIn = 1
    			Else
    				$mLootIn -= 1
    			EndIf
    			If Not CheckDead() Then
    				Call("LeaveGame")
    			EndIf
    			Return
    		Else
    			Return
    		EndIf
    	EndIf
    EndFunc   ;==>RestartRun
    Now you need to add the variables in red so find the one above it and add it below it.
    Code:
    $LootCustom = "0" ;1 if you want to pick up Custom Items (The items in the $pick array above)
    $SalvageMagic="True"
    Code:
    $StashGems = "1" ;1 if you want to store Gems items in the stash
    $StashExquisite="True"
    $StashTear="True"
    $StashHoof="True"
    $StashWishful="True"
    Now you have to edit the stashloot function so it will put your materials in the stash just add the part in red
    Code:
    Func StashLoot()
    	GUICtrlSetData($lblStatus, "Status: Putting Items in Stash")
    	MouseClick("left", 1064 * $x_ratio, 256 * $y_ratio)
    	Moving(1600)
    
       	If $StashLegendary == 1 Then
    		StashItems(0xFF7F00, 0)
    		StashItems(0x8F5C25, 1)
    	EndIf
    
    	If $StashRare == 1 Then
    		StashItems(0x4A3C0B, 1)
    	EndIf
    
    	If $StashMagic == 1 Then
    		StashItems(0x182037, 1)
    	 EndIf
    	 
    		While $StashTomes == 1
    		Sleep(Random(100, 300))
    		If _ImageSearchArea($pngLoc & "TomeIcon.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Tomes")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    	While $StashTear == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Tear.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Tears")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    		While $StashWishful == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Wishful.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing wishful essence")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    			
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    
    	While $StashExquisite == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Exquisite.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Exquisite essence")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    		While $StashHoof == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Hoof.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Hoof")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    	;Gems (DOESN'T STASH BOTTOM ROW!)
    	If $StashGems == 1 Then
    		GUICtrlSetData($lblStatus, "Status: Stashing Gems")
    		MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    		Sleep(Random(20, 100))
    		For $i = 0 To 7
    			If _ImageSearchArea($pngLoc & $gems[$i], 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 820 * $y_ratio, $gX, $gY, 140) Then
    				MouseClick("right", $gX, $gY, 1, 3)
    			EndIf
    		Next
    	EndIf
    	Sleep(Random(1000, 1500))
    	Send("{SPACE}")
    EndFunc   ;==>StashLoot
    You also need images for for the crafting materials so it will stash them. Names need to be Exquiste.png, Tear.png, Wishful,png and i had to redo uniditified.png because it was trying to identify the crafting material tear. I attached my images which are for 1920x1080 otherwise you will have to make your own. It stashes the crafting materials in tab 2 on the next time it runs the town portion.
    Attached Thumbnails Attached Thumbnails [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]-exquisite-png   [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]-tear-png   [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]-unidentified-png   [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]-wishful-png  
    Last edited by stealthingyew; 06-25-2012 at 07:13 PM.

  5. #650
    Lass3-'s Avatar Knight-Captain
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    godbless me. im a freaking retard to this autoIT.. If anyone would make this work for me, i would appreciate it. If your a kindly soul, and wants to help me out. write a pm to me

  6. #651
    ironman2284's Avatar Master Sergeant
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    Thanks stealth!

  7. #652
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by ironman2284 View Post
    Thanks stealth!
    Sorry its complicated and i cant post the whole script since any updates chancity does will overwrite this code that is one of the major reasons I am using the older release. You may want to in your inifile turn the autoupdate=0 so it doesnt update or you will lose this salvaging code. Also sorry its not more noob friendly but thats how its done ;/

  8. #653
    BASHKILLER's Avatar Sergeant
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    Originally Posted by stealthingyew View Post
    [Vendoring]
    Loot=False
    Rares=False
    Magic=True
    All=False make sure that says false or it will vendor anything in the bag regardless of other settings. In the new version it needs to be set to 0 not false I am using an older version.



    I use an older version and it only works for me because the way mine is setup. I am sure chancity will eventually add it in the bot.

    This should work for other resolutions however its only tested in 1920x1080. This only salvages the BLUE MAGIC ITEMS. I take no responsability for anything it may salvage of yours that is important or if you somehow mess up your script use at your own risk.
    You need to set your ini file so It walks from the repair vendor so if your guy is not going to vendor during the town portion this will not work for you.

