thanks buddy it works now.. changed to sleep(160)
thanks buddy it works now.. changed to sleep(160)
Heres my stats with the last version of LAWL that used archon teleport to get gold. I am at 289% gf, 25% ms, 30k dps unbuffed.
2012-07-02 11:41:11 :
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Chancity's Dank Celler
Stats:
Total Runtime: 11 hours, 58 minutes
Open Cellar Avg: 19.9s - Closed Cellar Avg: 10.2s
Total Cellars Found: 950 (47%)
Total Cellars Not Found: 1054 (53%)
Total Deaths: 4 (0%)
Total Repairs: 3 (0%)
Loot:
Legendary: 0 - Set: 0 - Rare: 0
487K Per Hour - Accumulated Gold: 5.81M
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Not script related per se, but figured I'd make a suggestion for people to try.
I noticed the handful of deaths I ever would get would ultimately result from a bad chain on a closed cellar run - mirror image shifted you near a wall next to a mob, wave of force would end up not moving them because they were already on the wall, and enchantress cc wouldn't cover you from getting hit before port went off. Granted, this still was a very minor number of deaths in a full night, but I tried switching mirror images to Mirror Mimics (gives them 10% dmg, but only 2 clones), and so far have noticed better coverage. Specifically, the mirrors now have the same stun/pushback effect from their wave of force, which gives more ae cc - its at the expense of not having the extra clones for distraction, but so far that doesn't seem to have been an issue. I know this is a minor change at best, but figured I'd at least throw it out there for discussion.
Try using the cellar.png from chancity. The cellar.png in my file is high quality cause I've my settings quite high, seems like people with different quality settings need different cellar.png's.
Your best bet is stil to just make your own cellar.png, just print screen, go to paint, crop it and save as cellar.png.
I recommend just using all low setting with the PNG I supported. So quit running on high!
Looks like people missing more cellars now. After long run you should be at 50-53%.
I did slow times a bit and after 9h I was getting 520gph but I'm at work so Il check the final result and % when I get home.
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With mimick I almost never die.
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I didn't change anything about the cellar detection, if things got worse for you just keep using chancity's images/your own.
My bot seems to not pick up trash anymore, increasing the sleep after you walk towards the loot worked. I also put the movement point a lil bit earlier to have less walk time and stil pick up everything so far.
Hi guys, just some feedback. Tried the LAWL version today. 2 issues.
1. Missing cellars on random basis. The bot teleports there, the cellar is open and yet it does not detect it. Tried to play with detect cellar timing but no luck.
2. Missing cellars by walking to the wall. I got this calculated as a missing cellar. The bot walked to the wall without entering the cellar.
I reverted to the 21s working version with muptiple clicks detection. Seems to be working 100%.
If you have any insight on the above 2 missings please share knowledge.
Using chancitys latest LAWL.
Is there a way to make it only pick up level 63 rares? I always have below level 60 ones in my inventory sometimes
Script and version: 21 second script
Help or request: help
Desktop resolution: 1920 x 1080
Diablo 3 window type: windowed ( fullscreen )
Operating system (32-bit or 64-bit): 64 bit
Manual or auto install: auto
Move bound to mouse3: yes
Where are you starting the: main menu
Game language: English
Ok I auto install everything from the auto install download link on the first page of this thread. I then go to compile script (x64) after doing so it says error opening #include simpletesseractcolor.au3 whats causing this problem to happen?
Try taking your own picture of the cellar icon on the map, that should solve 100% of your detecting the cellar. The running into the wall has always been an issue. The multiple checks are still in place but don't happen unless the cellar icon is present. Increasing your main teleport time helps to ensure you're in the correct position to detect the map icon.
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