    [Vendoring]
    Loot=1
    Rares=0
    Magic=0
    All=0


    First you need to add this function after the function vendorloot

    Code:
    Func SalvageMagic()
       	GUICtrlSetData($lblStatus, "Status: Salvaging Magic Items")
    	RandClick("left", Round(873 * $x_ratio), Round(958 * $y_ratio), 1, 1)
    	Sleep(Random(1500, 2000))
    	RandClick("left", Round(873 * $x_ratio), Round(958 * $y_ratio), 1, 1)
    	Sleep(Random(1500, 2000))
    	RandClick("left", Round(1609 * $x_ratio), Round(585 * $y_ratio), 1, 1)
    	Sleep(Random(1500, 2000))
    		RandClick("left", Round(261 * $x_ratio), Round(308 * $y_ratio), 1, 1)
    	If $SalvageMagic == "True" Then
    		$c = 0
    		While $c <= 25
    		 	Sleep(Random(100, 300))
    			$MagicPixel = PixelSearch(1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, 0x182037, 1)
    			If Not @error Then
    				MouseClick("left", $MagicPixel[0], $MagicPixel[1], 1, 4)
    				Sleep(Random(1400, 1600))
    				$c += 1
    			Else
    				ExitLoop
    			EndIf
    		WEnd
    	 EndIf
       GUICtrlSetData($lblStatus, "Status: Done With Salvage")
       Send("{ESCAPE}")
    EndFunc ;==>Salvage Magic

    Next you need to find this area of code which is under the function restartrun and add the part that is in red

    Code:
    If Not CheckDead() Then
    			Sleep(600)
    			If $mLootIn = 1 And CheckFor("NewTristram", "Area") Then ;If its time to manage loot and we are in town
    				If $Identify == 1 Then Call("Identify")
    				If $StashLoot == 1 Then
    					Call("StashLoot")
    				EndIf
    				If $VendorLoot == 1 Then
    					Call("VendorLoot")
    				 EndIf
    				  If $SalvageMagic == True Then
    					Call("SalvageMagic")
    					EndIf
    				$mLootIn = Round(Random($mLoot - $mLootOff, $mLoot + $mLootOff)) ;Reset Counter
    			ElseIf Not CheckFor("NewTristram", "Area") Then
    				GUICtrlSetData($lblStatus, "Status: Skipping vendor, not in New Tristram")
    				Sleep(3000)
    			ElseIf $mLootIn <= 0 Then
    				$mLootIn = 1
    			Else
    				$mLootIn -= 1
    			EndIf
    			If Not CheckDead() Then
    				Call("LeaveGame")
    			EndIf
    			Return
    		Else
    			Return
    		EndIf
    	EndIf
    EndFunc   ;==>RestartRun
    Now you need to add the variables in red so find the one above it and add it below it.
    Code:
    $LootCustom = "0" ;1 if you want to pick up Custom Items (The items in the $pick array above)
    $SalvageMagic="True"
    Code:
    $StashGems = "1" ;1 if you want to store Gems items in the stash
    $StashExquisite="True"
    $StashTear="True"
    $StashHoof="True"
    $StashWishful="True"
    Now you have to edit the stashloot function so it will put your materials in the stash just add the part in red
    Code:
    Func StashLoot()
    	GUICtrlSetData($lblStatus, "Status: Putting Items in Stash")
    	MouseClick("left", 1064 * $x_ratio, 256 * $y_ratio)
    	Moving(1600)
    
       	If $StashLegendary == 1 Then
    		StashItems(0xFF7F00, 0)
    		StashItems(0x8F5C25, 1)
    	EndIf
    
    	If $StashRare == 1 Then
    		StashItems(0x4A3C0B, 1)
    	EndIf
    
    	If $StashMagic == 1 Then
    		StashItems(0x182037, 1)
    	 EndIf
    	 
    		While $StashTomes == 1
    		Sleep(Random(100, 300))
    		If _ImageSearchArea($pngLoc & "TomeIcon.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Tomes")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    	While $StashTear == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Tear.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Tears")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    		While $StashWishful == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Wishful.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing wishful essence")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    			
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    
    	While $StashExquisite == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Exquisite.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Exquisite essence")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    		While $StashHoof == True
    		Sleep(Random(1000, 1050))
    		If _ImageSearchArea($pngLoc & "Hoof.png", 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 888 * $y_ratio, $gX, $gY, 140) Then
    			GUICtrlSetData($lblStatus, "Status: Stashing Hoof")
    			MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    			MouseClick("right", $gX, $gY, 1, 4)
    			Sleep(80)
    			MouseClick("left", 500 * $x_ratio, 200 * $y_ratio, 1, 4)
    		Else
    			ExitLoop
    		EndIf
    	WEnd
    	
    	;Gems (DOESN'T STASH BOTTOM ROW!)
    	If $StashGems == 1 Then
    		GUICtrlSetData($lblStatus, "Status: Stashing Gems")
    		MouseClick("left", 500 * $x_ratio, 360 * $y_ratio, 1, 4)
    		Sleep(Random(20, 100))
    		For $i = 0 To 7
    			If _ImageSearchArea($pngLoc & $gems[$i], 1, 1400 * $x_ratio, 580 * $y_ratio, 1914 * $x_ratio, 820 * $y_ratio, $gX, $gY, 140) Then
    				MouseClick("right", $gX, $gY, 1, 3)
    			EndIf
    		Next
    	EndIf
    	Sleep(Random(1000, 1500))
    	Send("{SPACE}")
    EndFunc   ;==>StashLoot
    You also need images for for the crafting materials so it will stash them. Names need to be Exquiste.png, Tear.png, Wishful,png and i had to redo uniditified.png because it was trying to identify the crafting material tear. I attached my images which are for 1920x1080 otherwise you will have to make your own. It stashes the crafting materials in tab 2 on the next time it runs the town portion.
    HELP ME, I do not know what to do, here the bot does not take magic items: (!!

  9. #654
    dsonj's Avatar Member
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    hi all my wizard didn't pick all gold before leave the game every time, pic show below. Anyone helps?

    http://i917.photobucket.com/albums/a...eenshot046.jpg

  10. #655
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by BASHKILLER View Post
    HELP ME, I do not know what to do, here the bot does not take magic items: (!!
    In your ini file do you have it set to pick up magic items?

    [Looting]
    Sets=1
    Legendaries=1
    Rares=1
    Magic=1
    Gems=1
    Tomes=1
    Custom=0


    Originally Posted by dsonj View Post
    hi all my wizard didn't pick all gold before leave the game every time, pic show below. Anyone helps?

    http://i917.photobucket.com/albums/a...eenshot046.jpg
    what is your pickup radius

  11. #656
    BASHKILLER's Avatar Sergeant
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    Originally Posted by stealthingyew View Post
    In your ini file do you have it set to pick up magic items?

    [Looting]
    Sets=1
    Legendaries=1
    Rares=1
    Magic=1
    Gems=1
    Tomes=1
    Custom=0




    what is your pickup radius
    yesd ..
    [Auto Start]
    Auto Start=False
    Game Location=E:\Diablo III\
    Game Start Time=9000
    Updater Start Time=5000
    Password=Your Password
    Task Manager Executable Name=Diablo III.exe
    [Custom Loot]
    PNG Location=C:\pics\
    Total Items=1
    [Skills]
    DiamondSkin=1
    MirrorImage=2
    Teleport=3
    Hydra=4
    [Additional]
    Movement Speed=0
    Walk Time=3600
    Load Time=2700
    Teleport Time=6900
    [Looting]
    Sets=True
    Legendaries=True
    Rares=True
    Magic=True
    Gems=False
    Tomes=False
    Custom=False
    [ManageLoot]
    Every=12
    Identify=True
    [Stashing]
    Loot=True
    Legendaries=True
    Rares=True
    Magic=False
    Tomes=False
    Gems=False
    [Vendoring]
    Loot=True
    Rares=False
    Magic=True
    All=True
    All-Rows=6
    All-Cols=10
    [Variability]
    Timer=False
    Manage Off By=2
    Attack Time=3400
    all valors are true .. PS I use old bot files

    tell me something, I have to get in AU3 equipment or ini? that the two values ​​are all correct to pick up, take no more.
    Last edited by BASHKILLER; 06-25-2012 at 07:52 PM.

  12. #657
    stealthingyew's Avatar Knight-Lieutenant
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    are you using the code i posted or your original code none of the code i posted should have done anything to the looting

  13. #658
    BASHKILLER's Avatar Sergeant
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    Originally Posted by stealthingyew View Post
    are you using the code i posted or your original code none of the code i posted should have done anything to the looting
    I could spend wizard.au3 min you use to run? I use the script psycho because I thought faster, and the original chancity when dankcellar is open it does not enter!

  14. #659
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by BASHKILLER View Post
    I could spend wizard.au3 min you use to run? I use the script psycho because I thought faster, and the original chancity when dankcellar is open it does not enter!
    I guess post it in a pastebin or something because I cant tell what the bot is actually trying to do.

  15. #660
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    Originally Posted by stealthingyew View Post
    I guess post it in a pastebin or something because I cant tell what the bot is actually trying to do.
    i use this [Lua] ;notAres' Wizard Gold Script 1.9.3 Modified by Chancity - 6/18/2012 - New INI - Pastebin.com

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